Difference between revisions of "SRD5:Space"
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− | + | A creature’s space is the area in feet that it effectively controls in combat, not an expression of its physical dimensions. A typical {{SRD5|Medium}} creature isn’t 5 feet wide, for example, but it does control a space that wide. If a Medium {{srd5lc|Hobgoblin}} stands in a 5-foot-wide doorway, other creatures can’t get through unless the hobgoblin lets them. | |
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A creature’s space also reflects the area it needs to fight effectively. For that reason, there’s a limit to the number of creatures that can surround another creature in combat. Assuming Medium combatants, eight creatures can fit in a 5-foot radius around another one. | A creature’s space also reflects the area it needs to fight effectively. For that reason, there’s a limit to the number of creatures that can surround another creature in combat. Assuming Medium combatants, eight creatures can fit in a 5-foot radius around another one. | ||
− | Because larger creatures take up more space, fewer of them can surround a creature. If five Large creatures crowd around a Medium or smaller one, there’s little room for anyone else. In contrast, as many as twenty Medium creatures can surround a Gargantuan one. | + | Because larger creatures take up more space, fewer of them can surround a creature. If five Large creatures crowd around a Medium or smaller one, there’s little room for anyone else. In contrast, as many as twenty Medium creatures can surround a Gargantuan one. |
==Creature Size== | ==Creature Size== | ||
− | + | Each creature takes up a different amount of space. The Size Categories table shows how much space a creature of a particular size controls in combat. Objects sometimes use the same size categories. | |
{|class="zebra" | {|class="zebra" | ||
− | !colspan="3"|Size Categories | + | !colspan="3"|Size Categories |
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!Size | !Size | ||
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==Unoccupied Space== | ==Unoccupied Space== | ||
− | + | An unoccupied space is an area that a {{srd5lc|Creature}} (usually you) can fit into, that that is not already occupied by another {{srd5lc|Creature}}.<ref>inferred from the {{SRD5|Movement}} section of the {{pub|SRD-OGL v5.1}}</ref> | |
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==Sources and Notes== | ==Sources and Notes== | ||
+ | :* {{Cite Pub|SRD-OGL v5.1}} Licensed: [[OGL]]. | ||
<references /> | <references /> | ||
− | + | {{SRD5 Footer}} | |
− | + | [[Category:SRD5]] |
Latest revision as of 19:36, 1 March 2022
This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY |
A creature’s space is the area in feet that it effectively controls in combat, not an expression of its physical dimensions. A typical Medium creature isn’t 5 feet wide, for example, but it does control a space that wide. If a Medium hobgoblin stands in a 5-foot-wide doorway, other creatures can’t get through unless the hobgoblin lets them.
A creature’s space also reflects the area it needs to fight effectively. For that reason, there’s a limit to the number of creatures that can surround another creature in combat. Assuming Medium combatants, eight creatures can fit in a 5-foot radius around another one.
Because larger creatures take up more space, fewer of them can surround a creature. If five Large creatures crowd around a Medium or smaller one, there’s little room for anyone else. In contrast, as many as twenty Medium creatures can surround a Gargantuan one.
Creature Size[edit]
Each creature takes up a different amount of space. The Size Categories table shows how much space a creature of a particular size controls in combat. Objects sometimes use the same size categories.
Size Categories | ||
---|---|---|
Size | Space | Example |
Tiny | 2½ by 2½ ft. | Imp, sprite |
Small | 5 by 5 ft. | Giant rat, goblin |
Medium | 5 by 5 ft. | Orc, werewolf |
Large | 10 by 10 ft. | Hippogriff, ogre |
Huge | 15 by 15 ft. | Fire Giant, treant |
Gargantuan | 20 by 20 ft. or larger | Kraken, purple worm |
Unoccupied Space[edit]
An unoccupied space is an area that a creature (usually you) can fit into, that that is not already occupied by another creature.[1]
Sources and Notes[edit]
- Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL.
- Jump up ↑ inferred from the Movement section of the SRD-OGL v5.1