Difference between revisions of "Talk:Baron of the Grave (3.5e Prestige Class)"

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(Fredrick Linth, 6th-level Zombie Fighter)
 
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== Ratings ==
 
== Ratings ==
  
{{RC Favor|rater=TK-Squared
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{{Rating|rater=TK-Squared
|points=1
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|rating=like
 
|reason='cause I like it. While I'm sure an expanded reason may be wanted or a break down of the specific things that are 'good' about this class and why it's not 'excellent', or whatever the next level of favour is, all I can explain to the reader is that the class embodies good principles of Wizard-esque powers, while not going overboard. It also does better at the whole necromancy thing than any other necromancer prestige class already out there; which outright suck anyway.}}
 
|reason='cause I like it. While I'm sure an expanded reason may be wanted or a break down of the specific things that are 'good' about this class and why it's not 'excellent', or whatever the next level of favour is, all I can explain to the reader is that the class embodies good principles of Wizard-esque powers, while not going overboard. It also does better at the whole necromancy thing than any other necromancer prestige class already out there; which outright suck anyway.}}
  
 
{{Rating
 
{{Rating
 
|rater=Ganteka Future
 
|rater=Ganteka Future
|rating=4
+
|rating=favor
 
|reason=Nice fluff, well written. Straightforward class. Semi-transformative in nature, so, it should maintain its appeal to most players who get turned off. Really, this is lich-esque material here (in spirit). Lending toward still being what the character was before, and adding to it. So, its powerful of course, but none of the powers exceed beyond what would be expected of a wizard anyhow. Spell per day limited class abilities are nice for filling out the flavor (so the character doesn't have to rely on stored spells for such things). Of course, judging the effectiveness of a class by reading it is difficult, but everything appears to be in order. However, it really doesn't bring anything exiting or fancy to the table that will really draw someone in for a play (which doesn't feel like the intention here anyhow). So, a bit of a close call for me, but in the end, nice work.
 
|reason=Nice fluff, well written. Straightforward class. Semi-transformative in nature, so, it should maintain its appeal to most players who get turned off. Really, this is lich-esque material here (in spirit). Lending toward still being what the character was before, and adding to it. So, its powerful of course, but none of the powers exceed beyond what would be expected of a wizard anyhow. Spell per day limited class abilities are nice for filling out the flavor (so the character doesn't have to rely on stored spells for such things). Of course, judging the effectiveness of a class by reading it is difficult, but everything appears to be in order. However, it really doesn't bring anything exiting or fancy to the table that will really draw someone in for a play (which doesn't feel like the intention here anyhow). So, a bit of a close call for me, but in the end, nice work.
 
}}
 
}}
  
{{RC Favor
+
{{Rating
 
|rater=DanielDraco
 
|rater=DanielDraco
|points=2
+
|rating=favor
 
|reason=Mechanically, this is a pretty good class. It makes necromancy quite a bit more viable than it normally is, although I feel it could do a little more to that end if it wants to put an undead-centric character on par with other sorts of spellcaster. However, it certainly isn't weaker than a wizard, so it hits its balance point adequately. What really propels this page to excellency is the fact that it's absolutely '''dripping''' with flavor; this class is excellently described, and leaves a perfect mental image of what a Baron of the Grave is supposed to be. For that reason, this article is certainly notable enough to be "excellent".}}
 
|reason=Mechanically, this is a pretty good class. It makes necromancy quite a bit more viable than it normally is, although I feel it could do a little more to that end if it wants to put an undead-centric character on par with other sorts of spellcaster. However, it certainly isn't weaker than a wizard, so it hits its balance point adequately. What really propels this page to excellency is the fact that it's absolutely '''dripping''' with flavor; this class is excellently described, and leaves a perfect mental image of what a Baron of the Grave is supposed to be. For that reason, this article is certainly notable enough to be "excellent".}}
  
 
{{Rating
 
{{Rating
 
|rater=Tarkisflux  
 
|rater=Tarkisflux  
|rating=love
+
|rating=favor
 
|reason=This is a flavorful necromancer with full spellcasting that doesn't get enough perks to go off the rails. Most of the abilities are simply additional daily uses of relevant powers, which means they'll almost always be on hand for a character that should have them. Add in that the fluff is well done and pretty thorough, and you've got a class that I would be happy to add to my games.}}
 
|reason=This is a flavorful necromancer with full spellcasting that doesn't get enough perks to go off the rails. Most of the abilities are simply additional daily uses of relevant powers, which means they'll almost always be on hand for a character that should have them. Add in that the fluff is well done and pretty thorough, and you've got a class that I would be happy to add to my games.}}
  
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: Undead are capable of gaining levels. Evidently, this is a companion that's been around for 5 levels. --[[User:Dr Platypus|Dr Platypus]] 11:36, 8 March 2012 (UTC)
 
: Undead are capable of gaining levels. Evidently, this is a companion that's been around for 5 levels. --[[User:Dr Platypus|Dr Platypus]] 11:36, 8 March 2012 (UTC)
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 +
::Zombies, however, do not advance by character class. The template actually is very specific in altering "by character class" advancement to "—". Furthermore, NPC companions do not have any means within the rules to gain experience, except Leadership companions. So it's a valid question. --[[User:DanielDraco|DanielDraco]] 20:49, 3 August 2012 (UTC)
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 +
Maybe by dread warrior spell? However I did not pay attention to what level the spell caster is in :P.
 +
              --coins

Latest revision as of 18:19, 22 December 2014

Ratings[edit]

RatedLike.png TK-Squared likes this article and rated it 3 of 4.
'cause I like it. While I'm sure an expanded reason may be wanted or a break down of the specific things that are 'good' about this class and why it's not 'excellent', or whatever the next level of favour is, all I can explain to the reader is that the class embodies good principles of Wizard-esque powers, while not going overboard. It also does better at the whole necromancy thing than any other necromancer prestige class already out there; which outright suck anyway.


RatedFavor.png Ganteka Future favors this article and rated it 4 of 4!
Nice fluff, well written. Straightforward class. Semi-transformative in nature, so, it should maintain its appeal to most players who get turned off. Really, this is lich-esque material here (in spirit). Lending toward still being what the character was before, and adding to it. So, its powerful of course, but none of the powers exceed beyond what would be expected of a wizard anyhow. Spell per day limited class abilities are nice for filling out the flavor (so the character doesn't have to rely on stored spells for such things). Of course, judging the effectiveness of a class by reading it is difficult, but everything appears to be in order. However, it really doesn't bring anything exiting or fancy to the table that will really draw someone in for a play (which doesn't feel like the intention here anyhow). So, a bit of a close call for me, but in the end, nice work.


RatedFavor.png DanielDraco favors this article and rated it 4 of 4!
Mechanically, this is a pretty good class. It makes necromancy quite a bit more viable than it normally is, although I feel it could do a little more to that end if it wants to put an undead-centric character on par with other sorts of spellcaster. However, it certainly isn't weaker than a wizard, so it hits its balance point adequately. What really propels this page to excellency is the fact that it's absolutely dripping with flavor; this class is excellently described, and leaves a perfect mental image of what a Baron of the Grave is supposed to be. For that reason, this article is certainly notable enough to be "excellent".


RatedFavor.png Tarkisflux favors this article and rated it 4 of 4!
This is a flavorful necromancer with full spellcasting that doesn't get enough perks to go off the rails. Most of the abilities are simply additional daily uses of relevant powers, which means they'll almost always be on hand for a character that should have them. Add in that the fluff is well done and pretty thorough, and you've got a class that I would be happy to add to my games.


Fredrick Linth, 6th-level Zombie Fighter[edit]

Can someone please explain to me how you aquire a 6th lvl zombie fighter? I'm going on the understanding that when you cast animate dead the undead loses all class levels... Can someone please expalin this to me!!!

Balthuras 03:07, 8 March 2012 (UTC)

Undead are capable of gaining levels. Evidently, this is a companion that's been around for 5 levels. --Dr Platypus 11:36, 8 March 2012 (UTC)
Zombies, however, do not advance by character class. The template actually is very specific in altering "by character class" advancement to "—". Furthermore, NPC companions do not have any means within the rules to gain experience, except Leadership companions. So it's a valid question. --DanielDraco 20:49, 3 August 2012 (UTC)

Maybe by dread warrior spell? However I did not pay attention to what level the spell caster is in :P.

              --coins
FavoredGanteka Future +, DanielDraco + and Tarkisflux +
LikedTK-Squared +