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Archaeologist (3.5e Alternate Class Feature)

340 bytes added, 20:56, 16 September 2017
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{{3.5e Alternate Class Feature
|name=Archaeologist
|summary=While most archaeologist are not all dashing adventurers (most would be simple [[Specialist (3.5e NPC Class)|Specialists]]), some of them are. These unconcentional adventurers have acquired skill and moxie allowing them to survive even the most unlikely of situations. They however do not possess the awesome power of virtuous performance, instead having the ability to draw upon their own experience and insight to thrive.
|prereq=
|class=[[Minstrel (3.5e Class)|Minstrel]]
'''Alternate Stylish Path:''' A 1st level Archaeologist gain access to alternate Stylish Paths instead of the Minstrel's default:
''Adventuring Professor:'' You gain the ''Well Read'' talented discovery and proficiency with one exotic weapon an Dark Knowledge as an Archivist<sup>[[Publication:Heroes of Horror|HoH]]</sup> of your choiceclass level.
''Starlet Explorer:'' You gain the ''Musically Gifted'' ability of the [[Minstrel (3.5e Class)|Minstrel]] as well as the ''Stardom'' talented discovery, at 3rd level you also receive Gather Crowd as normal.
''Tomb Raider:'' You gain [[SRD:Improved Unarmed Strike|Improved Unarmed Strike]] as Proficiency with a Exotic Weapon of your choice and one bonus feat and as long as wear light or no armor you gain talented discovery of your [[Charisma]] modifier as an insight bonus to AC. This bonus does not apply if you are caught flat-footedchoice.
'''Archaeologist's Insight {{Ex}}:''' After years of tomb-delving and work on the field, the Archaeologist is capable to call upon an almost supernatural insight to survive. As a swift action she may focus on her experience, granting her a +1 insight bonus on attack rolls, saving throws, skill checks, and weapon damage rolls. She can use this ability for a number of rounds per day as if it was her Virtuous Performance. Maintaining this ability is a free action, but it ends immediately if the archaeologist is killed, paralyzed, stunned, knocked unconscious, or otherwise prevented from taking a free action to maintain it each round. Archaeologist’s Insight is treated as virtuous performance for the purposes of feats, abilities, effects, and the like that affect bardic performance. The bonus granted by Archaeologist's Insight increases to +2 at 5th level, +3 at 11th level, and +4 at 17th level.