Difference between revisions of "Bonetitan Frame (3.5e Spell)"
m (Text replace - "Category:3.5e [[" to "[[Category:3.5e]] [[") |
|||
(4 intermediate revisions by 3 users not shown) | |||
Line 25: | Line 25: | ||
''Rubio watched in horror as the necromancer's bones tore out of his body with large jutting spurs, quickly growing around him like a giant secondary ribcage of some giant beast which swallowed him. Encased in bone armor, the skeletal monsters eye sockets lit up with pale green flame and it let out a titanic roar.'' | ''Rubio watched in horror as the necromancer's bones tore out of his body with large jutting spurs, quickly growing around him like a giant secondary ribcage of some giant beast which swallowed him. Encased in bone armor, the skeletal monsters eye sockets lit up with pale green flame and it let out a titanic roar.'' | ||
− | You encase yourself in an animated skeletal creature linked to your by your own skeletal structure. You are safely tucked inside its ribcage behind countless plates of armor. Your size category increases by one step, you gain two claws (2d6 for Large) and a secondary bite (3d6 for large) which count as magic and evil, your base attack bonus equals your character level, a +8 enchantment bonus to natural armor, and your max hp rises by 5 per level for the duration. These hit points go away at the end of the duration when his maximum hp drops back to normal. (These extra hit points are not lost first the way temporary hit points are.) | + | You encase yourself in an animated skeletal creature linked to your by your own skeletal structure. You are safely tucked inside its ribcage behind countless plates of armor. Your size category increases by one step, you gain two claws (2d6 for Large) and a secondary bite (3d6 for large) which count as magic and evil, your base attack bonus equals your character level, a +8 enchantment bonus to natural armor, DR 10/good, and your max hp rises by 5 per level for the duration. These hit points go away at the end of the duration when his maximum hp drops back to normal. (These extra hit points are not lost first the way temporary hit points are.) |
Your [[strength]] is equal to your casting score if higher. You are treated as an undead creature for the duration, gaining all associated immunities and weaknesses. Turning checks which would destroy you, or rebuking checks which would control you, instead end the spell immediately. | Your [[strength]] is equal to your casting score if higher. You are treated as an undead creature for the duration, gaining all associated immunities and weaknesses. Turning checks which would destroy you, or rebuking checks which would control you, instead end the spell immediately. | ||
Line 36: | Line 36: | ||
*''[[SRD:Vampiric Touch|vampiric touch]]'' | *''[[SRD:Vampiric Touch|vampiric touch]]'' | ||
− | ''Material Component:'' | + | Undead casters cast this at +1 caster level. |
+ | |||
+ | ''Material Component:'' A bone from a giant, ground up into dust. | ||
</onlyinclude> | </onlyinclude> | ||
Line 44: | Line 46: | ||
[[Category:User]] | [[Category:User]] | ||
[[Category:Spell]] | [[Category:Spell]] | ||
+ | |||
+ | {{Navboxes}} |
Latest revision as of 19:57, 22 April 2014
| |||||||||
| |||||||||
| |||||||||
Rate this article Discuss this article |
Necromancy [Evil] | |
Level: | Sorcerer/Wizard 7 |
---|---|
Components: | V, S, M |
Casting time: | 1 standard action |
Range: | Personal |
Target: | Self |
Duration: | 1 round/level (D) |
Saving Throw: | None |
Spell Resistance: | No |
Rubio watched in horror as the necromancer's bones tore out of his body with large jutting spurs, quickly growing around him like a giant secondary ribcage of some giant beast which swallowed him. Encased in bone armor, the skeletal monsters eye sockets lit up with pale green flame and it let out a titanic roar.
You encase yourself in an animated skeletal creature linked to your by your own skeletal structure. You are safely tucked inside its ribcage behind countless plates of armor. Your size category increases by one step, you gain two claws (2d6 for Large) and a secondary bite (3d6 for large) which count as magic and evil, your base attack bonus equals your character level, a +8 enchantment bonus to natural armor, DR 10/good, and your max hp rises by 5 per level for the duration. These hit points go away at the end of the duration when his maximum hp drops back to normal. (These extra hit points are not lost first the way temporary hit points are.)
Your strength is equal to your casting score if higher. You are treated as an undead creature for the duration, gaining all associated immunities and weaknesses. Turning checks which would destroy you, or rebuking checks which would control you, instead end the spell immediately.
In this form, you are unable to use any spells which involve somatic components as your body is fused into the skeleton. You do get access to several spell like abilities though, usable at will any time in the duration:
Undead casters cast this at +1 caster level.
Material Component: A bone from a giant, ground up into dust.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
Eiji-kunv [Expand] |
---|
Article Balance | High + |
Author | Eiji-kun + |
Component | V +, S + and M + |
Descriptor | Evil + |
Identifier | 3.5e Spell + |
Level | Sorcerer/Wizard 7 + |
Range | Personal + |
Rated By | Leziad + and Foxwarrior + |
Rating | Rating Pending + |
School | Necromancy + |
Summary | Encase yourself in bone power armor and crush your opponents with melee might. + |
Title | Bonetitan Frame + |