Difference between revisions of "Talk:Nealan's Unbuckling (3.5e Spell)"

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== Levels ==
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== Ratings ==
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{{Rating |rater=LRimus
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|rating=neutral
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|reason=There have at least to published analogs. One is called Unravel (Legend & Lairs: Spells & Spellcraft on page 46) is a level 1 spell, and second is Disrobe (BoEF on page 103) is a level 2 spell.
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}}== Levels ==
  
 
I keep finding your spells, amusing as they are, to be consistently underleveled.  I'm seeing this as a heavy debuff to gear-dependent classes like fighter, stripping them of potentially 13 AC in a single move (+5 full plate). -- [[User:Eiji-kun|Eiji-kun]] 00:14, 2 September 2012 (UTC)
 
I keep finding your spells, amusing as they are, to be consistently underleveled.  I'm seeing this as a heavy debuff to gear-dependent classes like fighter, stripping them of potentially 13 AC in a single move (+5 full plate). -- [[User:Eiji-kun|Eiji-kun]] 00:14, 2 September 2012 (UTC)
  
 
:Yeah, this is a pretty strong debuff for a 1. You could either restrict it to worn items that don't provide an AC bonus, grant the creature a fort save with a bonus equal to their armor bonus, or make the target "1 willing or helpless creature" (the latter is my preferred fix). - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  00:36, 2 September 2012 (UTC)
 
:Yeah, this is a pretty strong debuff for a 1. You could either restrict it to worn items that don't provide an AC bonus, grant the creature a fort save with a bonus equal to their armor bonus, or make the target "1 willing or helpless creature" (the latter is my preferred fix). - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  00:36, 2 September 2012 (UTC)
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::Corrected as per Tarkis' second suggestion. Better? - [[User:MisterSinister|MisterSinister]] 00:52, 2 September 2012 (UTC)
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:::That'll do.  It at least makes armor difficult to remove, and moreso the harder it was to put on. -- [[User:Eiji-kun|Eiji-kun]] 01:03, 2 September 2012 (UTC)
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::::I'm wondering how this spells acts on other garments worn by the target, such as magical gloves, cloaks, hats, even jewelry such as rings and so forth? And what about footwear? Other than that, the Fortitude save is quite a debuff for the spell in itself (since the main target will be the fighter character type), I guess, compared to the Book of Erotic Fantasy's second level Disrobe, for an example, which uses a Reflex save (only works on nonmagical clothing and armour, though, halving the bonus). The book is a rather poor example anyway... Why are you asking what the hell I'm doing with this in my library? It was in the package deal, okay! X( [[User:HarrowedMind|-HarrowedMind]] 17:22, 2 September 2012 (UTC)
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:::::You get a bonus to the fort save equal to your armor bonus (or a -5 penalty otherwise). So anyone with actual armor on is pretty likely to pass the save easily, and this spell is mostly reserved for pranking people out of clothing who aren't wearing bracers of AC or who didn't cast ''mage armor''. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  18:14, 2 September 2012 (UTC)
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Pretty much what Tarkis said. Also, this spell was invented by wizards, so hence, its current functionality is perfectly suited to what I was after. - [[User:MisterSinister|MisterSinister]] 18:53, 2 September 2012 (UTC)

Latest revision as of 22:15, 17 February 2018

Ratings[edit]

RatedNeutral.png LRimus is neutral on this article and rated it 2 of 4.
There have at least to published analogs. One is called Unravel (Legend & Lairs: Spells & Spellcraft on page 46) is a level 1 spell, and second is Disrobe (BoEF on page 103) is a level 2 spell.

Levels

I keep finding your spells, amusing as they are, to be consistently underleveled. I'm seeing this as a heavy debuff to gear-dependent classes like fighter, stripping them of potentially 13 AC in a single move (+5 full plate). -- Eiji-kun 00:14, 2 September 2012 (UTC)

Yeah, this is a pretty strong debuff for a 1. You could either restrict it to worn items that don't provide an AC bonus, grant the creature a fort save with a bonus equal to their armor bonus, or make the target "1 willing or helpless creature" (the latter is my preferred fix). - Tarkisflux Talk 00:36, 2 September 2012 (UTC)
Corrected as per Tarkis' second suggestion. Better? - MisterSinister 00:52, 2 September 2012 (UTC)
That'll do. It at least makes armor difficult to remove, and moreso the harder it was to put on. -- Eiji-kun 01:03, 2 September 2012 (UTC)
I'm wondering how this spells acts on other garments worn by the target, such as magical gloves, cloaks, hats, even jewelry such as rings and so forth? And what about footwear? Other than that, the Fortitude save is quite a debuff for the spell in itself (since the main target will be the fighter character type), I guess, compared to the Book of Erotic Fantasy's second level Disrobe, for an example, which uses a Reflex save (only works on nonmagical clothing and armour, though, halving the bonus). The book is a rather poor example anyway... Why are you asking what the hell I'm doing with this in my library? It was in the package deal, okay! X( -HarrowedMind 17:22, 2 September 2012 (UTC)
You get a bonus to the fort save equal to your armor bonus (or a -5 penalty otherwise). So anyone with actual armor on is pretty likely to pass the save easily, and this spell is mostly reserved for pranking people out of clothing who aren't wearing bracers of AC or who didn't cast mage armor. - Tarkisflux Talk 18:14, 2 September 2012 (UTC)

Pretty much what Tarkis said. Also, this spell was invented by wizards, so hence, its current functionality is perfectly suited to what I was after. - MisterSinister 18:53, 2 September 2012 (UTC)