Difference between revisions of "Force Push (3.5e Power)"
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<onlyinclude>{{3.5e Power | <onlyinclude>{{3.5e Power | ||
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|disc=Psychokinesis | |disc=Psychokinesis | ||
|desc=Force | |desc=Force |
Revision as of 04:05, 21 February 2017
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Psychokinesis [Force] | |
Level: | Psion/Wilder 2 |
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Display: | Auditory, Visual |
Manifesting Time: | 1 move action or 1 immediate action (see text) |
Range: | 5 ft |
Area: | 5 ft. radius burst centered on you |
Duration: | Instantaneous |
Saving Throw: | Reflex half |
Power Resistance: | Yes |
Power Points: | 3 |
Upon manifesting this power a burst of pure force erupts from you as every creature within 5ft of you has to make a reflex save or be pushed back 5ft and fall prone. Successfully making a reflex save means that creature is merely pushed back 5ft and does not fall prone.
If used as an immediate action this power can be used to negate any one incoming Melee attack, Ranged attack, or Ray. You cannot use this option to negate any other kind of attacks besides the ones listed above.
Augment: For 2 additional power points this power's area becomes 1d4*5 instead of 5ft. If this power causes a creature to hit something and makes it unable to go the required distance it takes Falling Damage equal to how much distance it had left to go
For every additional power point you can add an extra 1d4
For every 1d4, including the first one, the DC for this power goes up by 1
Back to Main Page → 3.5e Homebrew → Class Ability Components → Powers → Psion/Wilder
Article Balance | Very High + |
Author | Dvtrex$ + |
Descriptor | Force + |
Discipline | Psychokinesis + |
Identifier | 3.5e Power + |
Level | Psion/Wilder 2 + |
Rating | Unrated + |
Summary | Creatures near you must save or be pushed back and fall prone. + |
Title | Force Push + |