Difference between revisions of "Force Push (3.5e Power)"
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<onlyinclude>{{3.5e Power | <onlyinclude>{{3.5e Power | ||
− | |name=Force | + | |name=Force Pulse |
|disc=Psychokinesis | |disc=Psychokinesis | ||
|desc=Force | |desc=Force | ||
|lvl=Psion/Wilder 2 | |lvl=Psion/Wilder 2 | ||
|disp=Auditory, Visual | |disp=Auditory, Visual | ||
− | |time=1 | + | |time=1 standard action |
|range=5 ft | |range=5 ft | ||
|dur=Instantaneous | |dur=Instantaneous | ||
Line 24: | Line 24: | ||
Upon manifesting this power a burst of pure force erupts from you as every creature within 5ft of you has to make a [[SRD:Reflex Save|reflex save]] or be pushed back 5ft and fall [[SRD:Prone|prone]]. Successfully making a [[SRD:Reflex Save|reflex save]] means that creature is merely pushed back 5ft and does not fall prone. | Upon manifesting this power a burst of pure force erupts from you as every creature within 5ft of you has to make a [[SRD:Reflex Save|reflex save]] or be pushed back 5ft and fall [[SRD:Prone|prone]]. Successfully making a [[SRD:Reflex Save|reflex save]] means that creature is merely pushed back 5ft and does not fall prone. | ||
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'''[[SRD:Augment|Augment]]:''' For 2 additional [[SRD:Power Points|power points]] this power's area becomes 1d4*5 instead of 5ft. If this power causes a creature to hit something and makes it unable to go the required distance it takes [[SRD:Falling Damage|Falling Damage]] equal to how much distance it had left to go | '''[[SRD:Augment|Augment]]:''' For 2 additional [[SRD:Power Points|power points]] this power's area becomes 1d4*5 instead of 5ft. If this power causes a creature to hit something and makes it unable to go the required distance it takes [[SRD:Falling Damage|Falling Damage]] equal to how much distance it had left to go |
Latest revision as of 13:18, 12 December 2021
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Psychokinesis [Force] | |
Level: | Psion/Wilder 2 |
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Display: | Auditory, Visual |
Manifesting Time: | 1 standard action |
Range: | 5 ft |
Area: | 5 ft. radius burst centered on you |
Duration: | Instantaneous |
Saving Throw: | Reflex half |
Power Resistance: | Yes |
Power Points: | 3 |
Upon manifesting this power a burst of pure force erupts from you as every creature within 5ft of you has to make a reflex save or be pushed back 5ft and fall prone. Successfully making a reflex save means that creature is merely pushed back 5ft and does not fall prone.
Augment: For 2 additional power points this power's area becomes 1d4*5 instead of 5ft. If this power causes a creature to hit something and makes it unable to go the required distance it takes Falling Damage equal to how much distance it had left to go
For every additional power point you can add an extra 1d4
For every 1d4, including the first one, the DC for this power goes up by 1
Back to Main Page → 3.5e Homebrew → Class Ability Components → Powers → Psion/Wilder
Facts about "Force Push (3.5e Power)"
Article Balance | Very High + |
Author | Dvtrex$ + |
Descriptor | Force + |
Discipline | Psychokinesis + |
Identifier | 3.5e Power + |
Level | Psion/Wilder 2 + |
Rating | Unrated + |
Summary | Creatures near you must save or be pushed back and fall prone. + |
Title | Force Push + |