Difference between revisions of "User:Aarnott/Lego Bin 3"
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* darkvision 60ft. | * darkvision 60ft. | ||
− | === Fiendish Monstrous | + | === Fiendish Monstrous Scorpion (medium) === |
''Reliable grappler (improved grab)'' | ''Reliable grappler (improved grab)'' |
Revision as of 20:06, 13 November 2009
Summon Monster I Useful Stats
(I assume augment summoning is used)
Celestial Badger (small)
Straight combat
Movement
- speed 30ft., burrow 10ft.
Defenses
- 8 hp (10 raging)
- AC 15, 14 touch (-2 raging)
- Resistance to cold, acid, electricity 5
- SR 6
- F/R/W = +6 (+2 raging)/+5/+1
Attacks
- Claw +4/+4 (1d2+1 +2 raging), bite -1 (1d3+0 +1 raging)
Notes
- rages when hit
- low-light vision, darkvision 60ft., scent
Fiendish Monstrous Spider (small)
Webbing to disable
Movement
- speed 30ft., climb 20ft.
Defenses
- 6 hp
- AC 14, 14 touch
- Resistance to cold, fire 5
- SR 6
- F/R/W = +4/+3/+1
Attacks
- Bite +4 (1d4 + poison)
- Poison DC 12, 1d3 Str, 1d3 Str
- 1/day Smite good (+1 damage vs. good)
- 8/day Web medium creatures +4 ranged 50ft., 10ft. increment
- fail = entangled - half speed, no run/charge, -2 attacks, -4 dex, DC 15 cast spells
- escape artist DC 12, break DC 16, 4 HP
Notes
- darkvision 60ft., tremorsense 60ft.
Fiendish Snake (small)
Con damage with poison
Movement
- speed 20ft., climb 20ft., swim 20ft.
Defenses
- 6 hp
- AC 17, 14 touch
- Resistance to cold, fire 5
- SR 6
- F/R/W = +4/+5/+1
Attacks
- Bite +4 (1d2 + poison)
- Poison DC 12, 1d6 Con, 1d6 Con
- 1/day Smite good (+1 damage vs. good)
Notes
- darkvision 60ft., scent
Summon Monster II Useful Stats
Fiendish Wolf (medium)
Straight combat / Tripping
Movement
- speed 50ft.
Defenses
- 17 hp
- AC 14, 12 touch
- Resistance to cold, fire 5
- SR 7
- F/R/W = +7/+5/+1
Attacks
- Bite +5 (1d6+3 + trip)
- Trip +3 -- no touch attack or AoO
- 1/day Smite good +2 damage
Notes
- low-light vision, darkvision 60ft., scent
Fiendish Monstrous Centipede (large - 5ft. reach)
High grapple but provokes AoO
Movement
- speed 40ft., climb 40ft.
Defenses
- 19 hp
- AC 14, 11 touch
- Resistance to cold, fire 5
- SR 8
- F/R/W = +5/+3/+1
Attacks
- Bite +5 (1d8+3 + poison)
- Poison DC 13, 1d3 dex, 1d3 dex
- 1/day Smite good +3 damage
- Grapple +9 (+5 touch provokes AoO)
Notes
- darkvision 60ft.
Fiendish Monstrous Scorpion (medium)
Reliable grappler (improved grab)
Movement
- speed 40ft.
Defenses
- 17 hp
- AC 14, 10 touch
- Resistance to cold, fire 5
- SR 7
- F/R/W = +7/+0/+0
Attacks
- 2 Claws +4 (1d4+3) and Sting -1 (1d4+1 + poison)
- Poison DC 15, 1d3 Con, 1d3 Con
- 1/day Smite good +2 damage
- Improved Grab (+4 grapple)
- Constrict 1d4+3
Notes
- darkvision 60ft., tremorsense 60ft.
Fiendish Monstrous Spider (medium)
Web large creatures
Movement
- speed 30ft., climb 20ft.
Defenses
- 15 hp
- AC 14, 13 touch
- Resistance to cold, fire 5
- SR 7
- F/R/W = +6/+3/+0
Attacks
- Bite +4 (1d6+2 + poison)
- Poison DC 14, 1d4 Str, 1d4 Str
- 1/day Smite good +2 damage
- 8/day Web large creatures +3 ranged 50ft., 10ft. increment
- fail = entangled - half speed, no run/charge, -2 attacks, -4 dex, DC 15 cast spells
- escape artist DC 14, break DC 18, 6 HP
Notes
- darkvision 60ft., tremorsense 60ft.