Difference between revisions of "Daze (5e Spell)"

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Latest revision as of 23:29, 18 May 2019


Homebrew.png
Author: Vaegrim (talk)
Date Created: 6/15/2017
Status: complete
Editing: Clarity edits only please
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5e Spell Daze
Enchantment cantrip
Casting Time: 1 action
Range: 30 feet
Components: V, M (a pinch of wool)
Duration: Instantaneous
Casters: Arcane Trickster, Bard, Eldritch Knight, Sorcerer, Wizard

You drone a hypnotic chant to one creature that you can see within range. If the target can hear you (though it need not understand you), it must succeed on a Wisdom saving throw or it can't take reactions until the start of its next turn and has disadvantage on the next attack roll it makes before the end of its next turn.





Back to Main Page5x5e5e Spells
Back to Main Page5x5eClass Ability ComponentsSpellsBard
Back to Main Page5x5eClass Ability ComponentsSpellsSorcerer
Back to Main Page5x5eClass Ability ComponentsSpellsWizard

Facts about "Daze (5e Spell)"
Action TypeAction +
AuthorVaegrim +
Canontrue +
CasterArcane Trickster +, Bard +, Eldritch Knight +, Sorcerer + and Wizard +
ComponentV + and M +
Identifier5e Spell +
LevelCantrip +
Range30 feet +
RatingUndiscussed +
SchoolEnchantment +
SummaryMomentarily disorient a creature

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TitleDaze +