Difference between revisions of "Talk:Book of Gears (3.5e Sourcebook)"
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|reason=This is just crap. It might have some good stuff near the end — I didn't read the last two chapters — but the bulk of the book just undoes the good work of the Economicon. Maybe removing the value from every single item in the game and therefore making it completely unclear as to how to actually buy them was a good idea, but they don't provide the justification. As it stands, it makes no sense.}} | |reason=This is just crap. It might have some good stuff near the end — I didn't read the last two chapters — but the bulk of the book just undoes the good work of the Economicon. Maybe removing the value from every single item in the game and therefore making it completely unclear as to how to actually buy them was a good idea, but they don't provide the justification. As it stands, it makes no sense.}} | ||
Revision as of 22:39, 16 August 2012
Ratings
DanielDraco opposes this article and rated it 0 of 4. | |
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This is just crap. It might have some good stuff near the end — I didn't read the last two chapters — but the bulk of the book just undoes the good work of the Economicon. Maybe removing the value from every single item in the game and therefore making it completely unclear as to how to actually buy them was a good idea, but they don't provide the justification. As it stands, it makes no sense. |
Like a Reverse Scrmbled Egg
Frank and K, you are an excellent game rules mechanic and presented some great ideas that could in turn become a new game on its own. But some of the ideas and references you used are absolute crap! In the Dungeonomicon you cited Communism as a shinning example of humanity and, most laughable of all, the econamic ideal. What is this whole back-ass-wards thought process you use? —Preceding unsigned comment added by Teh Storm (talk • contribs) at