Difference between revisions of "SRD:Average Salamander"

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#Redirect [[SRD:Salamander]]
=AVERAGE SALAMANDER=
 
 
 
{{Creature Table
 
| style=
 
| creature=Average Salamander
 
| size=Medium | type=[[SRD:Outsider Type|Outsider]] ([[SRD:Extraplanar Subtype|Extraplanar]], [[SRD:Fire Subtype|Fire]])
 
| hd=9d8+18  | hp=58 
 
| init=+1
 
| speed=20 ft. (4 squares)
 
| ac=18 (+1 [[SRD:Dexterity|Dex]], +7 natural)  | touch=11 | flat=17
 
| bab=+9 | grapple=+11
 
| at=[[SRD:Spear|Spear]] +11 melee (1d8+3/x3 plus 1d6 fire)
 
| full_at=[[SRD:Spear|spear]] +11/+6 melee (1d8+3/x3 plus 1d6 fire) and tail slap +9 melee (2d6+1 plus 1d6 fire)
 
| space=5 ft. | reach=5 ft. (10 ft. with tail)
 
| sa=[[SRD:Constrict|Constrict]] 2d6+1 plus 1d6 fire, heat, [[SRD:Improved Grab|improved grab]]
 
| sq=[[SRD:Damage Reduction|Damage reduction]] 10/magic, [[SRD:Darkvision|darkvision]] 60 ft., immunity to fire, [[SRD:Vulnerability to Energy|vulnerability]] to cold
 
| fort=+8 | ref=+7 | will=+8
 
| str=14 | dex=13 | con=14 | int=14 | wis=15 | cha=13
 
| skills=[[SRD:Bluff Skill|Bluff]] +11, [[SRD:Craft Skill|Craft]] (blacksmithing) +19, [[SRD:Diplomacy Skill|Diplomacy]] +3, [[SRD:Disguise Skill|Disguise]] +1 (+3 acting), [[SRD:Hide Skill|Hide]] +11, [[SRD:Intimidate Skill|Intimidate]] +3, [[SRD:Listen Skill|Listen]] +8, [[SRD:Move Silently Skill|Move Silently]] +11,[[SRD:Search Skill|Search]] +12, [[SRD:Spot Skill|Spot]] +8
 
| feats=[[SRD:Alertness|Alertness]], [[SRD:Multiattack|Multiattack]], [[SRD:Power Attack|Power Attack]]
 
| env=[[SRD:Elemental Plane of Fire|Elemental Plane of Fire]]
 
| org=Solitary, pair, or cluster (3–5)
 
| cr=6
 
| treas=Standard (nonflammables only)
 
| align=Usually evil (any)
 
| adv=8–14 [[SRD:Hit Dice|HD]] (Medium)
 
| la=+5
 
}}
 
Salamanders speak Ignan. Some average salamanders and all nobles also speak Common.
 
 
 
===COMBAT===
 
 
 
If a salamander has [[SRD:Damage Reduction|damage reduction]], its [[SRD:Natural Weapons|natural weapons]] are treated as [[SRD:Magic Weapon|magic weapon]]s for the purpose of overcoming [[SRD:Damage Reduction|damage reduction]].
 
 
 
'''[[SRD:Constrict|Constrict]] ([[SRD:Ex|Ex]]):''' A salamander deals automatic tail slap damage (including fire damage) with a successful [[SRD:Grapple|grapple check]]. A noble salamander can [[SRD:Constrict|constrict]] multiple creatures simultaneously, provided they are all at least two sizes smaller than it.
 
 
 
'''Heat ([[SRD:Ex|Ex]]):''' A salamander generates so much heat that its mere touch deals additional fire damage. Salamanders’ metallic weapons also conduct this heat.
 
 
 
'''[[SRD:Improved Grab|Improved Grab]] ([[SRD:Ex|Ex]]):''' To use this ability, a salamander must hit a creature of up to one size larger than itself with its tail slap attack. It can then attempt to start a [[SRD:Grapple|grapple]] as a [[SRD:Free Actions|free action]] without provoking an [[SRD:Attacks of Opportunity|attack of opportunity]]. If it wins the [[SRD:Grapple|grapple check]], it establishes a hold and can [[SRD:Constrict|constrict]].
 
 
 
'''[[SRD:Skills (Creature Statistic)|Skills:]]''' Salamanders have a +4 racial bonus on [[SRD:Craft Skill|Craft]] (blacksmithing) checks.
 
 
 
'''[[SRD:Feats (Creature Statistic)|Feats:]]''' Salamanders have the [[SRD:Multiattack|Multiattack]] [[SRD:Feats|feat]] even though they do not have the requisite three [[SRD:Natural Weapons|natural weapons]].
 
 
 
{{SRD Creature Footer}}
 
[[Category:CR6|{{BASEPAGENAME}}]]
 
[[Category:Elemental Plane of Fire|{{BASEPAGENAME}}]]
 
[[Category:Lawful Alignment|{{BASEPAGENAME}}]]
 
[[Category:Neutral (Law-Chaos) Alignment|{{BASEPAGENAME}}]]
 
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[[Category:Evil Alignment|{{BASEPAGENAME}}]]
 
[[Category:Extraplanar Subtype|{{BASEPAGENAME}}]]
 
[[Category:Fire Subtype|{{BASEPAGENAME}}]]
 
[[Category:Medium Size|{{BASEPAGENAME}}]]
 
[[Category:Outsider Type|{{BASEPAGENAME}}]]
 
[[Category:LA5|{{BASEPAGENAME}}]]
 

Latest revision as of 06:18, 31 January 2011

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