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Facts about "Bender of Air (3.5e Class)"
Allowed Alignments | Lawful Good +, Lawful Neutral +, Lawful Evil +, Neutral Good +, Neutral +, Neutral Evil +, Chaotic Good +, Chaotic Neutral + and Chaotic Evil + |
Article Balance | High + |
Author | Foxwarrior + |
Base Attack Bonus Progression | Moderate + |
Class Ability | Alternate Magic + |
Class Ability Progression | Full + |
Fortitude Save Progression | Poor + |
Identifier | 3.5e Class + |
Length | 20 + |
Minimum Level | 1 + |
Rated By | Zhenra-Khal + |
Rating | Rating Pending + |
Reflex Save Progression | Good + |
Skill | Autohypnosis +, Balance +, Bluff +, Climb +, Concentration +, Craft +, Decipher Script +, Diplomacy +, Disguise +, Escape Artist +, Forgery +, Gather Information +, Handle Animal +, Heal +, Hide +, Intimidate +, Jump +, Knowledge +, Listen +, Move Silently +, Ride +, Sense Motive +, Sleight of Hand +, Spot +, Swim +, Tumble + and Use Rope + |
Skill Points | 6 + |
Summary | A swift wielder of the element of Air, the Bender of Air is a master of movement and defense. + |
Title | Bender of Air + |
Will Save Progression | Good + |