Difference between revisions of "SRD:Centaur"
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{{Creature Table | {{Creature Table | ||
− | | creature= | + | |creature= |
− | | style= | + | |style= |
− | | size=Large | type=[[SRD:Monstrous Humanoid Type|Monstrous Humanoid]] | + | |size=Large |type=[[SRD:Monstrous Humanoid Type|Monstrous Humanoid]] |
− | | hd=4d8+8 | hp=26 | + | |hd=4d8+8 |hp=26 |
− | | init=+2 | + | |init=+2 |
− | | speed=50 ft. (10 squares) | + | |speed=50 ft. (10 squares) |
− | | ac=14 (–1 size, +2 [[SRD:Dexterity|Dex]], +3 natural) | touch=11 | flat=12 | + | |ac=14 (–1 size, +2 [[SRD:Dexterity|Dex]], +3 natural) |touch=11 |flat=12 |
− | | bab=+4 | grapple=+12 | + | |bab=+4 |grapple=+12 |
− | | at=[[SRD:Longsword|Longsword]] +7 melee (2d6+6/19–20) or [[SRD:Composite Longbow|composite longbow]] (+4 str=bonus) +5 ranged (2d6+4/x3) | + | |at=[[SRD:Longsword|Longsword]] +7 melee (2d6+6/19–20) or [[SRD:Composite Longbow|composite longbow]] (+4 str=bonus) +5 ranged (2d6+4/x3) |
− | | full_at=[[SRD:Longsword|Longsword]] +7 melee (2d6+6/19–20) and 2 hooves +3 melee (1d6+2); or [[SRD:Composite Longbow|composite longbow]] (+4 str=bonus) +5 ranged (2d6+4/x3) | + | |full_at=[[SRD:Longsword|Longsword]] +7 melee (2d6+6/19–20) and 2 hooves +3 melee (1d6+2); or [[SRD:Composite Longbow|composite longbow]] (+4 str=bonus) +5 ranged (2d6+4/x3) |
− | | space=10 ft. | reach=5 ft. | + | |space=10 ft. |reach=5 ft. |
− | | sa=— | + | |sa=— |
− | | sq=[[SRD:Darkvision|Darkvision]] 60 ft. | + | |sq=[[SRD:Darkvision|Darkvision]] 60 ft. |
− | | fort=+3 | ref=+6 | will=+5 | + | |fort=+3 |ref=+6 |will=+5 |
− | | str=18| dex=14| con=15| int=8| wis=13 | cha=11 | + | |str=18|dex=14|con=15|int=8|wis=13 |cha=11 |
− | | skills=[[SRD:Listen Skill|Listen]] +3, [[SRD:Move Silently Skill|Move Silently]] +4, [[SRD:Spot Skill|Spot]] +3, [[SRD:Survival Skill|Survival]] +2 | + | |skills=[[SRD:Listen Skill|Listen]] +3, [[SRD:Move Silently Skill|Move Silently]] +4, [[SRD:Spot Skill|Spot]] +3, [[SRD:Survival Skill|Survival]] +2 |
− | | feats=[[SRD:Dodge|Dodge]], [[SRD:Weapon Focus|Weapon Focus]] (hoof ) | + | |feats=[[SRD:Dodge|Dodge]], [[SRD:Weapon Focus|Weapon Focus]] (hoof ) |
− | | env=Temperate forests | + | |env=Temperate forests |
− | | org=Solitary, company (5–8), troop (8–18 plus 1 leader of 2nd–5th level), or tribe (20–150 plus 30% noncombatants plus 10 3rd-level sergeants, 5 5th-level lieutenants, and 1 leader of 5th–9th level) | + | |org=Solitary, company (5–8), troop (8–18 plus 1 leader of 2nd–5th level), or tribe (20–150 plus 30% noncombatants plus 10 3rd-level sergeants, 5 5th-level lieutenants, and 1 leader of 5th–9th level) |
− | | cr=3 | + | |cr=3 |
− | | treas=Standard | + | |treas=Standard |
− | | align=Usually [[SRD:Neutral Good|neutral good]] | + | |align=Usually [[SRD:Neutral Good|neutral good]] |
− | | adv=By [[SRD:Classes|character class]] | + | |adv=By [[SRD:Classes|character class]] |
− | | la=+2 | + | |la=+2 |
}} | }} | ||
A centaur is as big as a heavy horse, but much taller and slightly heavier. A centaur is about 7 feet tall and weighs about 2,100 pounds. | A centaur is as big as a heavy horse, but much taller and slightly heavier. A centaur is about 7 feet tall and weighs about 2,100 pounds. |
Revision as of 21:47, 5 December 2009
This material is published under the OGL |
CENTAUR
Template:Creature Table A centaur is as big as a heavy horse, but much taller and slightly heavier. A centaur is about 7 feet tall and weighs about 2,100 pounds.
Centaurs speak Sylvan and Elven.
COMBAT
A centaur employing a lance deals double damage when it charges, just as a rider on a mount does.
SEE WIKIPEDIA ENTRY: Centaur
CENTAURS AS CHARACTERS
A centaur druid is usually a tribe’s designated leader and speaker. Centaur characters possess the following racial traits.
- +8 Strength, +4 Dexterity, +4 Constitution, –2 Intelligence, +2 Wisdom.
- Large size. –1 penalty to Armor Class, –1 penalty on attack rolls, –4 penalty on Hide checks, +4 bonus on grapple checks, lifting and carrying limits double those of Medium characters.
- Space/Reach: 10 feet/5 feet.
- A centaur’s base land speed is 50 feet.
- Darkvision out to 60 feet.
- Racial Hit Dice: A centaur begins with four levels of monstrous humanoid, which provide 4d8 Hit Dice, a base attack bonus of +4, and base saving throw bonuses of Fort +1, Ref +4, and Will +4.
- Racial Skills: A centaur’s monstrous humanoid levels give it skill points equal to 7 x (2 + Int modifier). Its class skills are Listen, Move Silently, Spot, and Survival.
- Racial Feats: A centaur’s monstrous humanoid levels give it two feats.
- +3 natural armor bonus.
- Automatic Languages: Sylvan, Elven. Bonus Languages: Common, Gnome, Halfling.
- Favored Class: Ranger.
- Level adjustment +2.
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