Difference between revisions of "SRD:Id Insinuation"

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{{OGL Top}}
 
{{OGL Top}}
{{Power
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{{3.5e Power
 
| name=Id Insinuation
 
| name=Id Insinuation
| disc=[[SRD:Telepathy Discipline|Telepathy]] ([[SRD:Compulsion Subdiscipline|Compulsion]])
+
| disc=Telepathy
| desc=[[SRD:Mind-Affecting Effect|Mind-Affecting]]
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| subdisc=Compulsion  
 +
| desc=Mind-Affecting
 
| lvl=[[SRD:Psion/Wilder Powers|Psion]]/[[SRD:Psion/Wilder Powers|Wilder]] 2
 
| lvl=[[SRD:Psion/Wilder Powers|Psion]]/[[SRD:Psion/Wilder Powers|Wilder]] 2
 
| disp=Auditory
 
| disp=Auditory
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Swift tendrils of thought disrupt the unconscious mind of any one creature, sapping its might. As long as the manifester remains concentrating fully on this power, the subject is ''[[SRD:Confused|confused]]'', making it unable to independently determine it will do. Roll on the following table at the beginning of each of the subject’s turns to see what the subject does in that [[SRD:Round|round]].
 
Swift tendrils of thought disrupt the unconscious mind of any one creature, sapping its might. As long as the manifester remains concentrating fully on this power, the subject is ''[[SRD:Confused|confused]]'', making it unable to independently determine it will do. Roll on the following table at the beginning of each of the subject’s turns to see what the subject does in that [[SRD:Round|round]].
  
{| class="d20" style="text-align: left"  
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{| class="zebra d20" style="text-align: left"  
 
|-
 
|-
 
!'''d%''' !!'''Behavior'''  
 
!'''d%''' !!'''Behavior'''  
 
|-
 
|-
 
|01–10 ||Attack manifester with melee or ranged weapons (or move toward manifester if attack is not possible).  
 
|01–10 ||Attack manifester with melee or ranged weapons (or move toward manifester if attack is not possible).  
|- class="even"
+
|-  
 
|11–20 ||Act normally.  
 
|11–20 ||Act normally.  
 
|-
 
|-
 
|21–50 ||Do nothing but babble incoherently.  
 
|21–50 ||Do nothing but babble incoherently.  
|- class="even"
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|-  
 
|51–70 ||Flee from manifester at top possible speed.  
 
|51–70 ||Flee from manifester at top possible speed.  
 
|-
 
|-
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{{SRD Power Footer}}
 
{{SRD Power Footer}}
[[Category:Psion|{{BASEPAGENAME}}]]
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[[Category:Wilder|{{BASEPAGENAME}}]]
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[[Category:Telepathy Discipline|{{BASEPAGENAME}}]]
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[[Category:Compulsion Subdiscipline|{{BASEPAGENAME}}]]
 
[[Category:Compulsion Subdiscipline|{{BASEPAGENAME}}]]
[[Category:Mind-Affecting Effect|{{BASEPAGENAME}}]]
 

Latest revision as of 02:47, 18 March 2011

This material is published under the OGL
Id Insinuation
Telepathy (Compulsion) [Mind-Affecting]
Level: Psion/Wilder 2
Display: Auditory
Manifesting Time: 1 standard action
Range: Close (25 ft. +5 ft./2 levels)
Target: One creature
Duration: Concentration + 1 round
Saving Throw: Will negates
Power Resistance: Yes
Power Points: 3


As the confusion spell, except as noted here.

Swift tendrils of thought disrupt the unconscious mind of any one creature, sapping its might. As long as the manifester remains concentrating fully on this power, the subject is confused, making it unable to independently determine it will do. Roll on the following table at the beginning of each of the subject’s turns to see what the subject does in that round.

d% Behavior
01–10 Attack manifester with melee or ranged weapons (or move toward manifester if attack is not possible).
11–20 Act normally.
21–50 Do nothing but babble incoherently.
51–70 Flee from manifester at top possible speed.
71–100 Attack nearest creature (for this purpose, a psicrystal counts as part of the subject’s self).

Augment: For every 2 additional power points you spend, this power’s save DC increases by 1, and the power can affect an additional target. Any additional target cannot be more than 15 feet from another target of the power.



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Facts about "Id Insinuation"
DescriptorMind-Affecting +
DisciplineTelepathy +
LevelPsion/Wilder 2 +
SubdisciplineCompulsion +
TitleId Insinuation +