Difference between revisions of "Complete Telekinesis (3.5e Power)"
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|desc=Force | |desc=Force | ||
|lvl=Psion/Wilder 4, Psychic Warrior 3 | |lvl=Psion/Wilder 4, Psychic Warrior 3 | ||
− | |disp= | + | |disp=Visual |
|time=1 standard action | |time=1 standard action | ||
|range=Long | |range=Long | ||
− | |dur= | + | |dur=Concentration (up to 1 round/ level) |
|tsea=t | |tsea=t | ||
|subj=See Text | |subj=See Text | ||
|save=Will Negate or None | |save=Will Negate or None | ||
|pr=Yes | |pr=Yes | ||
− | |pp=7 | + | |pp=7, 5 |
|summary=A good, united version of all the telekinesis powers for the psionicists. | |summary=A good, united version of all the telekinesis powers for the psionicists. | ||
}} | }} | ||
− | As [[SRD:Telekinetic Force|''telekinetic force'']], [[SRD:Telekinetic Maneuver|''telekinetic maneuver'']] | + | As you manifest this power you may duplicate the effect of [[SRD:Telekinetic Force|''telekinetic force'']], [[SRD:Telekinetic Maneuver|''telekinetic maneuver'']] or [[SRD:Telekinetic Thrust|''telekinetic thrust'']] except as noted here. You may switch between these at will as a free action at the start of your turn. |
'''Augment:''' You can augment this power in one or more of the following ways. | '''Augment:''' You can augment this power in one or more of the following ways. |
Latest revision as of 01:37, 1 September 2020
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Psychokinesis [Force] | |
Level: | Psion/Wilder 4, Psychic Warrior 3, |
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Display: | Visual |
Manifesting Time: | 1 standard action |
Range: | Long |
Target: | See Text |
Duration: | Concentration (up to 1 round/ level) |
Saving Throw: | Will Negate or None |
Power Resistance: | Yes |
Power Points: | 7, 5 |
As you manifest this power you may duplicate the effect of telekinetic force, telekinetic maneuver or telekinetic thrust except as noted here. You may switch between these at will as a free action at the start of your turn.
Augment: You can augment this power in one or more of the following ways.
1. For every additional power point you spend, the weight limit of the target or targets increases by 25 pounds.
2. For every 2 additional power points you spend, this power grants a +1 bonus on your checks involving bull rush, disarm, grapple, or trip attempts.
For every two additional power points you spend on any augmentation, the DC rises by +1.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Powers → Psion/Wilder
Back to Main Page → 3.5e Homebrew → Class Ability Components → Powers → Psychic Warrior
Leziadv [Expand] |
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Article Balance | High + |
Author | Leziad + |
Descriptor | Force + |
Discipline | Psychokinesis + |
Identifier | 3.5e Power + |
Level | Psion/Wilder 4 + and Psychic Warrior 3 + |
Rated By | RedRabbit + and Ethereal1111 + |
Rating | Rating Pending + |
Summary | A good, united version of all the telekinesis powers for the psionicists. + |
Title | Complete Telekinesis + |