Orc

Medium humanoid (orc), chaotic evil

Armor class 13 (hide armor)
Hit points 15 (2d8 + 6)
Speed 30 ft.

STR DEX CON INT WIS CHA
16(+3) 12(+1) 16(+3) 7(-2) 11(+0) 10(+0)

Skills Intimidation +2
Senses darkvision 60 ft., passive Perception 10
Languages Common, Orc
Challenge 1/2 (100 XP)

Aggresive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Actions

Greataxe. Melee weapon attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Javelin. Melee or ranged weapon attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.