Difference between revisions of "Fang weapons (3.5e Variant Rule)"
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− | {{#set:It is possible to create a fanged weapon with the same economical (+300 gp) and craftsman's effort, which gives a weapon a +1 bonus on damage instead of the +1 bonus of the masterwork weapons}} | + | {{#set:It is possible to create a fanged weapon by giving a fanged structure to its surface of it with the same economical (+300 gp) and craftsman's effort, which gives a weapon a +1 bonus on damage instead of the +1 bonus of the masterwork weapons}} |
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+ | It is possible to create a fang weapon (tipically a bladed-weapon) with the same economical effort (300 gp) and craftsman's effort and difficulty (20 DC Craft). A fanged weapon has a +1 bonus on damage instead of the +1 bonus of the masterwork weapons. "Fang weapons" and "masterwork weapons" are "mundane" categories, so no magic is implied. | ||
− | + | A fanged weapon is a weapon featured with fanged on its attack surface: it means that it cannot be so well-balanced and fine-constructed to be a masterwork weapon. | |
− | + | For the same reason, it's not possible to apply the Weapon Finesse feat to a fang weapon. | |
Latest revision as of 18:30, 7 October 2021
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It is possible to create a fang weapon (tipically a bladed-weapon) with the same economical effort (300 gp) and craftsman's effort and difficulty (20 DC Craft). A fanged weapon has a +1 bonus on damage instead of the +1 bonus of the masterwork weapons. "Fang weapons" and "masterwork weapons" are "mundane" categories, so no magic is implied.
A fanged weapon is a weapon featured with fanged on its attack surface: it means that it cannot be so well-balanced and fine-constructed to be a masterwork weapon.
For the same reason, it's not possible to apply the Weapon Finesse feat to a fang weapon.
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Facts about "Fang weapons (3.5e Variant Rule)"
Author | Zarathustra + |
Identifier | 3.5e Variant Rule + |
Rating | Undiscussed + |
Title | Fang weapons + |