Difference between revisions of "Painful Slumber (3.5e Invocation)"

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*Components: V, S, M
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*Casting Time: 1 standard action
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*Range: Close (35ft +5ft/2lv)
 
*Range: Close (35ft +5ft/2lv)
 
*Duration: Permanent
 
*Duration: Permanent
 
*Saving Throw: Will
 
*Saving Throw: Will
*Spell Resistance: Yes
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Revision as of 17:24, 1 March 2018


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Author: balmz (talk)
Date Created: feb 21 2018
Status:
Editing: Clarity edits only please
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Warlock Greater; 6th




  • Range: Close (35ft +5ft/2lv)
  • Duration: Permanent
  • Saving Throw: Will




You can use deep slumber as the spell, except as follows:

  • Permanent Duration
  • No HD limit.
  • A new saving throw every 24 hours can be made to wake up.

Every 4 rounds the target(s) are asleep, they take 1d8 untyped damage, this does not wake them like other damage. You can choose for each target affected if you wish to have damage caused to them or not. Any other damage causes the target to rouse immediately.

Any creature awakened from this effect by anything other than a successful save takes damage equal to your warlock level + your charisma modifier (no save and it bypasses spell resistance and energy immunity and resistance.)


Back to Main Page3.5e HomebrewClass Ability ComponentsInvocationsWarlock

Authorbalmz +
Identifier3.5e Invocation +
LevelWarlock Greater +
RatingUndiscussed +
SummaryForce a unending sleep +
TitlePainful Slumber +