Difference between revisions of "User:Aarnott/Lego Bin 3"

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* darkvision 60ft.
 
* darkvision 60ft.
  
=== Fiendish Monstrous Scorpian (medium) ===
+
=== Fiendish Monstrous Scorpion (medium) ===
  
 
''Reliable grappler (improved grab)''
 
''Reliable grappler (improved grab)''

Revision as of 20:06, 13 November 2009

Summon Monster I Useful Stats

(I assume augment summoning is used)

Celestial Badger (small)

Straight combat

Movement

  • speed 30ft., burrow 10ft.

Defenses

  • 8 hp (10 raging)
  • AC 15, 14 touch (-2 raging)
  • Resistance to cold, acid, electricity 5
  • SR 6
  • F/R/W = +6 (+2 raging)/+5/+1

Attacks

  • Claw +4/+4 (1d2+1 +2 raging), bite -1 (1d3+0 +1 raging)

Notes

  • rages when hit
  • low-light vision, darkvision 60ft., scent

Fiendish Monstrous Spider (small)

Webbing to disable

Movement

  • speed 30ft., climb 20ft.

Defenses

  • 6 hp
  • AC 14, 14 touch
  • Resistance to cold, fire 5
  • SR 6
  • F/R/W = +4/+3/+1

Attacks

  • Bite +4 (1d4 + poison)
    • Poison DC 12, 1d3 Str, 1d3 Str
    • 1/day Smite good (+1 damage vs. good)
  • 8/day Web medium creatures +4 ranged 50ft., 10ft. increment
    • fail = entangled - half speed, no run/charge, -2 attacks, -4 dex, DC 15 cast spells
    • escape artist DC 12, break DC 16, 4 HP

Notes

  • darkvision 60ft., tremorsense 60ft.

Fiendish Snake (small)

Con damage with poison

Movement

  • speed 20ft., climb 20ft., swim 20ft.

Defenses

  • 6 hp
  • AC 17, 14 touch
  • Resistance to cold, fire 5
  • SR 6
  • F/R/W = +4/+5/+1

Attacks

  • Bite +4 (1d2 + poison)
    • Poison DC 12, 1d6 Con, 1d6 Con
    • 1/day Smite good (+1 damage vs. good)

Notes

  • darkvision 60ft., scent

Summon Monster II Useful Stats

Fiendish Wolf (medium)

Straight combat / Tripping

Movement

  • speed 50ft.

Defenses

  • 17 hp
  • AC 14, 12 touch
  • Resistance to cold, fire 5
  • SR 7
  • F/R/W = +7/+5/+1

Attacks

  • Bite +5 (1d6+3 + trip)
    • Trip +3 -- no touch attack or AoO
    • 1/day Smite good +2 damage

Notes

  • low-light vision, darkvision 60ft., scent

Fiendish Monstrous Centipede (large - 5ft. reach)

High grapple but provokes AoO

Movement

  • speed 40ft., climb 40ft.

Defenses

  • 19 hp
  • AC 14, 11 touch
  • Resistance to cold, fire 5
  • SR 8
  • F/R/W = +5/+3/+1

Attacks

  • Bite +5 (1d8+3 + poison)
    • Poison DC 13, 1d3 dex, 1d3 dex
    • 1/day Smite good +3 damage
  • Grapple +9 (+5 touch provokes AoO)

Notes

  • darkvision 60ft.

Fiendish Monstrous Scorpion (medium)

Reliable grappler (improved grab)

Movement

  • speed 40ft.

Defenses

  • 17 hp
  • AC 14, 10 touch
  • Resistance to cold, fire 5
  • SR 7
  • F/R/W = +7/+0/+0

Attacks

  • 2 Claws +4 (1d4+3) and Sting -1 (1d4+1 + poison)
    • Poison DC 15, 1d3 Con, 1d3 Con
    • 1/day Smite good +2 damage
    • Improved Grab (+4 grapple)
      • Constrict 1d4+3

Notes

  • darkvision 60ft., tremorsense 60ft.

Fiendish Monstrous Spider (medium)

Web large creatures

Movement

  • speed 30ft., climb 20ft.

Defenses

  • 15 hp
  • AC 14, 13 touch
  • Resistance to cold, fire 5
  • SR 7
  • F/R/W = +6/+3/+0

Attacks

  • Bite +4 (1d6+2 + poison)
    • Poison DC 14, 1d4 Str, 1d4 Str
    • 1/day Smite good +2 damage
  • 8/day Web large creatures +3 ranged 50ft., 10ft. increment
    • fail = entangled - half speed, no run/charge, -2 attacks, -4 dex, DC 15 cast spells
    • escape artist DC 14, break DC 18, 6 HP

Notes

  • darkvision 60ft., tremorsense 60ft.