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− | <pre>LEGAL INFORMATION
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− | Permission to copy, modify and distribute the files collectively known as the
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− | System Reference Document (“SRD”) is granted solely through the use of the Open
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− | Gaming License, Version 1.0a.
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− |
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− | This material is being released using the Open Gaming License Version 1.0a and
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− | you should read and understand the terms of that license before using this
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− | material.
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− |
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− | The text of the Open Gaming License itself is not Open Game Content.
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− | Instructions on using the License are provided within the License itself.
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− |
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− | The following items are designated Product Identity, as defined in Section 1(e)
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− | of the Open Game License Version 1.0a, and are subject to the conditions set
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− | forth in Section 7 of the OGL, and are not Open Content: Dungeons & Dragons,
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− | D&D, Player’s Handbook, Dungeon Master, Monster Manual, d20 System, Wizards of
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− | the Coast, d20 (when used as a trademark), Forgotten Realms, Faerûn, proper
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− | names (including those used in the names of spells or items), places, Red Wizard
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− | of Thay, the City of Union, Heroic Domains of Ysgard, Ever-Changing Chaos of
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− | Limbo, Windswept Depths of Pandemonium, Infinite Layers of the Abyss, Tarterian
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− | Depths of Carceri, Gray Waste of Hades, Bleak Eternity of Gehenna, Nine Hells of
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− | Baator, Infernal Battlefield of Acheron, Clockwork Nirvana of Mechanus,
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− | Peaceable Kingdoms of Arcadia, Seven Mounting Heavens of Celestia, Twin
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− | Paradises of Bytopia, Blessed Fields of Elysium, Wilderness of the Beastlands,
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− | Olympian Glades of Arborea, Concordant Domain of the Outlands, Sigil, Lady of
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− | Pain, Book of Exalted Deeds, Book of Vile Darkness, beholder, gauth, carrion
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− | crawler, tanar’ri, baatezu, displacer beast, githyanki, githzerai, mind flayer,
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− | illithid, umber hulk, yuan-ti.
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− |
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− | All of the rest of the SRD is Open Game Content as described in Section 1(d) of
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− | the License.
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− |
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− | More information on the Open Game License can be found at www.wizards.com/d20.
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− |
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− | The terms of the Open Gaming License Version 1.0a are as follows:
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− |
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− | OPEN GAME LICENSE Version 1.0a
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− |
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− | The following text is the property of Wizards of the Coast, Inc. and is
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− | Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.
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− |
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− | 1. Definitions: (a)"Contributors" means the copyright and/or trademark owners
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− | who have contributed Open Game Content; (b)"Derivative Material" means
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− | copyrighted material including derivative works and translations (including into
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− | other computer languages), potation, modification, correction, addition,
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− | extension, upgrade, improvement, compilation, abridgment or other form in which
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− | an existing work may be recast, transformed or adapted; (c) "Distribute" means
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− | to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit
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− | or otherwise distribute; (d)"Open Game Content" means the game mechanic and
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− | includes the methods, procedures, processes and routines to the extent such
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− | content does not embody the Product Identity and is an enhancement over the
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− | prior art and any additional content clearly identified as Open Game Content by
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− | the Contributor, and means any work covered by this License, including
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− | translations and derivative works under copyright law, but specifically excludes
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− | Product Identity. (e) "Product Identity" means product and product line names,
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− | logos and identifying marks including trade dress; artifacts; creatures
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− | characters; stories, storylines, plots, thematic elements, dialogue, incidents,
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− | language, artwork, symbols, designs, depictions, likenesses, formats, poses,
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− | concepts, themes and graphic, photographic and other visual or audio
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− | representations; names and descriptions of characters, spells, enchantments,
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− | personalities, teams, personas, likenesses and special abilities; places,
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− | locations, environments, creatures, equipment, magical or supernatural abilities
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− | or effects, logos, symbols, or graphic designs; and any other trademark or
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− | registered trademark clearly identified as Product identity by the owner of the
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− | Product Identity, and which specifically excludes the Open Game Content; (f)
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− | "Trademark" means the logos, names, mark, sign, motto, designs that are used by
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− | a Contributor to identify itself or its products or the associated products
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− | contributed to the Open Game License by the Contributor (g) "Use", "Used" or
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− | "Using" means to use, Distribute, copy, edit, format, modify, translate and
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− | otherwise create Derivative Material of Open Game Content. (h) "You" or "Your"
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− | means the licensee in terms of this agreement.
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− |
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− | 2. The License: This License applies to any Open Game Content that contains a
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− | notice indicating that the Open Game Content may only be Used under and
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− | in terms of this License. You must affix such a notice to any Open Game Content
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− | that you Use. No terms may be added to or subtracted from this License
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− | except as described by the License itself. No other terms or conditions may be
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− | applied to any Open Game Content distributed using this License.
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− |
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− | 3. Offer and Acceptance: By Using the Open Game Content You indicate Your
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− | acceptance of the terms of this License.
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− |
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− | 4. Grant and Consideration: In consideration for agreeing to use this License,
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− | the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive
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− | license with the exact terms of this License to Use, the Open Game Content.
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− |
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− | 5.Representation of Authority to Contribute: If You are contributing original
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− | material as Open Game Content, You represent that Your Contributions are Your
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− | original creation and/or You have sufficient rights to grant the rights conveyed
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− | by this License.
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− |
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− | 6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of
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− | this License to include the exact text of the COPYRIGHT NOTICE of any Open Game
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− | Content You are copying, modifying or distributing, and You must add the title,
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− | the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of
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− | any original Open Game Content you Distribute.
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− |
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− | 7. Use of Product Identity: You agree not to Use any Product Identity, including
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− | as an indication as to compatibility, except as expressly licensed in another,
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− | independent Agreement with the owner of each element of that Product Identity.
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− | You agree not to indicate compatibility or co-adaptability with any Trademark or
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− | Registered Trademark in conjunction with a work containing Open Game Content
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− | except as expressly licensed in another, independent Agreement with the owner of
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− | such Trademark or Registered Trademark. The use of any Product Identity in Open
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− | Game Content does not constitute a challenge to the ownership of that Product
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− | Identity. The owner of any Product Identity used in Open Game Content shall
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− | retain all rights, title and interest in and to that Product Identity.
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− |
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− | 8. Identification: If you distribute Open Game Content You must clearly
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− | indicate which portions of the work that you are distributing are Open Game
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− | Content.
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− | 9. Updating the License: Wizards or its designated Agents may publish updated
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− | versions of this License. You may use any authorized version of this License to
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− | copy, modify and distribute any Open Game Content originally distributed under
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− | any version of this License.
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− |
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− | 10. Copy of this License: You MUST include a copy of this License with every
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− | copy of the Open Game Content You Distribute.
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− |
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− | 11. Use of Contributor Credits: You may not market or advertise the Open Game
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− | Content using the name of any Contributor unless You have written permission
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− | from the Contributor to do so.
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− |
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− | 12. Inability to Comply: If it is impossible for You to comply with any of the
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− | terms of this License with respect to some or all of the Open Game Content due
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− | to statute, judicial order, or governmental regulation then You may not Use any
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− | Open Game Material so affected.
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− |
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− | 13. Termination: This License will terminate automatically if You fail to
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− | comply with all terms herein and fail to cure such breach within 30 days of
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− | becoming aware of the breach. All sublicenses shall survive the termination of
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− | this License.
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− |
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− | 14. Reformation: If any provision of this License is held to be unenforceable,
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− | such provision shall be reformed only to the extent necessary to make it
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− | enforceable.
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− |
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− | 15. COPYRIGHT NOTICE
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− | Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.
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− |
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− | System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.;
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− | Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins,
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− | David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid,
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− | James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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− | END OF LICENSE</pre>
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− | {{Admin_Locked_Page}}
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