Difference between revisions of "Publication:Dread Codex 2/New Spells/Ruul’s Skeletal Wings"
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Revision as of 05:40, 5 August 2011
This material is published under the OGL |
Necromancy | |
Level: | Sorcerer/Wizard 3 |
---|---|
Components: | V, S |
Casting time: | 1 standard action |
Range: | Touch |
Target: | Creature touched |
Duration: | 1 hour/level |
Saving Throw: | Fortitude partial |
Spell Resistance: | Yes |
“This spell was created by the great necromancer, Ruul Tharox, who had a large army of undeads, and a fierce commander to lead them. As they laid siege to the great City of the Ancients, Tâl Vorgath, the wizard and his commander flew high above the ground and directed the armies. From that vantage point they could see the greater picture, and had little trouble winning the day.”
This spell gives the touched creature large skeletal wings which grow from the spine. It is a painful experience to grow these skeletal wings, and the target creature takes 1d10+2 points of subdual damage if they fail their Fortitude save.
Every hour the recipient has these wings attached to his spine, whether he uses them to fly or not, he must make a new Fortitude save to avoid the pain; if this save fails, they take another 1d10+2 points of subdual damage. These wings enable flight with speed of 60 ft. (average maneuverability). They cannot be used for attack.
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