Difference between revisions of "SRD5:Aboleth"
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Revision as of 15:35, 28 April 2024
This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY |
Aboleth [SRD5 OGL/CC-BY] [1] [2] [3] [4] | ||||||||||||
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Large Aberration, Lawful Evil | ||||||||||||
Armor Class: 17 (natural armor) | ||||||||||||
Hit Points: 135 (18d10+36) | ||||||||||||
Speed: 10 ft., swim 40 ft. | ||||||||||||
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Saving Throws: Con +6, Int +8, Wis +6 | ||||||||||||
Skills: History +12, Perception +10 | ||||||||||||
Senses: Darkvision 120 ft., passive Perception 20 | ||||||||||||
Languages: Deep Speech, Telepathy 120 ft. | ||||||||||||
Habitat: Underdark, Underground, Underwater | ||||||||||||
Challenge: 10 (5,900 xp)Proficiency Bonus (PB): +4 | ||||||||||||
FeaturesAmphibious. The aboleth can breathe air and water. ActionsMultiattack. The aboleth makes three tentacle attacks. Whenever the charmed target takes damage, the target can repeat the saving throw. On a success, the effect ends. No more than once every 24 hours, the target can also repeat the saving throw when it is at least 1 mile away from the aboleth. Legendary ActionsThe aberration can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The aberration regains spent legendary actions at the start of its turn. |
Unofficial Descriptions
Abolith's Lair
[7] Lair in subterranean lakes or ocean depths.
Lair Actions
[7] When fighting inside its lair, an abolith can use lair actions. On initiative count 20 (losing initiative ties), the aberration takes a lair action to cause one of the following effects; the aberration can’t use the same effect two rounds in a row:
- Phantasmal Force
- Grasping Tide
- Psychic Conduit Pools
- Underground becomes slimy and wet
- Water fouled.
- Projected image of aboleth
If the aboleth dies, the first two effects fade over the course of 3d 10 days.
Sources and Notes
- ↑ SRD5:
- Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL.
- Wizards RPG Team (9 May 2024). SRD-CC v5.1. (5e 2014) Wizards of the Coast. Licensed: CC-BY.
- ↑ Note: Habitat is not part of the SRD5.
- ↑ habitat - Dungeon Master's Guide (5e) p.302-305
- ↑ habitat (Underground, Underwater) - user:Rlyehable
- ↑ Wikipedia - Aboleth (accessed 2019-10-25)
- ↑ Wizards RPG Team (2000). SRD v3.5. (3.5e) Wizards of the Coast. "Aboleth" Licensed: OGL.
- ↑ Monster Manual (5e) p.13-14. (summarized)
Alignment | Lawful Evil + |
Author | SRD-CC v5.1 + and SRD-OGL v5.1 + |
CRval | 10 + |
Canon | true + |
Challenge Rating | 10 + |
Creature Name | Aboleth + |
Experience Points | 5,900 + |
Features | Amphibious +, Mucus Cloud +, Probing Telepathy +, Multiattack +, Tentacle +, Tail +, Enslave +, Detect +, Tail Swipe + and Psychic Drain + |
Habitat | Underdark +, Underground + and Underwater + |
Has Lair | true + |
Hit Dice | 18d10+36 + |
Hit Points | 135 + |
Legendary Monster | true + |
Name | Aboleth + |
Publication | SRD-CC v5.1 + and SRD-OGL v5.1 + |
Size | Large + |
SortText | Aboleth 5e + |
Summary | Aquatic manta-like aberration with psychic powers + |
Title | Aboleth + |
Type | Aberration + |