Difference between revisions of "SRD:Metaphysical Weapon"

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Revision as of 09:12, 7 March 2011

This material is published under the OGL
Metaphysical Weapon
Metacreativity
Level: Psychic warrior 1
Display: Auditory
Manifesting Time: 1 standard action
Range: Touch
Target: Weapon touched
Duration: 1 min./level
Saving Throw: Will negates (harmless, object)
Power Resistance: Yes (harmless, object)
Power Points: 1


Metaphysical weapon gives a weapon a +1 enhancement bonus on attack rolls and damage rolls. (An enhancement bonus does not stack with a masterwork weapon’s +1 bonus on attack rolls.)

Alternatively, you can affect up to fifty arrows, bolts, or bullets. The projectiles must be of the same type, and they have to be together (such as in the same quiver). Projectiles, but not thrown weapons, lose their enhancement when used. (Treat shuriken as projectiles, rather than thrown weapons, for the purpose of this power.)

You can’t manifest this power on most natural weapons, including a Psychic Warrior’s claw strike. This power does work on a weapon brought into being by the graft weapon power.

Augment: If you spend 4 additional power points, this power’s duration increases to 1 hour per level.

In addition, for every 4 additional power points you spend, this power improves the weapon’s enhancement bonus on attack rolls and damage rolls by 1.



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Facts about "Metaphysical Weapon"
DisciplineMetacreativity +
LevelPsychic warrior 1 +
TitleMetaphysical Weapon +