Information for "Enigmatic Biomancer (3.5e Class)"
Basic information
Display title | Enigmatic Biomancer (3.5e Class) |
Default sort key | Enigmatic Biomancer (3.5e Class) |
Page length (in bytes) | 30,590 |
Page ID | 68245 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Page protection
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Edit history
Page creator | Enigma (talk | contribs) |
Date of page creation | 21:30, 4 December 2021 |
Latest editor | Enigma (talk | contribs) |
Date of latest edit | 00:55, 5 December 2021 |
Total number of edits | 9 |
Total number of distinct authors | 1 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Page properties
Transcluded templates (15) | Templates used on this page:
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Facts about "Enigmatic Biomancer (3.5e Class)"
Article Balance | High + |
Author | Enigma + |
Base Attack Bonus Progression | Poor + |
Class Ability Progression | Full + |
Fortitude Save Progression | Good + |
Identifier | 3.5e Class + |
Length | 20 + |
Rating | Undiscussed + |
Reflex Save Progression | Poor + |
Skill | Appraise +, Autohypnosis +, Concentration +, Craft +, Decipher Script +, Diplomacy +, Disable Device +, Gather Information +, Handle Animal +, Heal +, Knowledge +, Listen +, Martial Lore +, Move Silently +, Open Lock +, Perform +, Profession +, Psicraft +, Search +, Sense Motive +, Speak Language +, Spellcraft +, Use Magic Device + and Use Psionic Device + |
Skill Points | 6 + |
Summary | A Biomancer controls magic that affects living cells. + |
Title | Enigmatic Biomancer + |
Will Save Progression | Good + |