Difference between revisions of "SRD:Locate Object"

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{{3.5e Spell
 
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| name=Locate Object
| school=[[SRD:Divination School|Divination]]
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| school=Divination
| lvl=[[SRD:Bard Spell List|Brd]] 2,  [[SRD:Cleric Spell List|Clr]] 3,  [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 2,  [[SRD:Travel Domain|Travel]] 2
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| lvl=Bard 2,  Cleric 3,  Sorcerer/Wizard 2,  [[SRD:Travel Domain|Travel]] 2
 
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Latest revision as of 01:50, 23 July 2011

This material is published under the OGL


Locate Object
Divination
Level: Bard 2, Cleric 3, Sorcerer/Wizard 2, Travel 2
Components: V, S, F/DF
Casting time: 1 standard action
Range: Long (400 ft. + 40 ft./level)
Area: Circle, centered on you, with a radius of 400 ft. + 40 ft./level
Duration: 1 min./level
Saving Throw: None
Spell Resistance: No

You sense the direction of a well-known or clearly visualized object. You can search for general items, in which case you locate the nearest one of its kind if more than one is within range. Attempting to find a certain item requires a specific and accurate mental image; if the image is not close enough to the actual object, the spell fails. You cannot specify a unique item unless you have observed that particular item firsthand (not through divination).

The spell is blocked by even a thin sheet of lead. Creatures cannot be found by this spell. Polymorph any object fools it.

Arcane Focus: A forked twig.



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Facts about "Locate Object"
ComponentV +, S + and F/DF +
LevelBard 2 +, Cleric 3 +, Sorcerer/Wizard 2 + and Travel 2 +
RangeOther +
SchoolDivination +
TitleLocate Object +