Information for "Tribal (3.5e NPC Class)"

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Basic information

Display titleTribal (3.5e NPC Class)
Default sort keyTribal (3.5e NPC Class)
Page length (in bytes)6,499
Page ID43301
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page0 (0 redirects; 0 non-redirects)

Page protection

EditAllow all users (infinite)
MoveAllow all users (infinite)

Edit history

Page creatorEiji-kun (talk | contribs)
Date of page creation06:04, 10 November 2014
Latest editorEiji-kun (talk | contribs)
Date of latest edit06:05, 10 November 2014
Total number of edits2
Total number of distinct authors1
Recent number of edits (within past 90 days)0
Recent number of distinct authors0

Page properties

Transcluded templates (15)

Templates used on this page:

Allowed AlignmentsLawful Good +, Lawful Neutral +, Lawful Evil +, Neutral Good +, Neutral +, Neutral Evil +, Chaotic Good +, Chaotic Neutral + and Chaotic Evil +
Article BalanceModerate +
AuthorEiji-kun +
Base Attack Bonus ProgressionGood +
Class AbilityOther +
Class Ability ProgressionOther +
Fortitude Save ProgressionGood +
Identifier3.5e NPC Class +
Length20 +
RatingUndiscussed +
Reflex Save ProgressionPoor +
SkillClimb +, Craft +, Handle Animal +, Intimidate +, Jump +, Knowledge +, Listen +, Profession +, Ride +, Spot +, Survival + and Swim +
Skill Points4 +
SummaryThe barbarians have NPCs too, and not all of them are of the Warrior class. Some have the anger of the barbarian, but not quite as much staying power. +
TitleTribal +
Will Save ProgressionPoor +