Difference between revisions of "Master of the Mind (3.5e Feat)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
(Created page with " {{author |author_name=balmz |date_created=feb 7 2018 |status=tbc |balance= }} <onlyinclude>{{3.5e Feat |name=Master of the Mind |types=Metamagic |summary=you can effect cre...")
 
Line 12: Line 12:
 
|types=Metamagic
 
|types=Metamagic
 
|summary=you can effect creatures usually immune to effects
 
|summary=you can effect creatures usually immune to effects
|prereqs=must know 4th level illusion spells
+
|prereqs=must know 4th level illusion or  4th enchantment spells
 
|fluff=The illusionst laughed as the undead panicked and ran away.
 
|fluff=The illusionst laughed as the undead panicked and ran away.
 
|benefit= When the player has the master of the mind effect, they can now affect creatures that are immune to certain illusion spells.  
 
|benefit= When the player has the master of the mind effect, they can now affect creatures that are immune to certain illusion spells.  
|example= An illusionist casts confusion on a ghoul, usually the ghoul is immune to mind effects but now the spell can work on them as usual.  
+
|example= A caster casts confusion on a ghoul, usually the ghoul is immune to mind effects but now the spell can work on them as usual.  
 
|normal=
 
|normal=
 
|special= Master of the mind works for charms, compulsions, phantasms, patterns, and morale effects on creatures usually immune to these spells. However creatures that are immune do get a +3 on their saves to resist. Patterns and phantasms will not work on blind creatures unless they have tremorsense, blindsight or blindsense.
 
|special= Master of the mind works for charms, compulsions, phantasms, patterns, and morale effects on creatures usually immune to these spells. However creatures that are immune do get a +3 on their saves to resist. Patterns and phantasms will not work on blind creatures unless they have tremorsense, blindsight or blindsense.

Revision as of 23:35, 7 February 2018


Homebrew.png
Author: balmz (talk)
Date Created: feb 7 2018
Status: tbc
Editing: Clarity edits only please
 Ratings for this homebrew:
Average:
NA
/ 4

 0 users favored it (4/4).
 0 users liked it (3/4).
 0 were neutral on it (2/4).
 1 users disliked it (1/4).
 0 users opposed it (0/4).

RatingPending.png
Rate this article
Discuss this article


Master of the Mind [Metamagic] The illusionst laughed as the undead panicked and ran away.Prerequisites: must know 4th level illusion or 4th enchantment spellsBenefit: When the player has the master of the mind effect, they can now affect creatures that are immune to certain illusion spells. Example: A caster casts confusion on a ghoul, usually the ghoul is immune to mind effects but now the spell can work on them as usual.Special: Master of the mind works for charms, compulsions, phantasms, patterns, and morale effects on creatures usually immune to these spells. However creatures that are immune do get a +3 on their saves to resist. Patterns and phantasms will not work on blind creatures unless they have tremorsense, blindsight or blindsense.



Back to Main Page3.5e HomebrewCharacter OptionsFeats

Authorbalmz +
Identifier3.5e Feat +
Prerequisitemust know 4th level illusion or 4th enchantment spells +
Rated ByEiji-kun +
RatingRating Pending +
Summaryyou can effect creatures usually immune to effects +
TitleMaster of the Mind +
TypeMetamagic +