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− | <!--COMMENT Please do not make any changes above this line.
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− | Feel free to make any changes below.
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− | This is the sandbox where you can play and try out wiki editing safely. -->
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− | {{author
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− | |author_name=
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− | |date_created=
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− | |adopter=
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− | |date_adopted=
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− | |status=<-how close to completion->
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− | |editing=
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− | |balance=Wizard
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− | }}
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− | <div class="blank">
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− | {{#set:Summary=<!-- A short description of your class. This will show up on the class navigation page. -->
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− | |Length=20
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− | |Minimum Level=1
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− | |Base Attack Bonus Progression=Poor
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− | |Fortitude Save Progression=Poor
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− | |Reflex Save Progression=Poor
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− | |Will Save Progression=Good
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− | |Class Ability=Other
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− | |Class Ability Progression=Other
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− | }}
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− | <!-- Delete any of the following alignments if they are not allowed in the class -->
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− | {{#set:Allowed Alignments=Lawful Good}} {{#set:Allowed Alignments=Lawful Neutral}} {{#set:Allowed Alignments=Lawful Evil}} {{#set:Allowed Alignments=Neutral Good}} {{#set:Allowed Alignments=Neutral}} {{#set:Allowed Alignments=Neutral Evil}} {{#set:Allowed Alignments=Chaotic Good}} {{#set:Allowed Alignments=Chaotic Neutral}} {{#set:Allowed Alignments=Chaotic Evil}}
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− | </div>
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− | <!-- If your page should contain a picture, replace this line with [[File:Picturename.jpg|thumb|right|150px|Insert the caption here.]] -->
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− |
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− | ==Telekinetic==
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− |
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− | <-general description->.
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− |
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− | ===Making a Telekinetic>===
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− |
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− | <-Strong points and weak points, and effectiveness with party members.->.
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− |
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− | '''Abilities:''' Int governs saves.
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− |
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− | '''Races:''' Any,
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− |
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− | '''Alignment:''' Any.
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− |
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− | '''Starting Gold:''' As wizard.
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− |
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− | '''[[SRD:Race Descriptions#Starting Age|Starting Age]]:''' Complex.
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− |
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− | {| class="zebra d20"
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− | |+
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− | <div>{{Anchor|Table: The Telekinetic}}</div>
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− | Hit Die: d4
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− | |-
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− | ! rowspan="2" | Level
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− | ! rowspan="2" | [[BAB|Base<br/>Attack Bonus]]
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− | ! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s
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− | ! rowspan="2" | Special
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− | ! rowspan="2" | Telekinetic reach(ft)
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− | |-
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− | ! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]]
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− | |-
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− | |1st||class="left" | + || + || + || +
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− | | class="left" | Telekinesis
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− | |5
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− | |-
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− | |2nd||class="left" | + || + || + || +
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− | | class="left" | <-any class features gained at this level->
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− | |5
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− | |-
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− | |3rd||class="left" | + || + || + || +
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− | | class="left" | <-any class features gained at this level->
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− | |5
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− | |-
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− | |4th||class="left" | + || + || + || +
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− | | class="left" | <-any class features gained at this level->
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− | |5
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− | |-
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− | |5th||class="left" | + || + || + || +
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− | | class="left" | <-any class features gained at this level->
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− | |5
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− | |-
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− | |6th||class="left" | + || + || + || +
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− | | class="left" | <-any class features gained at this level->
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− | |5
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− | |-
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− | |7th||class="left" | + || + || + || +
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− | | class="left" | <-any class features gained at this level->
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− | |5
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− | |-
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− | |8th||class="left" | + || + || + || +
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− | | class="left" | <-any class features gained at this level->
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− | |5
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− | |-
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− | |9th||class="left" | + || + || + || +
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− | | class="left" | <-any class features gained at this level->
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− | |5
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− | |-
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− | |10th||class="left" | + || + || + || +
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− | | class="left" | <-any class features gained at this level->
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− | |5
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− | |-
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− | |11th||class="left" | + || + || + || +
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− | | class="left" | <-any class features gained at this level->
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− | |5
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− | |-
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− | |12th||class="left" | + || + || + || +
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− | | class="left" | <-any class features gained at this level->
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− | |5
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− | |-
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− | |13th||class="left" | + || + || + || +
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− | | class="left" | <-any class features gained at this level->
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− | |5
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− | |-
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− | |14th||class="left" | + || + || + || +
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− | | class="left" | <-any class features gained at this level->
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− | |5
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− | |-
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− | |15th||class="left" | + || + || + || +
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− | | class="left" | <-any class features gained at this level->
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− | |5
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− | |-
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− | |16th||class="left" | + || + || + || +
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− | | class="left" | <-any class features gained at this level->
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− | |5
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− | |-
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− | |17th||class="left" | + || + || + || +
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− | | class="left" | <-any class features gained at this level->
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− | |5
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− | |-
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− | |18th||class="left" | + || + || + || +
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− | | class="left" | <-any class features gained at this level->
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− | |5
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− | |-
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− | |19th||class="left" | + || + || + || +
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− | | class="left" | <-any class features gained at this level->
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− | |5
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− | |-
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− | |20th||class="left" | + || + || + || +
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− | | class="left" | <-any class features gained at this level->
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− | |5
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− | |- class="noalt"
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− | | colspan="42" class="skill" |
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− | '''Class Skills ([[Skill Points::6]] + [[SRD:Intelligence|Int]] modifier per level, ×4 at 1st level)'''<br/>
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− | <-class skills (and key abilities), simply delete those skills which your class does not have as class skills from the complete list below. ->
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− | {{Property Link|Skill|SRD:Appraise Skill|Appraise}} ([[SRD:Intelligence|Int]]),
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− | {{Property Link|Skill|SRD:Autohypnosis Skill|Autohypnosis}} ([[SRD:Wisdom|Wis]]),
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− | {{Property Link|Skill|SRD:Balance Skill|Balance}} ([[SRD:Dexterity|Dex]]),
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− | {{Property Link|Skill|SRD:Bluff Skill|Bluff}} ([[SRD:Charisma|Cha]]),
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− | {{Property Link|Skill|SRD:Climb Skill|Climb}} ([[SRD:Strength|Str]]),
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− | {{Property Link|Skill|SRD:Concentration Skill|Concentration}} ([[SRD:Constitution|Con]]),
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− | {{Property Link|Skill|SRD:Control Shape Skill|Control Shape}} ([[SRD:Wisdom|Wis]]),
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− | {{Property Link|Skill|SRD:Craft Skill|Craft}} ([[SRD:Intelligence|Int]]),
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− | {{Property Link|Skill|SRD:Decipher Script Skill|Decipher Script}} ([[SRD:Intelligence|Int]]),
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− | {{Property Link|Skill|SRD:Diplomacy Skill|Diplomacy}} ([[SRD:Charisma|Cha]]),
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− | {{Property Link|Skill|SRD:Disable Device Skill|Disable Device}} ([[SRD:Intelligence|Int]]),
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− | {{Property Link|Skill|SRD:Disguise Skill|Disguise}} ([[SRD:Charisma|Cha]]),
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− | {{Property Link|Skill|SRD:Escape Artist Skill|Escape Artist}} ([[SRD:Dexterity|Dex]]),
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− | {{Property Link|Skill|SRD:Forgery Skill|Forgery}} ([[SRD:Intelligence|Int]]),
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− | {{Property Link|Skill|SRD:Gather Information Skill|Gather Information}} ([[SRD:Charisma|Cha]]),
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− | {{Property Link|Skill|SRD:Handle Animal Skill|Handle Animal}} ([[SRD:Charisma|Cha]]),
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− | {{Property Link|Skill|SRD:Heal Skill|Heal}} ([[SRD:Wisdom|Wis]]),
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− | {{Property Link|Skill|SRD:Hide Skill|Hide}} ([[SRD:Dexterity|Dex]]),
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− | {{Property Link|Skill|SRD:Intimidate Skill|Intimidate}} ([[SRD:Charisma|Cha]]),
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− | {{Property Link|Skill|SRD:Jump Skill|Jump}} ([[SRD:Strength|Str]]),
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− | {{Property Link|Skill|SRD:Knowledge Skill|Knowledge}} ([[SRD:Intelligence|Int]]),
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− | {{Property Link|Skill|SRD:Listen Skill|Listen}} ([[SRD:Wisdom|Wis]])
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− | {{Property Link|Skill|SRD:Move Silently Skill|Move Silently}} ([[SRD:Dexterity|Dex]]),
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− | {{Property Link|Skill|SRD:Open Lock Skill|Open Lock}} ([[SRD:Dexterity|Dex]]),
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− | {{Property Link|Skill|SRD:Perform Skill|Perform}} ([[SRD:Charisma|Cha]]),
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− | {{Property Link|Skill|SRD:Psicraft Skill|Psicraft}} ([[SRD:Intelligence|Int]]),
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− | {{Property Link|Skill|SRD:Profession Skill|Profession}} ([[SRD:Wisdom|Wis]]),
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− | {{Property Link|Skill|SRD:Ride Skill|Ride}} ([[SRD:Dexterity|Dex]]),
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− | {{Property Link|Skill|SRD:Search Skill|Search}} ([[SRD:Intelligence|Int]]),
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− | {{Property Link|Skill|SRD:Sense Motive Skill|Sense Motive}} ([[SRD:Wisdom|Wis]]),
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− | {{Property Link|Skill|SRD:Sleight of Hand Skill|Sleight of Hand}} ([[SRD:Dexterity|Dex]]),
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− | {{Property Link|Skill|SRD:Speak Language Skill|Speak Language}} (None),
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− | {{Property Link|Skill|SRD:Spellcraft Skill|Spellcraft}} ([[SRD:Intelligence|Int]]),
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− | {{Property Link|Skill|SRD:Spot Skill|Spot}} ([[SRD:Wisdom|Wis]]),
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− | {{Property Link|Skill|SRD:Survival Skill|Survival}} ([[SRD:Wisdom|Wis]]),
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− | {{Property Link|Skill|SRD:Swim Skill|Swim}} ([[SRD:Strength|Str]]),
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− | {{Property Link|Skill|SRD:Tumble Skill|Tumble}} ([[SRD:Dexterity|Dex]]),
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− | {{Property Link|Skill|SRD:Use Magic Device Skill|Use Magic Device}} ([[SRD:Charisma|Cha]]),
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− | {{Property Link|Skill|SRD:Use Psionic Device Skill|Use Psionic Device}} ([[SRD:Charisma|Cha]]),
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− | {{Property Link|Skill|SRD:Use Rope Skill|Use Rope}} ([[SRD:Dexterity|Dex]]).
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− | |}
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− |
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− | ====Class Features====
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− |
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− | All of the following are class features of the Telekinetic>.
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− |
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− | '''Weapon and Armor Proficiency:''' A telekinetic is proficient with all simple weapon and no armor or shields
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− |
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− | '''{{Anchor|Telekinesis}} {{Ex}}:''' A telekinetic can move any object within her line of sight with her mind as a standard action at will. She can lift any object within her reach plus half her level(rounded up). If an unwilling creature is targeted, it gets a will save(DC=10+level+int bonus) to resit She can perform any action performable with one hand,though still must make checks as applicable(due to the difficulty of performing actions from this range, all checks receive a minus 2 penalty). For all purposes,including carrying capacity, the telekinetic force has an effective strength and dexterity score equal to the telekinetic's intelligence and can move at a speed shown on [[#Table: The Telekinetic|Table:Telekinetic]]. A telekinetic can wield weapons remotely, although is not considered to have proficiency. Note that proficiencies stack,a telekinetic must have proficiency in the weapon wielded, or suffer an additional minus 4 penalty, witch can add up to a minus eight penalty from proficiencies alone. This force is not maintained between rounds, after the standard action is taken the target is dropped, suffering any ill-effects caused.
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− |
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− | '''''{{Anchor|<-psi-like class feature->}}'' {{Ps}}:''' <-class feature game rule information->
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− |
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− | '''''{{Anchor|<-spell-like class feature->}}'' {{Sp}}:''' <-class feature game rule information->
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− |
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− | '''{{Anchor|<-supernatural class feature->}} {{Su}}:''' <-class feature game rule information->
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− |
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− | '''{{Anchor|<-class feature->}}:''' <-class feature game rule information->
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− |
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− | ''{{Anchor|<-subclass feature->}} <-"{{Ex}}", "{{Su}}", "{{Sp}}", or "{{Ps}}" if applicable.->:'' <-subclass feature game rule information->
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− |
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− | <-Lather, rinse...->
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− |
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− | <-... repeat as necessary.->
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− |
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− |
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− | ====Epic <-class name->====
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− |
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− | {| class="zebra d20"
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− | |+ class="epic" |
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− | <div>{{Anchor|Table: The Epic <-class name->}}</div>
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− | Hit Die: d<-Die size for Hit Die->
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− | |-
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− | ! Level !! Special
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− | |-
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− | | 21st || class="left" | <-any improvements to class features gained at this level, including any bonus feats->
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− | |-
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− | | 22nd || class="left" | <-any improvements to class features gained at this level, including any bonus feats->
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− | |-
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− | | 23rd || class="left" | <-any improvements to class features gained at this level, including any bonus feats->
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− | |-
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− | | 24th || class="left" | <-any improvements to class features gained at this level, including any bonus feats->
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− | |-
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− | | 25th || class="left" | <-any improvements to class features gained at this level, including any bonus feats->
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− | |-
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− | | 26th || class="left" | <-any improvements to class features gained at this level, including any bonus feats->
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− | |-
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− | | 27th || class="left" | <-any improvements to class features gained at this level, including any bonus feats->
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− | |- class
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− | | 28th || class="left" | <-any improvements to class features gained at this level, including any bonus feats->
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− | |- class
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− | | 29th || class="left" | <-any improvements to class features gained at this level, including any bonus feats->
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− | |- class=
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− | | 30th || class="left" | <-any improvements to class features gained at this level, including any bonus feats->
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− | |- class="noalt"
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− | | colspan="42" class="skill" |
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− | <-number of skill points-> + [[SRD:Intelligence|Int]] modifier skill points per level.
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− | |}
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− |
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− | '''<-existing class feature->:''' <-how this class feature increases or accumulates at epic levels->
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− |
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− | '''<-another existing class feature->:''' <-how this class feature increases or accumulates at epic levels->
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− |
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− | <-Lather, rinse...->
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− |
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− | <-... repeat.->
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− |
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− | '''{{Anchor|Bonus Feats }}:''' The epic <-class name-> gains a bonus feat (selected from the list of epic <-class name-> bonus feats) every <-number of feats per level-> levels after 20th.
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− |
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− | ''Epic <-class name-> Bonus Feat List:'' <-list of bonus epic feats->.
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− |
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− | ====<-Sample race of your choice-> <-class name-> Starting Package====
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− |
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− | '''Weapons:''' <-Weapon selection for starting at 1st level with this class.->.
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− |
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− | '''Skill Selection:''' Pick a number of skills equal to 4 + [[Int]] modifier.
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− |
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− | {| class="zebra d20"
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− | |-
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− | ! class="left" | Skill || Ranks || Ability || Armor<br/>Check<br/>Penalty
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− | |- class=
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− | | class="left" | <-Skill name-> || <-4 for class skills and 2 for cross-class skills-> || <-Abbrieviated key ability-> || <-armor check penalty based on starting armor. If innapplicable put "—"->
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− | |- class=
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− | | class="left" | <-Skill name-> || <-4 for class skills and 2 for cross-class skills-> || <-Abbrieviated key ability-> || <-armor check penalty based on starting armor. If innapplicable put "—"->
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− | <-copy and paste the rows as necessary.->
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− | |}
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− |
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− | '''Feat:''' <-1st-level feat selection->.
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− |
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− | '''Bonus Feats:''' <-1st-level feat bonus feats due to class or sample race. remove this section if this sample doesn't get any bonus feats at 1st level. ->.
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− |
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− | '''Gear:''' <-Starting armor and other equipment outside of weapons.->.
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− |
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− | '''Gold:''' <-Starting gold using this package.->.
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− |
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− | <!-- REMOVE THIS LINE WHEN YOU HAVE COMPLETED AT LEAST ONE OF THE SECTIONS BELOW
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− | ===Campaign Information===
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− | REMOVE THIS LINE WHEN YOU HAVE COMPLETED AT LEAST ONE OF THE SECTIONS BELOW -->
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− |
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− | <!-- REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "PLAYING A..." SECTION
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− | ====Playing a <-class name->====
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− |
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− | '''Religion:''' <-description of how this class typically (but no exclusively) approaches religion including likely portfolios it would worship->.
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− |
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− | '''Other Classes:''' <-How this class typically interacts with other classes and how characters of this class interact with characters of other classes->.
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− |
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− | '''Combat:''' <-Typical role in combat->.
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− |
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− | '''Advancement:''' <-Typical advancement options for characters with this class. Include desirable multiclass options->.
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− | REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "PLAYING A..." SECTION -->
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− |
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− | <!-- REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "... IN THE WORLD" SECTION
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− | ====<-pluralized class name-> in the World====
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− |
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− | {{quote|<-Some quote from a character of this class->|orig=<-NPC name->, <-race-> <-class->}}
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− |
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− | <-Where characters of this class fit in a d20 world.->
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− |
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− | '''Daily Life:''' <-day in the life of a character of this class->.
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− |
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− | '''Notables:''' <-notable NPCs of this class->.
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− |
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− | '''Organizations:''' <-info on what, where, when, and how characters of this class congregate and assemble->.
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− |
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− | '''NPC Reactions:''' <-How NPCs react to PCs of this class->.
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− | REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "... IN THE WORLD" SECTION -->
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− |
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− | <!-- REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "... LORE" SECTION
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− | ====<-class name-> Lore====
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− |
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− | Characters with ranks in <-the appropriate skills-> can research <-pluralized class name-> to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
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− |
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− | {| class="zebra d20"
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− | |+ <-the appropriate skills->
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− | ! DC || class="left" | Result
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− | |-
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− | | 5 || class="left" | <-common knowledge->.
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− | |-
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− | | 10 || class="left" | <-not so common knowledge->.
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− | |-
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− | | 15 || class="left" | <-rare information->.
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− | |-
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− | | 20 || class="left" | <-very rare information->.
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− | |}
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− | REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "... LORE" SECTION -->
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− |
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− | <!-- REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "... IN THE GAME" SECTION
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− | ====<-pluralized class name-> in the Game====
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− |
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− | <-How characters of this class fit in the game (PC and NPC) and what roles they play.->
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− |
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− | '''Adaptation:''' <-Possible variant conceptions of this class.->.
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− |
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− | '''Sample Encounter:''' <-DM placement for NPCs of this class.->.
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− |
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− | ''EL <- EL Number ->:'' <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter.->.
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− |
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− | REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "... IN THE GAME" SECTION -->
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− |
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− | <!-- REMOVE THIS LINE BEFORE YOU SAVE! --> <nowiki>
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− | ----
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− | {{3.5e Base Classes Breadcrumb}}
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− | [[Category:3.5e]]
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− | [[Category:User]]
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− | [[Category:Class]]
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− | [[Category:Base Class]]
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