Difference between revisions of "Fortify Critical Wounds (3.5e Maneuver)"
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|dur=Instantaneous | |dur=Instantaneous | ||
|save= | |save= | ||
− | |summary=Fix up a | + | |summary=Fix up a large wound. |
− | |fluff=With but a moment's thought, you repair your damaged body. | + | |fluff=With but a moment's thought, you repair your damaged body a lot. |
|text=As a swift action, you heal yourself for 4d6+your initiator level hit points. This healing is capped at 4d6+20 hp at initiator level 20. | |text=As a swift action, you heal yourself for 4d6+your initiator level hit points. This healing is capped at 4d6+20 hp at initiator level 20. | ||
Revision as of 03:06, 23 November 2012
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Organic Repast (Boost, Counter) | |
Level: | 4 |
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Initiation Action: | 1 swift or immediate action; see text |
Range: | Personal |
Target: | You |
Duration: | Instantaneous |
As a swift action, you heal yourself for 4d6+your initiator level hit points. This healing is capped at 4d6+20 hp at initiator level 20.
Alternatively, you may heal yourself for 3d6+your initiator level hit points as an immediate action. The initiator level cap is still 20 when the maneuver is initiated in this fashion.
A xenotheric creature can add 1 die to its healing amount by spending a bio-energy charge.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Organic Repast
Luigifan18v [Expand] |
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Facts about "Fortify Critical Wounds (3.5e Maneuver)"
Article Balance | Moderate + |
Author | Luigifan18 + |
Descriptor | X-Discipline + |
Discipline | Ideal Heart + and Organic Repast + |
Identifier | 3.5e Maneuver + |
Level | 4 + |
Rating | Undiscussed + |
Summary | Fix up a large wound. + |
Title | Fortify Critical Wounds + |
Type | Boost, Counter + |