Difference between revisions of "SRD5:Cure Wounds"
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|rules=A creature you touch regains a number of {{srd5lc|Hit Point}}s equal to 1d8 + your {{srd5lc|Spellcasting Ability}} modifier. This spell has no effect on {{srd5lc|Undead}} or {{srd5lc|Construct}}s. <!-- main spell desc --> | |rules=A creature you touch regains a number of {{srd5lc|Hit Point}}s equal to 1d8 + your {{srd5lc|Spellcasting Ability}} modifier. This spell has no effect on {{srd5lc|Undead}} or {{srd5lc|Construct}}s. <!-- main spell desc --> | ||
|higherlevels=When you cast this spell using a {{srd5lc|Spell Slot}} of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st. | |higherlevels=When you cast this spell using a {{srd5lc|Spell Slot}} of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st. | ||
− | |casters=Artificer, Bard, Cleric, Druid, Paladin, Ranger | + | |casters=Artificer, Bard, Cleric, Druid, Paladin, Ranger |
|canon=true | |canon=true | ||
}} | }} |
Revision as of 16:36, 8 July 2019
This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY |
Cure Wounds is a spell in 5th edition.
5e Spell
Cure Wounds
1st-level evocation
Casting Time: 1 action
Range: Touch
Components: V, S
Duration: Instantaneous
Casters: Artificer, Bard, Cleric, Druid, Paladin, Ranger
A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st.
Sources
- SRD-OGL v5.1 - 5th ed. SRD