Difference between revisions of "Break The Tide (3.5e Maneuver)"
From Dungeons and Dragons Wiki
m (Text replace - "Category:3.5e [[" to "[[Category:3.5e]] [[") |
m (Text replace - "Category:3.5e [[" to "[[Category:3.5e]] [[") |
||
Line 25: | Line 25: | ||
---- | ---- | ||
{{3.5e Army of One Maneuver Breadcrumb}} | {{3.5e Army of One Maneuver Breadcrumb}} | ||
− | [[Category:3.5e]] | + | [[Category:3.5e]] |
[[Category:User]] | [[Category:User]] | ||
[[Category:Maneuver]] | [[Category:Maneuver]] | ||
{{Navboxes}} | {{Navboxes}} |
Latest revision as of 20:02, 22 April 2014
| |||||||||
Rate this article Discuss this article |
Army of One (Counter) | |
Level: | 2 |
---|---|
Initiation Action: | 1 immediate action |
Range: | Personal |
Target: | You |
Saving Throw: | None |
With a heavy blow to the gut, you stop a foe dead in its tracks, halting its advance across the battlefield.
Whenever you make an attack of opportunity provoked by a foe who is moving out of one of your threatened squares, you may initiate this maneuver. If your attack of opportunity damages that foe, then their movement immediately ends.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Army of One