Difference between revisions of "Blast Shotgun (3.5e Equipment)"
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Regardless of what size creature the blast shotgun is designed for, a blast shotgun always does 3d6 damage. A blast shotgun may be fired one-handed, but the DC of the reflex save decreases by 3. | Regardless of what size creature the blast shotgun is designed for, a blast shotgun always does 3d6 damage. A blast shotgun may be fired one-handed, but the DC of the reflex save decreases by 3. | ||
− | ''Special:'' A wielder of a blast shotgun with levels in warlock or any invocation-granting class may add any greater, lesser, or least essence invocation he or she knows to the blast | + | ''Special:'' A wielder of a blast shotgun with levels in warlock or any invocation-granting class may add any greater, lesser, or least essence invocation he or she knows to the shotgun's blast. |
Revision as of 12:01, 6 August 2013
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Blast Shotgun
Martial Two-Handed Projectile
Cost: | 8,000 gp |
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Damage (Small): | — |
Damage (Medium)1: | 6d6 |
Critical: | — |
Range Increment: | 30' |
Weight2: | 12 lbs |
Type3: | untyped |
HP4: | 14 |
Hardness: | 8 |
1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.
This two-handed shotgun is powered by a powerful recharging magic cell capable of firing an eldritch coneCAr.
A blast shotgun fires an eldritch blast that hits all targets in a 30 ft cone. Creatures in the area of the cone may make a Reflex save for half damage. The DC is 15 + 1/2 the wielder's base attack bonus. Unlike an eldritch blast, the eldritch cone of a blast shotgun is not subject to spell resistance. Unlike the blast pistol or blast rifle, the blast shotgun can only be fired once per round.
Blast shotguns are always of masterwork quality, granting a +1 to attack rolls made with the weapon. While a blast shotgun may be magically enhanced, it may only receive enhancement bonuses from +1 to +5, and not any special ability enhancements.
Regardless of what size creature the blast shotgun is designed for, a blast shotgun always does 3d6 damage. A blast shotgun may be fired one-handed, but the DC of the reflex save decreases by 3.
Special: A wielder of a blast shotgun with levels in warlock or any invocation-granting class may add any greater, lesser, or least essence invocation he or she knows to the shotgun's blast.
Attachments:
Bayonet: A blast shotgun with an attached bayonet can be used as a shortspear in melee. Enhancement bonuses on a blast shotgun bestow the same bonus on attacks made with the bayonet. A bayonet costs 15 gold pieces.
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