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Bael (5e)

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{{5epointer|MordenkainenVaried}}{{5e Deity|name=Bael|sorttext=Devil Bael|refs=<ref name="motm.5354" /> <ref name="mtof.171" /> <ref name="rly.uo">pantheron, domain &mdash; '''unofficial''' by [[user:Rlyehable]]</ref>|title=Duke Bael, Bronze General, King of Hell|type=Archdevil|gender=Male|of=Green, War <!-- Forests, Waves, etc. -->|align=Lawful Evil|domain=War|plane={{5ep|Nine Hells}}|symbol=|pantheon=Devils|worshipers=Evil Beings|noindv=true}}{{5e Individual|name=Bael|sortText=Devil Bael|lineage=Devil <!-- lineage, subrace or group -->|class=|cr=|alignment=Lawful Evil|affiliation={{5ep|Asmodeus}}, {{5ep|Mammon}}|sources=Monsters of the Multivese, Volo's Tome of FoesGuide to Monsters|tags= <!--used only if no 5e Monster stat block and Not group-->|hide=true}}{{5e Monster Pointer
|name=Bael <!--Creature Name-->
|sorttext=Devil Bael |refs=<!--Usually blank, category sort-ref name="motm.5354">{{Cite Pub|Monsters of the Multiverse|pages=53-54}} Licensed: &copy; Wizards of the coast.</ref> <ref name="mtof.171">{{Cite Pub|pub=Mordenkainen's Tome of Foes |pages=171-172}} Licensed: &copy; Wizards of the Coast.<!--Publication /ref> <ref name--="variation">Variations: The {{pub|MToF}} variant's {{iplink|Dreadful}} is a {{srd5lc|Bonus Action}}, while the {{pub|MotM}} version is an aura. The {{iplink|Magic Weapons}} trait is missing from the ''MotM'' version. The ''MotM'' version of {{iplink|Hellish Morningstar}} does {{srd5lc|Force}} damage, while the ''MToF'' version does {{srd5lc|Piercing}} damage. {{iplink|Spellcasting}} is a trait in the ''MToF'' version and an action in the ''MotM'' version. The {{iplink|Legendary Actions}} vary between the versions; the ''MToF'' version has: Attack, Awaken Greed, Infernal Command, and Teleport; the ''MotM'' version has: Attack, Fiendish Magic, and Infernal Command.</ref>
|size=Large <!--Medium, Large, etc.-->
|type=Fiend <!--Dragon, Humanoid, Outsider, Swarm, etc.-->|swarm= <!--if swarm, enter size of individual creature of the swarm-->|subtype=Devil <!--Elf, Goblinoid, etc.-->|subtype2=Archdevil
|align=Lawful Evil <!--Lawful Good, Chaotic Evil-->
|hpac=18<!--armor class-->|acfluff=189 plate <!--Hit Pointsreason if given-->|movetypehp=Walk 189 <!--Burrownumber of hit points-->|hd=|speed=30 ft. |saves={{5eDex}}, Climb{{5eCon}}, Fly{{5eInt}}, Swim{{5eCha}}|skills={{SRD5|Intimidation}}, {{SRD5|Perception}}, {{SRD5|Persuasion}} |senses={{srd5lc|Truesight}} 120 ft.|perception=23 <!--Passive Perception bonus; +5-->|languages=all, {{srd5lc|Telepathy}} 120 ft.
|cr=19 <!--Challenge Rating-->
|xp= <!--Experience points for destroying-->|desccanon=true|pointer=true|summary=This archdevil has the appearance of a giant {{srd5lc|Minotaur}}. |feature1=Dreadful|summaryflimit1= Variation <!-- optional. if different than desc --ref name="variation" />|feature1fdesc1=Dreadful <!--monster feature names up to Any {{srd5lc|Creature}}, other than a {{srd5lc|Devil}}, that starts its {{srd5lc|Turn}} within 10-->feet of Bael must succeed on a {{SRD5|DC}} 22 {{SRD5|Wisdom}} {{srd5lc|Saving Throw}} or be {{srd5lc|Frightened}} of him until the start of its next turn. A creature succeeds on this saving throw automatically if Bael wishes it or if he is {{srd5lc|Incapacitated}}. |feature2=Innate SpellcastingLegendary Resistance |flimit2=3/Day|fdesc2={{SRD5trait}} If Bael fails a {{srd5lc|Saving Throw}}, it can choose to succeed instead. |feature3=Legendary Magic Resistance|flimit3=|fdesc3={{SRD5trait}} Bael has {{srd5lc|Advantage}} on saving throws against {{srd5lc|Spell}}s and other magical effects. |feature4=Magic ResistanceWeapons|flimit4=Variation <ref name="variation" />|fdesc4={{SRD5trait}} Bael's {{srd5lc|Weapon Attack}}s are magical. |feature5=Magic WeaponsRegeneration|flimit5=|feature6fdesc5=Regeneration{{SRD5trait}} Bael regains 20 {{srd5lc|Hit Point}}s at the start of his turn. If he takes {{srd5lc|Cold}} or {{srd5lc|Radiant}} damage, this trait doesn't function at the start of his next turn. Bael dies only if he starts his turn with 0 hit points and doesn't regenerate. |action1=Multiattack <!--action names up to 10-->|alimit1=|adesc1= 
|action2=Hellish Morningstar
|alimit2=Variation <ref name="variation" />
|adesc2=''{{SRD5|Melee Weapon Attack}}:''
 
|action3=Infernal Command
|alimit3=|adesc3= |action4=Spellcasting|alimit4=Variation <ref name="variation" />, {{SRD5|Charisma}}|adesc4= |action5=Teleport|alimit5=|adesc5={{SRD5trait}} Bael {{srd5lc|Teleport}}s, along with any {{srd5lc|Equipment}} he is wearing and carrying, up to 120 feet to an {{srd5lc|Unoccupied Space}} he can see. |baction1=|blimit1=|bdesc1=|reaction1=<!--reactions up to 5-->|rlimit1=|rdesc1= 
|legend1=Attack
|lgdlimit1=Costs 2 Actions
|lgddesc1=
 
|legend2=Awaken Greed
|lgdlimit2=Variation <ref name="variation" />|lgddesc2= |legend3=Fiendish Magic|lgdlimit3=Variation <ref name="variation" />|lgddesc3= |legend4=Infernal Command|legend4lgdlimit4=|lgddesc4=Bael uses his Infernal Command action. |legend5=Teleport|lgdlimit5=Variation <ref name="variation" />|lgddesc5= |haslair=<!--blank, true is has lair-->
}}
----==Sources and Notes==<references /> {{5e Monster BreadcrumbFooter|Fiend}}[[Category:5e Canon MonstersDeities|Bael 5e]][[Category:5e Devils|Bael Devil 5e]][[Category:5e ArchdevilArchdevils|Bael 5e]]{{navboxesNavboxes}}
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