Difference between revisions of "User:Paleomancer/Emerald Sun (3.5e Campaign Setting)"

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Note that this is not meant to be a complete table of contents, or index, or work for every campaign setting out there. You can, and should, add or remove links from the table to suit your needs. Sometimes "Organizations" might be described under the section for "Cities", and you won't have a link to Organizations. Sometimes it won't. This is only a template; make it work for you!
 
Note that this is not meant to be a complete table of contents, or index, or work for every campaign setting out there. You can, and should, add or remove links from the table to suit your needs. Sometimes "Organizations" might be described under the section for "Cities", and you won't have a link to Organizations. Sometimes it won't. This is only a template; make it work for you!
 
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Revision as of 22:41, 10 October 2012

Project Completeness:
2 / 5
This has some sparse information and a complete outline, but large amounts of material are missing. If you are interested in joining this project as a contributor, please leave a message on this or the lead author's talk page. Please see our Homebrew Content Requirements for further information regarding projects.

If you feel this project does not deserve the current completeness measure, start a discussion on the talk page.


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Author: Paleomancer (talk)
Date Created: 10 October 2012
Status: In progress
Editing: Clarity edits only please
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Emerald Sun

A world where Lovecraftian horrors rule, and mortals must strike against insanity and nightmare.

Player Info World Reference Running the Setting
Character Creation
Rules and advice for Creating Characters.
Races
The many races of Emerald Dawn.
Classes
The classes available to characters.
Character Options
All the ways to customize characters.
Gear and Equipment
All the miscellaneous stuff you'll ever need.
Magic
The mystical forces of Emerald Sun.
History
History, times, eras.
Cultures
Rituals, heirarchies, legends, oral traditions.
Geography and Environment
Places and locations of interest in Emerald Sun.
Deities, Demigods, and Heroes
All the divinity in the multiverse.
Cosmology and the Planes
The layout of the cosmos.
Organizations
The groupings of people in Emerald Sun.
NPCs, Minions, and Notables
All the people your players may see, talk to, or kill.
Dangers and Diseases
Painful and disgusting things to torture players.
Bestiary
The vile beasts, horrid creatures, and savage species.
About
Information on this campaign and suggestions.
Running a Campaign
Basics on how to run a game with this setting.
Adventures and Quests
Things to do in .



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