Difference between revisions of "Ki Enhancement (3.5e Invocation)"
From Dungeons and Dragons Wiki
m (Text replace - "d20 dragon monstats" to "dragon monstats") |
m (Adding NavBoxes back.) |
||
Line 23: | Line 23: | ||
[[Category:3.5e]] | [[Category:3.5e]] | ||
[[Category:User]] | [[Category:User]] | ||
+ | |||
+ | {{Navboxes}} |
Revision as of 04:01, 19 September 2012
| |||||||||
| |||||||||
Rate this article Discuss this article |
Saiyan Warrior Greater; 6th |
You may spend ki points to gain a bonus to a physical attribute. As a move action, only on the Saiyan Warrior's turn they may spend 2 ki points per class level on this ability. Once these points are spent, you gain a +1 ki bonus to either your Strength or Constitution score per 2 ki points spent. So for example a level 10 Saiyan Warrior could spend 20 ki points on this ability for a +10 bonus to either his Strength or Dexterity. This bonus lasts for 5 rounds (30 seconds) after the round that it was granted in, and ending after the final characters turn in the inniative sequence in the final round.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Invocations → Saiyan Warrior