Difference between revisions of "SRD:Inflict Serious Wounds"

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m (Text replace - "Clr" to "Cleric")
m (Text replace - "Blg" to "Blackguard")
 
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| name=Inflict Serious Wounds
 
| name=Inflict Serious Wounds
 
| school=Necromancy
 
| school=Necromancy
| lvl=[[SRD:Blackguard Spell List|Blg]] 3,  Cleric 3
+
| lvl=Blackguard 3,  Cleric 3
 
| comp=V, S
 
| comp=V, S
 
| casttime=1 [[SRD:Standard Actions|standard action]]
 
| casttime=1 [[SRD:Standard Actions|standard action]]

Latest revision as of 07:26, 10 April 2011

This material is published under the OGL


Inflict Serious Wounds
Necromancy
Level: Blackguard 3, Cleric 3
Components: V, S
Casting time: 1 standard action
Range: Touch
Target: Creature touched
Duration: Instantaneous
Saving Throw: Will half
Spell Resistance: Yes

When laying your hand upon a creature, you channel negative energy that deals 3d8 points of damage +1 point per caster level (maximum +15).

Since undead are powered by negative energy, this spell cures such a creature of a like amount of damage, rather than harming it.



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ComponentV + and S +
LevelBlackguard 3 + and Cleric 3 +
RangeTouch +
SchoolNecromancy +
TitleInflict Serious Wounds +