Difference between revisions of "Talk:Spell Leech (3.5e Maneuver)"

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(Balance Point: "Scry and die?")
(Balance Point)
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::Oh, so the reason it's Very High is because it's a no-save scry-and-sabotage. That makes sense. --[[User:Foxwarrior|Foxwarrior]] ([[User talk:Foxwarrior|talk]]) 04:01, 17 November 2012 (UTC)
 
::Oh, so the reason it's Very High is because it's a no-save scry-and-sabotage. That makes sense. --[[User:Foxwarrior|Foxwarrior]] ([[User talk:Foxwarrior|talk]]) 04:01, 17 November 2012 (UTC)
 
:::There is a save, it just has to be made round-by-round and you need to spend a standard action to take it. By the way, what's a "scry and die"? --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 04:16, 17 November 2012 (UTC)
 
:::There is a save, it just has to be made round-by-round and you need to spend a standard action to take it. By the way, what's a "scry and die"? --[[User:Luigifan18|Luigifan18]] ([[User talk:Luigifan18|talk]]) 04:16, 17 November 2012 (UTC)
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::::There are essentially no situations in which a Very High-balance caster would spend a standard action to get a chance at holding onto a spell rather than spending a standard action to cast a spell to deal with you. "Scry and die" is when you scry on someone, and then teleport up and kill them. Scry-and-sabotage isn't that, but it seems like a reasonably good description of an effect that lets you know things and sabotage later battles. --[[User:Foxwarrior|Foxwarrior]] ([[User talk:Foxwarrior|talk]]) 04:32, 17 November 2012 (UTC)

Revision as of 04:32, 17 November 2012

Balance Point

I'm a little confused about the mandatoriness of the purely mental standard action, especially given that everyone (except maybe the caster, it's psychological) should be able to easily realize that this caster isn't doing any important things with its standard actions. If the mental standard action isn't mandatory, then this doesn't actually stunlock a caster or ruin them in moments, so it could probably be put at High balance. --Foxwarrior (talk) 03:25, 17 November 2012 (UTC)

The standard action is necessary to attempt the Will save. If the caster being targeted does something else with their standard action, then the initiator of this maneuver is free to wipe a spell slot. --Luigifan18 (talk) 03:38, 17 November 2012 (UTC)
Oh, so the reason it's Very High is because it's a no-save scry-and-sabotage. That makes sense. --Foxwarrior (talk) 04:01, 17 November 2012 (UTC)
There is a save, it just has to be made round-by-round and you need to spend a standard action to take it. By the way, what's a "scry and die"? --Luigifan18 (talk) 04:16, 17 November 2012 (UTC)
There are essentially no situations in which a Very High-balance caster would spend a standard action to get a chance at holding onto a spell rather than spending a standard action to cast a spell to deal with you. "Scry and die" is when you scry on someone, and then teleport up and kill them. Scry-and-sabotage isn't that, but it seems like a reasonably good description of an effect that lets you know things and sabotage later battles. --Foxwarrior (talk) 04:32, 17 November 2012 (UTC)