Difference between revisions of "Eddanic Paladin (3.5e Alternate Class Feature)"

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{{3.5e Alternate Class Feature
 
{{3.5e Alternate Class Feature
 
|name=Eddanic Paladin
 
|name=Eddanic Paladin
|summary=A norse-flavored paladin who smite down giants, call upon the power of thunder and war and bond with a raven familiar. The eddanic paladin is not as effective against undead and possess a different code of conduct than the typical paladin. They also do not possess a special mount, reducing their mobility.
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|summary=A Norse-flavored paladin who smites down giants, calls upon the power of thunder and war, and bonds with a raven familiar. The eddanic paladin is not as effective against undead, and she possesses a different code of conduct than the typical paladin. She also does not possess a special mount, which reduces her mobility options.
 
|prereq=
 
|prereq=
 
|class=[[SRD:Paladin|Paladin]]
 
|class=[[SRD:Paladin|Paladin]]
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|replaces=Aura of Good, Code of Conduct, Turn Undead, Special Mount
 
|replaces=Aura of Good, Code of Conduct, Turn Undead, Special Mount
 
|benefit= An eddanic paladin receive the follow class features:
 
|benefit= An eddanic paladin receive the follow class features:
}}'''Code of Honor:''' A Eddanic Paladin can be any good alignment and her code is relaxed, she simply must maintain her good alignment not to fall. A paladin may still fall if she fall out of grace of her patron deity or whatever source granted her her's powers, although he may just need to find another power source to regain her abilities. He does gain a code of honor however:
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}}'''Code of Honor:''' An Eddanic Paladin’s code is more relaxed. She can also be of any good alignment - she cannot become a fallen Paladin due to how lawful or chaotic she may be. A paladin may still fall, however, if she falls out of grace of her patron deity (or whatever granted the Paladin her powers), although she may need to only find another power source to regain her abilities.  
* Must strive to die in battle and not a coward but...
 
* Must make sure she does not her comrade killed.
 
* Must never gain the +2 attack benefit from flanking, though you may choose to flank and may still benefit from sneak attack.
 
* Must never employ poisons, you will win by strength and skill and direct threat.
 
* Must not kill a helpless creature that you did not previously defeated in combat.
 
* If issued a challenge( such as from the knight class), you must accept.
 
* Must not mistreat her captives.
 
  
If she violate her code of honor she lose one of her smite evil attempt for the day, if she does not have any smite evil attempt remain she take a cumulative -1 penalty to attack roll and AC for 24 hours.
+
Eddanic paladins still have a code of honor to follow:
 +
* Must be willing to die in battle, for fleeing is for the weak and cowardly, but...
 +
* Must make sure she does not cause the death of her comrades.
 +
* Must never gain attack roll bonuses from flanking, though she may still benefit from sneak attack when flanking (since sneak attack is a bonus to damage, not to attack rolls).
 +
* Must never employ poisons; a true eddanic Paladin will win by strength, skill, and threatening presence.
 +
* Must not kill a helpless creature whom she did not previously defeat in combat.
 +
* If issued a challenge( such as from the knight class), she must accept it.
 +
* Must not mistreat or abuse her captives.
  
'''Dedication to War:''' An 4th level eddanic paladin count her paladin level as effective fighter level for the purpose of qualifying for feats and their benefits.
+
If she violates her code of honor, she loses one of her smite evil attempts for the day. If she does not have any smite evil attempts remaining, she takes a  -1 penalty to attack rolls and to AC for 24 hours. This penalty is cumulative for every violation to the eddanic Paladin code of honor.  
  
'''Poetic Edda {{Ex}}:''' An eddanic paladin gain bardic lore as a [[SRD:Bard|bard]] of her class level.
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'''Dedication to War {{Ex}}:''' A 4th level eddanic paladin counts her paladin level as effective fighter level for the purpose of qualifying for feats.  
  
'''Smite Giant:''' A eddanic paladin can apply her smite evil on creatures of the [[SRD:Giant Type|giant]] type of any alignment as well as evil creatures. If a giant she smite is within the range of alignment the paladin can smite she deal twice the normal amount of bonus smite damage.
+
'''Poetic Edda {{Ex}}:''' An eddanic paladin gains bardic knowledge as a [[SRD:Bard|bard]] of her class level.
  
'''Raven Companion:''' At 3rd level a eddanic paladin gain a [[SRD:Raven|Raven]] familiar using your class level as effective [[SRD:Wizard|Wizard]] level. If slain your raven companion return to you automatically after 3 days with no additional penalties.
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'''Smite Giant {{Sp}}:''' An eddanic paladin can apply her smite evil on creatures of the [[SRD:Giant Type|giant]] type of any alignment as well as evil creatures. If a giant she smite is within the range of alignment the paladin can smite she deal twice the normal amount of bonus smite damage.
  
'''Call of the Thunderer:''' A 4th level eddanic paladin add a few powerful electric spells to her spell list, she must prepare these spells as normal. She add the spells from the list below at the appropriated level:<br>  
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'''Raven Companion:''' At 3rd level, an eddanic paladin gains a [[SRD:Raven|Raven]] familiar using her eddanic paladin class level as her effective [[SRD:Wizard|Wizard]] level. If slain, her raven companion returns to her automatically after 3 days with no additional penalties.
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 +
'''Call of the Thunderer {{Sp}}:''' A 4th level eddanic paladin add a few powerful electric spells to her spell list. She must prepare these spells just like she prepares any other spell from the Paladin spell list. She add the spells from the list below at the appropriated level:<br>  
 
1st— [[SRD:Shocking Grasp|''shocking grasp'']], [[Stun Volt (3.5e Spell)|''stun volt'']] <br>
 
1st— [[SRD:Shocking Grasp|''shocking grasp'']], [[Stun Volt (3.5e Spell)|''stun volt'']] <br>
 
2nd— [[SRD:Gust of Wind|''gust of wind'']]<br>
 
2nd— [[SRD:Gust of Wind|''gust of wind'']]<br>
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4th— [[Call Lightning Storm (3.5e Spell)|''call lightning storm'']], [[Lightning Strikes Twice (3.5e Spell)|''lightning strike twice'']]
 
4th— [[Call Lightning Storm (3.5e Spell)|''call lightning storm'']], [[Lightning Strikes Twice (3.5e Spell)|''lightning strike twice'']]
  
'''Raven's Sight {{Ps}}:''' At 5th level a eddanic paladin is capable of using [[SRD:Sense Link|''sense link'']] as a standard action, but only between her and her raven familiar.
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'''Raven's Sight {{Ps}}:''' At 5th level a eddanic paladin is capable of using [[SRD:Sense Link|''sense link'']] at will as a standard action, but only between her and her raven familiar.
  
  

Revision as of 22:27, 19 June 2018

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Author: Leziad (talk)
Date Created: 20th March 2015
Status: Finished
Editing: Clarity edits only please
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Eddanic Paladin

A Norse-flavored paladin who smites down giants, calls upon the power of thunder and war, and bonds with a raven familiar. The eddanic paladin is not as effective against undead, and she possesses a different code of conduct than the typical paladin. She also does not possess a special mount, which reduces her mobility options.

Class: Paladin

Level: 1st-20th

Replaces: Aura of Good, Code of Conduct, Turn Undead, Special Mount

Benefit: An eddanic paladin receive the follow class features:

Code of Honor: An Eddanic Paladin’s code is more relaxed. She can also be of any good alignment - she cannot become a fallen Paladin due to how lawful or chaotic she may be. A paladin may still fall, however, if she falls out of grace of her patron deity (or whatever granted the Paladin her powers), although she may need to only find another power source to regain her abilities.

Eddanic paladins still have a code of honor to follow:

  • Must be willing to die in battle, for fleeing is for the weak and cowardly, but...
  • Must make sure she does not cause the death of her comrades.
  • Must never gain attack roll bonuses from flanking, though she may still benefit from sneak attack when flanking (since sneak attack is a bonus to damage, not to attack rolls).
  • Must never employ poisons; a true eddanic Paladin will win by strength, skill, and threatening presence.
  • Must not kill a helpless creature whom she did not previously defeat in combat.
  • If issued a challenge( such as from the knight class), she must accept it.
  • Must not mistreat or abuse her captives.

If she violates her code of honor, she loses one of her smite evil attempts for the day. If she does not have any smite evil attempts remaining, she takes a -1 penalty to attack rolls and to AC for 24 hours. This penalty is cumulative for every violation to the eddanic Paladin code of honor.

Dedication to War (Ex): A 4th level eddanic paladin counts her paladin level as effective fighter level for the purpose of qualifying for feats.

Poetic Edda (Ex): An eddanic paladin gains bardic knowledge as a bard of her class level.

Smite Giant (Sp): An eddanic paladin can apply her smite evil on creatures of the giant type of any alignment as well as evil creatures. If a giant she smite is within the range of alignment the paladin can smite she deal twice the normal amount of bonus smite damage.

Raven Companion: At 3rd level, an eddanic paladin gains a Raven familiar using her eddanic paladin class level as her effective Wizard level. If slain, her raven companion returns to her automatically after 3 days with no additional penalties.

Call of the Thunderer (Sp): A 4th level eddanic paladin add a few powerful electric spells to her spell list. She must prepare these spells just like she prepares any other spell from the Paladin spell list. She add the spells from the list below at the appropriated level:
1st— shocking grasp, stun volt
2nd— gust of wind
3rd— call lightning, gale force
4th— call lightning storm, lightning strike twice

Raven's Sight (Ps): At 5th level a eddanic paladin is capable of using sense link at will as a standard action, but only between her and her raven familiar.



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Leziad's Homebrew (4510 Articles)
Leziadv
AuthorLeziad +
ClassPaladin +
Identifier3.5e Alternate Class Feature +
Rated ByEiji-kun +, Wildmage +, Spanambula + and Ghostwheel +
RatingRated 3.8 / 4 +
SummaryA Norse-flavored paladin who smites down g
A Norse-flavored paladin who smites down giants, calls upon the power of thunder and war, and bonds with a raven familiar. The eddanic paladin is not as effective against undead, and she possesses a different code of conduct than the typical paladin. She also does not possess a special mount, which reduces her mobility options.
mount, which reduces her mobility options. +
TitleEddanic Paladin +