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Bloodbinder (3.5e Alternate Class Feature)

49 bytes removed, 18:59, 6 October 2024
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'''Blood Implements:''' A bloodbinder bases off all of her occultist class features, including those from archetype, off her [[Charisma]] rather than her [[Intelligence]]. This includes her spellcasting, how many mental focus she has, the DCs of her implement, etc. Additionally rather than investing her mental focus in magical objects and occult curiosity, the bloodbinder brings forth her by binding her own supernatural bloodline into sigils on her skin. As a result her implements are part of her body, and cannot be removed from her, or passed to allies. The bloodbinder may not select a panoply. If a feat require an implement to be selected such as [[Implement Gunnery (3.5e Feat)|Implement Gunnery]], the blood binder may use it as normal by linking the object and one of her sigil, upon doing so it acts as an implement as normal, except it only functions for the bloodbinder.
A bloodbinder starts with only a single implement at 1st level, and chooses a single sorcerer bloodline. She gain access to that spell's bloodline arcana and add the bloodline spells to her spell known at the listed level: She gain the 3rd level bloodline spell at 1st level, the 5th level bloodline spell at 4th level, the 7th level bloodline spell at 7th level, the 9th level bloodline spell at 10th level, the 11th level bloodline spell at 13th level and the 13th level bloodline spell at 16th level.
Instead of picking a focus power, a bloodbinder may select a bloodline power associated with her bloodline or a bloodline mutation. She must meet the minimum level requirement of the bloodline power to select it, using her occultist level.