Difference between revisions of "FT02 Pistol (3.5e Equipment)"
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m (gave ammo, weakened) |
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|weap=XK02 Pistol | |weap=XK02 Pistol | ||
|sme=m | |sme=m | ||
− | |ulot= | + | |ulot=l |
|ampt=p | |ampt=p | ||
− | |cost= | + | |cost=400 |
|sdamage=1d4 | |sdamage=1d4 | ||
|mdamage=1d6 | |mdamage=1d6 | ||
− | |crit= | + | |crit=x2 |
|range=50 | |range=50 | ||
− | |weight= | + | |weight=4 |
|type=Piercing | |type=Piercing | ||
|hp=10 | |hp=10 | ||
− | |hardness= | + | |hardness=10}} |
− | <onlyinclude>[[Summary::A XK02 is a pistol.]] The XK02 is fired as an attack action, holds | + | <onlyinclude>[[Summary::A XK02 is a pistol.]] The XK02 is fired as an attack action, holds 5 rounds and requires a move action to reload (uses [[XK01 Clip (3.5e Equipment)|XK01]] ammo).</onlyinclude> |
All components have a permanent [[SRD:Psionic Sequester|psionic sequester]]-like effect imbibed into them (the only difference is the gun can be seen with eyes that see the color spectrum (i.e. creatures with darkvision cannot see it). | All components have a permanent [[SRD:Psionic Sequester|psionic sequester]]-like effect imbibed into them (the only difference is the gun can be seen with eyes that see the color spectrum (i.e. creatures with darkvision cannot see it). | ||
− | ''Craft (Xeno-):'' Creatures with the [[Craft Xeno- (3.5e Skill)|craft (xeno-weapons)]] skill can craft XK02s | + | ''Craft (Xeno-):'' Creatures with the [[Craft Xeno- (3.5e Skill)|craft (xeno-weapons)]] skill can craft XK02s. |
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{{3.5e Mundane Weapons Breadcrumb}} [[Category:3.5e]] [[Category:User]] [[Category:Equipment]] [[Category:Weapon]] [[Category:Futuristic]] [[Category:XK]] | {{3.5e Mundane Weapons Breadcrumb}} [[Category:3.5e]] [[Category:User]] [[Category:Equipment]] [[Category:Weapon]] [[Category:Futuristic]] [[Category:XK]] |
Revision as of 23:57, 24 March 2019
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XK02 Pistol
Martial Light Projectile
Cost: | 400 gp |
---|---|
Damage (Small): | 1d4 |
Damage (Medium)1: | 1d6 |
Critical: | x2 |
Range Increment: | 50' |
Weight2: | 4 lbs |
Type3: | Piercing |
HP4: | 10 |
Hardness: | 10 |
1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.
A XK02 is a pistol. The XK02 is fired as an attack action, holds 5 rounds and requires a move action to reload (uses XK01 ammo).
All components have a permanent psionic sequester-like effect imbibed into them (the only difference is the gun can be seen with eyes that see the color spectrum (i.e. creatures with darkvision cannot see it).
Craft (Xeno-): Creatures with the craft (xeno-weapons) skill can craft XK02s.
Back to Main Page → 3.5e Homebrew → Equipment → Weapons
Author | Franken Kesey + |
Class | Projectile + |
Cost | 400 gp + |
Critical | x2 + |
Damage | 1d6 + |
Damage Type | Piercing + |
Hardness | 10 + |
Hit Points | 10 + |
Identifier | 3.5e Equipment + |
Proficiency | Martial + |
Range | 50 + |
Rated By | Foxwarrior + |
Rating | Rating Pending + |
Size | Light + |
Summary | A XK02 is a pistol. + |
Title | FT02 Pistol + |
Weight | 4 + |