Difference between revisions of "Dream Lord (3.5e Prestige Class)/Lord Spell List"

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==Lord Spells==
 
==Lord Spells==
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===1st-Level Lord Spells===
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*[[SRD:Ventriloquism|Ventriloquism]]: Throws voice for 1 min./level.
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*[[SRD:Touch of Fatigue|Touch of Fatigue]]: [[SRD:Touch Attack|Touch attack]] fatigues target.
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*[[SRD:Sleep|Sleep]]: Puts 4 [[SRD:Hit Dice|HD]] of creatures into magical slumber.
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*[[SRD:Sanctuary|Sanctuary]]: Opponents can’t attack you, and you can’t attack.
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*[[SRD:Remove Fear|Remove Fear]]: Suppresses fear or gives +4 on saves against fear for one subject + one per four levels.
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*[[SRD:Ray of Enfeeblement|Ray of Enfeeblement]]: Ray deals 1d6 +1 per two levels [[SRD:Strength|Str]] damage.
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*[[SRD:Prestidigitation|Prestidigitation]]: Performs minor tricks.
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*[[SRD:Message|Message]]: Whispered conversation at distance.
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*[[SRD:Lullaby|Lullaby]]: Makes subject drowsy; –5 on [[SRD:Spot Skill|Spot]] and [[SRD:Listen Skill|Listen]] checks, –2 on [[SRD:Saving Throw|Will]] saves against ''sleep''.
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*[[SRD:Hypnotism|Hypnotism]]: Fascinates 2d4 [[SRD:Hit Dice|HD]] of creatures.
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*[[SRD:Charm Person|Charm Person]]: Makes one person your friend.
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*[[SRD:Cause Fear|Cause Fear]]: One creature of 5 [[SRD:Hit Dice|HD]] or less flees for 1d4 rounds.
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*[[SRD:Alarm|Alarm]]: Wards an area for 2 hours/level.
 
===2nd-Level Lord Spells===
 
===2nd-Level Lord Spells===
* [[SRD:Whispering Wind|Whispering Wind]]: Sends a short message 1 mile/level.
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*[[SRD:Whispering Wind|Whispering Wind]]: Sends a short message 1 mile/level.
* [[SRD:Ventriloquism|Ventriloquism]]: Throws voice for 1 min./level.
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*[[SRD:Touch of Idiocy|Touch of Idiocy]]: Subject takes 1d6 points of [[SRD:Intelligence|Int]], [[SRD:Wisdom|Wis]], and [[SRD:Charisma|Cha]] damage.
* [[SRD:Touch of Idiocy|Touch of Idiocy]]<sup>1</sup>: Subject takes 1d6 points of [[SRD:Intelligence|Int]], [[SRD:Wisdom|Wis]], and [[SRD:Charisma|Cha]] damage.
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*[[SRD:Status|Status]]: Monitors condition, position of allies.
* [[SRD:Status|Status]]: Monitors condition, position of allies.
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*[[SRD:Silence|Silence]]: Negates sound in 20-ft. radius.
* [[SRD:Silence|Silence]]: Negates sound in 20-ft. radius.
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*[[Red Line (3.5e Spell)]]: You form a line that no one should cross.
* [[SRD:Sanctuary|Sanctuary]]: Opponents can’t attack you, and you can’t attack.
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*[[SRD:Misdirection|Misdirection]]: Misleads divinations for one creature or object.
* [[SRD:Phantom Trap|Phantom Trap]]: Makes item seem trapped.
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*[[SRD:Minor Image|Minor Image]]: As ''silent image'', plus some sound.
* [[SRD:Minor Image|Minor Image]]: As ''silent image'', plus some sound.
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*[[SRD:Hypnotic Pattern|Hypnotic Pattern]]: Fascinates (2d4 + level) [[SRD:Hit Dice|HD]] of creatures.
* [[SRD:Magic Mouth|Magic Mouth]]: Speaks once when triggered.
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*[[SRD:Hideous Laughter|Hideous Laughter]]: Subject loses actions for 1 [[SRD:Round|round]]/level.
* [[SRD:Hypnotic Pattern|Hypnotic Pattern]]: Fascinates (2d4 + level) [[SRD:Hit Dice|HD]] of creatures.
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*[[SRD:Ghoul Touch|Ghoul Touch]]: [[SRD:Paralyzed|Paralyzes]] one subject, which exudes stench that makes those nearby sickened.
* [[SRD:Hideous Laughter|Hideous Laughter]]: Subject loses actions for 1 [[SRD:Round|round]]/level.
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*[[Ekbom's Imaginary Insects (3.5e Spell)]]: Target hallucinates insects all over their body and attacks themselves.
* [[SRD:Ghoul Touch|Ghoul Touch]]: [[SRD:Paralyzed|Paralyzes]] one subject, which exudes stench that makes those nearby sickened.
+
*[[Ekbom's Egotistical Episode (3.5e Spell)|Ekbom's Egotistical Episode]]: Target becomes obsessed with themselves and prioritizes maintaining their own well-being above all else.
* [[SRD:Detect Thoughts|Detect Thoughts]]: Allows “listening” to surface thoughts.
+
*[[SRD:Detect Thoughts|Detect Thoughts]]: Allows “listening” to surface thoughts.
* [[SRD:Disguise Self|Disguise Self]]: Changes your appearance.
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*[[SRD:Disguise Self|Disguise Self]]: Changes your appearance.
* [[SRD:Darkness|Darkness]]: 20-ft. radius of supernatural shadow.
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*[[SRD:Darkness|Darkness]]: 20-ft. radius of supernatural shadow.
* [[SRD:Comprehend Languages|Comprehend Languages]]: You understand all spoken and written languages.
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*[[SRD:Comprehend Languages|Comprehend Languages]]: You understand all spoken and written languages.
* [[SRD:Calm Emotions|Calm Emotions]]: Calms creatures, negating emotion effects.
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*[[SRD:Calm Emotions|Calm Emotions]]: Calms creatures, negating emotion effects.
* [[Brand Heretic (3.5e Spell)]]: You mark a target creature as an alignment of your choosing.
+
*[[Cain's Curse of Covetousness (3.5e Spell)|Cain's Curse of Covetousness]]: Designate an object, which attracts creatures and causes them to fight over it.
* [[SRD:Align Weapon|Align Weapon]]: Weapon becomes good, evil, lawful, or chaotic.
 
 
===3rd-Level Lord Spells===
 
===3rd-Level Lord Spells===
* [[SRD:Tongues|Tongues]]: Speak any language.
+
*[[SRD:Tongues|Tongues]]: Speak any language.
* [[SRD:Telepathic Bond|Telepathic Bond]]: Link lets allies communicate.
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*[[SRD:Lesser Telepathic Bond|Telepathic Bond, Lesser]]: As ''telepathic bond'', but you and one other creature.
* [[SRD:Suggestion|Suggestion]]: Compels subject to follow stated course of action.
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*[[SRD:Suggestion|Suggestion]]: Compels subject to follow stated course of action.
* [[SRD:Speak with Dead|Speak with Dead]]: Corpse answers one question/two levels.
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*[[Sibling Rivalry (3.5e Spell)]]: Target grows jealous of allies and attacks them.
* [[Sibling Rivalry (3.5e Spell)]]: Target grows jealous of allies and attacks them.
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*[[SRD:Sending|Sending]]: Delivers short message anywhere, instantly.
* [[SRD:Ray of Exhaustion|Ray of Exhaustion]]: Ray makes subject [[SRD:Exhausted|exhausted]].
+
*[[SRD:Ray of Exhaustion|Ray of Exhaustion]]: Ray makes subject [[SRD:Exhausted|exhausted]].
* [[SRD:Rage|Rage]]: Subjects gain +2 to [[SRD:Strength|Str]] and [[SRD:Constitution|Con]], +1 on [[SRD:Saving Throw|Will]] saves, –2 to [[SRD:AC|AC]].
+
*[[SRD:Rage|Rage]]: Subjects gain +2 to [[SRD:Strength|Str]] and [[SRD:Constitution|Con]], +1 on [[SRD:Saving Throw|Will]] saves, –2 to [[SRD:AC|AC]].
* [[Nonlethal Field (3.5e Spell)]]: Create field that blocks most lethal damage.
+
*[[Nonlethal Field (3.5e Spell)]]: Create field that blocks most lethal damage.
* [[SRD:Misdirection|Misdirection]]: Misleads divinations for one creature or object.
+
*[[SRD:Major Image|Major Image]]: As ''silent image'', plus sound, smell and thermal effects.
* [[SRD:Major Image|Major Image]]: As ''silent image'', plus sound, smell and thermal effects.
+
*[[SRD:Heroism|Heroism]]: Gives +2 bonus on [[SRD:Attack Roll|attack rolls]], saves, [[SRD:Skill Check|skill checks]].
* [[SRD:Illusory Script|Illusory Script]]: Only intended reader can decipher.
+
*[[SRD:Good Hope|Good Hope]]: Subjects gain +2 on [[SRD:Attack Roll|attack rolls]], [[SRD:Attack Damage|damage rolls]], saves, and checks.
* [[SRD:Good Hope|Good Hope]]<sup>1</sup>: Subjects gain +2 on [[SRD:Attack Roll|attack rolls]], [[SRD:Attack Damage|damage rolls]], saves, and checks.
+
*[[SRD:Fear (Spell)|Fear]]: Subjects within cone flee for 1 [[SRD:Round|round]]/level.
* [[Feather (3.5e Spell)]]: Lightens the target's load.
+
*[[SRD:Dispel Magic|Dispel Magic]]: Cancels magical spells and effects.
* [[Curse of the Annoying Speech Impediment (3.5e Spell)]]: You doom someone to speak in an annoying way.
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*[[SRD:Deep Slumber|Deep Slumber]]: Puts 10 [[SRD:Hit Dice|HD]] of creatures to sleep.
* [[Burden (3.5e Spell)]]: Weighs the target down with a magical load.
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*[[SRD:Crushing Despair|Crushing Despair]]: Subjects take –2 on [[SRD:Attack Roll|attack rolls]], [[SRD:Attack Damage|damage rolls]], saves, and checks.
* [[SRD:Blindness/Deafness|Blindness/Deafness]]<sup>1</sup>: Makes subject [[SRD:Blinded|blinded]] or [[SRD:Deafened|deafened]].
+
*[[Curse of the Annoying Speech Impediment (3.5e Spell)]]: You doom someone to speak in an annoying way.
 
===4th-Level Lord Spells===
 
===4th-Level Lord Spells===
* [[SRD:Zone of Silence|Zone of Silence]]: Keeps eavesdroppers from overhearing conversations.
+
*[[SRD:True Seeing|True Seeing]]: Lets you see all things as they really are.
* [[Summon Stalkers (3.5e Spell)]]: Summon a pack of creepy perverts to follow somebody around and make their life utter hell.
+
*[[Summon Stalkers (3.5e Spell)]]: Summon a pack of creepy perverts to follow somebody around and make their life utter hell.
* [[Schizophrenia (3.5e Spell)]]<sup>1</sup>: Target suffers conditions similar to schizophrenia.
+
*[[Schizophrenia (3.5e Spell)]]: Target suffers conditions similar to schizophrenia.
* [[SRD:Rainbow Pattern|Rainbow Pattern]]: Lights [[SRD:Fascinated|fascinate]] 24 [[SRD:Hit Dice|HD]] of creatures.
+
*[[SRD:Remove Curse|Remove Curse]]: Frees object or person from curse.
* [[Plant of Madness (3.5e Spell)]]: You enchant a plant with the ability to bestow confusion on all who sleep near it.
+
*[[SRD:Rainbow Pattern|Rainbow Pattern]]: Lights [[SRD:Fascinated|fascinate]] 24 [[SRD:Hit Dice|HD]] of creatures.
* [[SRD:Modify Memory|Modify Memory]]: Changes 5 minutes of subject’s memories.
+
*[[Plant of Madness (3.5e Spell)]]: You enchant a plant with the ability to bestow confusion on all who sleep near it.
* [[Mask of Forbidden Horror (3.5e Spell)]]: Creatures best not look at you, lest they gaze into an endless paradox which taxes the brain and sickens the body.
+
*[[SRD:Modify Memory|Modify Memory]]: Changes 5 minutes of subject’s memories.
* [[SRD:Mark of Justice|Mark of Justice]]: Designates action that will trigger ''curse'' on subject.
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*[[Mask of Forbidden Horror (3.5e Spell)]]: Creatures best not look at you, lest they gaze into an endless paradox which taxes the brain and sickens the body.
* [[Last Rites (3.5e Spell)]]: Choose the afterlife the dead character goes to.
+
*[[SRD:Mark of Justice|Mark of Justice]]: Designates action that will trigger ''curse'' on subject.
* [[SRD:Illusory Wall|Illusory Wall]]: Wall, floor, or ceiling looks real, but anything can pass through.
+
*[[SRD:Illusory Wall|Illusory Wall]]: Wall, floor, or ceiling looks real, but anything can pass through.
* [[SRD:Hallucinatory Terrain|Hallucinatory Terrain]]: Makes one type of terrain appear like another (field into forest, or the like).
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*[[SRD:Hallucinatory Terrain|Hallucinatory Terrain]]: Makes one type of terrain appear like another (field into forest, or the like).
* [[SRD:Fear (Spell)|Fear]]: Subjects within cone flee for 1 [[SRD:Round|round]]/level.
+
*[[SRD:Discern Lies|Discern Lies]]: Reveals deliberate falsehoods.
* [[SRD:Discern Lies|Discern Lies]]: Reveals deliberate falsehoods.
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*[[SRD:Confusion|Confusion]]: Subjects behave oddly for 1 [[SRD:Round|round]]/level.
* [[SRD:Crushing Despair|Crushing Despair]]<sup>1</sup>: Subjects take –2 on [[SRD:Attack Roll|attack rolls]], [[SRD:Attack Damage|damage rolls]], saves, and checks.
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*[[SRD:Charm Monster|Charm Monster]]: Makes monster believe it is your ally.
* [[SRD:Confusion|Confusion]]: Subjects behave oddly for 1 [[SRD:Round|round]]/level.
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*[[SRD:Bestow Curse|Bestow Curse]]: –6 to an [[SRD:Ability Scores|ability score]]; –4 on [[SRD:Attack Roll|attack rolls]], saves, and checks; or 50% chance of losing each action.
* [[SRD:Charm Monster|Charm Monster]]: Makes monster believe it is your ally.
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===5th-Level Lord Spells===
===5th-Level Lord Spells===
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*[[SRD:Waves of Fatigue|Waves of Fatigue]]: Several targets become [[SRD:Fatigued|fatigued]].
* [[SRD:Waves of Fatigue|Waves of Fatigue]]: Several targets become [[SRD:Fatigued|fatigued]].
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* [[SRD:Symbol of Sleep|Symbol of Sleep]]: Triggered rune puts nearby creatures into catatonic slumber.
* [[SRD:Symbol of Pain|Symbol of Pain]]: Triggered rune wracks nearby creatures with pain.
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*[[SRD:Song of Discord|Song of Discord]]: Forces targets to attack each other.
* [[SRD:Seeming|Seeming]]<sup>1</sup>: Changes appearance of one person per two levels.
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*[[SRD:Seeming|Seeming]]: Changes appearance of one person per two levels.
* [[Rotfinger (3.5e Spell)]]: The target magically ages and rots away, sustaining penalties to physical ability scores and possibly even dying.
+
*[[Phantasmal Assassin (3.5e Spell)]]: Implant a Sentient Illusion in the target's mind to assault their sanity directly, or just gather some information.
* [[SRD:Phantasmal Killer|Phantasmal Killer]]: Fearsome illusion kills subject or deals 3d6 damage.
+
*[[SRD:Persistent Image|Persistent Image]]: As ''major image'', but no concentration required.
* [[Phantasmal Assassin (3.5e Spell)]]<sup>1</sup>: Implant a Sentient Illusion in the target's mind to assault their sanity directly, or just gather some information.
+
*[[SRD:Nightmare (Spell)|Nightmare]]: Sends vision dealing 1d10 damage, [[SRD:Fatigued|fatigue]].
* [[SRD:Persistent Image|Persistent Image]]: As ''major image'', but no concentration required.
+
*[[SRD:Mirage Arcana|Mirage Arcana]]: As ''hallucinatory terrain, '' plus structures.
* [[SRD:Nightmare (Spell)|Nightmare]]: Sends vision dealing 1d10 damage, [[SRD:Fatigued|fatigue]].
+
*[[SRD:False Vision|False Vision]]: Fools scrying with an illusion.
* [[SRD:Mirage Arcana|Mirage Arcana]]: As ''hallucinatory terrain, '' plus structures.
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*[[SRD:Dream|Dream]]: Sends message to anyone sleeping.
* [[SRD:Mind Fog|Mind Fog]]<sup>1</sup>: Subjects in fog get –10 to [[SRD:Wisdom|Wis]] and [[SRD:Saving Throw|Will]] checks.
+
*[[SRD:Contact Other Plane|Contact Other Plane]]: Lets you ask question of extraplanar entity.
* [[SRD:False Vision|False Vision]]: Fools scrying with an illusion.
+
*[[SRD:Break Enchantment|Break Enchantment]]: Frees subjects from enchantments, alterations, curses, and petrification.
* [[SRD:Enervation|Enervation]]: Subject gains 1d4 negative levels.
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*[[SRD:Atonement|Atonement]]: Removes burden of misdeeds from subject.
* Dispel<sup>2</sup>: [[SRD:Dispel Chaos|Chaos]], [[SRD:Dispel Evil|Evil]], [[SRD:Dispel Good|Good]], or [[SRD:Dispel Law|Law]]: +4 bonus against attacks.
+
<!--
* [[Curse of Crumbling Conviction (3.5e Spell)]]: Target becomes indifferent to everything, and becomes easily persuaded by new outlooks.
 
* [[SRD:Break Enchantment|Break Enchantment]]<sup>1</sup>: Frees subjects from enchantments, alterations, curses, and petrification.
 
* [[SRD:Atonement|Atonement]]<sup>1</sup>: Removes burden of misdeeds from subject.
 
 
===6th-Level Lord Spells===
 
===6th-Level Lord Spells===
* [[SRD:Veil|Veil]]<sup>1</sup>: Changes appearance of group of creatures.
+
*[[SRD:Symbol of Fear|Symbol of Fear]]: Triggered rune [[SRD:Panicked|panics]] nearby creatures.
* [[SRD:True Seeing|True Seeing]]<sup>1</sup>: Lets you see all things as they really are.
+
*[[Oversensitive (3.5e Spell)]]: You become overly sensitive to everything, causing you to seize up as you are overwhelmed.
* [[SRD:Symbol of Fear|Symbol of Fear]]: Triggered rune [[SRD:Panicked|panics]] nearby creatures.
+
*[[SRD:Mass Suggestion|Suggestion, Mass]]: As ''suggestion,'' plus one subject/level.
* [[Sins of the Father (3.5e Spell)]]: Bind a creature and their entire bloodline to your cause and inject a sense of urgency into their lives.
 
* [[SRD:Mass Suggestion|Suggestion, Mass]]: As ''suggestion,'' plus one subject/level.
 
 
* [[SRD:Probe Thoughts|Probe Thoughts]]: Read subject’s memories, one question/ [[SRD:Round|round]].
 
* [[SRD:Probe Thoughts|Probe Thoughts]]: Read subject’s memories, one question/ [[SRD:Round|round]].
* [[SRD:Permanent Image|Permanent Image]]: Includes sight, sound, and smell.
+
*[[SRD:Permanent Image|Permanent Image]]: Includes sight, sound, and smell.
* [[Morality Test (3.5e Spell)]]: The target will die unless they do something you specify. Or maybe they'll only die if they do that thing. It's hard to know.
+
*[[Morality Test (3.5e Spell)]]: The target will die unless they do something you specify. Or maybe they'll only die if they do that thing. It's hard to know.
* [[SRD:Mislead|Mislead]]<sup>1</sup>: Turns you [[SRD:Invisible|invisible]] and creates illusory double.
+
*[[SRD:Legend Lore|Legend Lore]]<SUP>M</SUP><SUP>F</SUP>: You learn tales about a person, place, or thing.
* [[SRD:Irresistible Dance|Irresistible Dance]]: Forces subject to dance.
+
*[[SRD:Eyebite|Eyebite]]: Target becomes [[SRD:Panicked|panicked]], sickened, or comatose.
* [[SRD:Eyebite|Eyebite]]: Target becomes [[SRD:Panicked|panicked]], sickened, or comatose.
+
*[[Defuse Hostilities (3.5e Spell)|Defuse Hostilities]]: Each creature in the area of effect must make a Will save or be affected as though by a ''[[SRD:Charm Person|charm person]]'' spell in respect to every other creature.
* [[SRD:Contact Other Plane|Contact Other Plane]]: Lets you ask question of extraplanar entity.
+
===7th-Level Lord Spells===
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*[[SRD:Scintillating Pattern|Scintillating Pattern]]: Twisting colors [[SRD:Confused|confuse]], stun, or render unconscious
 +
*[[Schadenfreude (3.5e Spell)]]: You enjoy the sufferings of others so much, it has a positive effect on you.
 +
*[[SRD:Repulsion|Repulsion]]: Creatures can’t approach you.
 +
*[[SRD:Project Image|Project Image]]: Illusory double can talk and cast spells.
 +
*[[SRD:Polymorph Any Object|Polymorph Any Object]]: Changes any subject into anything else.
 +
*[[SRD:Irresistible Dance|Irresistible Dance]]: Forces subject to dance.
 +
*[[SRD:Insanity|Insanity]]: Subject suffers continuous ''[[SRD:Confusion|confusion]]''.-->
  
<!--19+16+16+16+12=79(+1); at 5th level a sage knows 24 (or 30%)-->
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<!--13+18+16+15+13=75-->
<!--16 spells are homebrew: 1 at 2nd, 5 at 3rd, 5 at 4th, 3 at 5th, 2 at 6th (or 20%)-->
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<!--13 spells are homebrew: 4 at 2nd, 3 at 3rd, 4 at 4th, 1 at 5th (or 17%)-->
 
 
===Notes===
 
:1. Spells that limit other lord – should a lord cross another lord. 
 
:2 A lord can only select one.
 
 
 
<!--Removed spells:
 
*Illusion: [[SRD:Project Image|Project Image]] (7), [[SRD:Mirror Image|Mirror Image]] (3), [[SRD:Programmed Image|Programmed Image]] (6)
 
*Other: [[SRD:Daylight|Daylight]], [[SRD:Heroism|Heroism]], [[SRD:Waves of Exhaustion|Waves of Exhaustion]](7), [[SRD:Symbol of Weakness|Symbol of Weakness]](7), [[SRD:Scintillating Pattern|Scintillating Pattern]](7), [[SRD:Insanity|Insanity]](7), [[SRD:Brain Spider|Brain Spider]](7), [[Blood Brotherhood (3.5e Spell)]](5), [[SRD:Repulsion|Repulsion]](6), [[SRD:Dispel Magic|Dispel Magic]](3), [[Memorize (3.5e Spell)]](4), [[SRD:Secure Shelter|Secure Shelter]](4)
 
*Interesting Powers:[[SRD:Catapsi|Catapsi]], [[SRD:Shatter Mind Blank|Shatter Mind Blank]], [[SRD:Form of Doom|Form of Doom]],
 
*Alignment: Alignment Shift (permanent): Turn one creature [[Turn To The Abyss (3.5e Spell)|CE]], [[Visions of Rebirth (3.5e Spell)|CG]], [[Path of Diabolism (3.5e Spell)|LE]], [[Celestial Epiphany (3.5e Spell)|LG]]<sup>2</sup>
 
*Alignment Based Damage Effects<sup>2</sup>(4): [[SRD:Chaos Hammer|Chaos Hammer]], [[SRD:Holy Smite|Holy Smite]], [[SRD:Order's Wrath|Order's Wrath]], or [[SRD:Unholy Blight|Unholy Blight]].
 
-->
 

Latest revision as of 12:27, 30 March 2019

Lord Spells[edit]

1st-Level Lord Spells[edit]

2nd-Level Lord Spells[edit]

3rd-Level Lord Spells[edit]

4th-Level Lord Spells[edit]

5th-Level Lord Spells[edit]