Difference between revisions of "Sword Sharp (5e Campaign Setting)/Geography and Environment"
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− | + | = Geography in sword sharp = | |
+ | in sword sharp instead of continents there is 9 realms, with 1# being at the top left, 2# being at the top, 3# being at the top right, 4# being at the left and so on | ||
− | + | One main difference from earth is magical terrain for example, in a magical desert dust mephits would have a higher concentration of dust mephits , it would not rain 5 days out of the the 400 days in a year yet still be a desert and finally (but not all of them) it wouldn't feel dry at all and the sand is fertile | |
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+ | = noteable states in sword sharp = | ||
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− | + | == the imperial empire == | |
− | + | A monarchist-fascist empire lead by King Nicholas IX it covers a lot of the northeast material plane. The Impereal empire is known for two things it's | |
− | + | [[/powerful army| powerful army]] and its imperialism | |
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Latest revision as of 20:22, 18 March 2017
Geography in sword sharp[edit]
in sword sharp instead of continents there is 9 realms, with 1# being at the top left, 2# being at the top, 3# being at the top right, 4# being at the left and so on
One main difference from earth is magical terrain for example, in a magical desert dust mephits would have a higher concentration of dust mephits , it would not rain 5 days out of the the 400 days in a year yet still be a desert and finally (but not all of them) it wouldn't feel dry at all and the sand is fertile
noteable states in sword sharp[edit]
the imperial empire[edit]
A monarchist-fascist empire lead by King Nicholas IX it covers a lot of the northeast material plane. The Impereal empire is known for two things it's powerful army and its imperialism