Difference between revisions of "SRD:Small Monstrous Scorpion"
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{{Creature Table | {{Creature Table | ||
− | | style= | + | |style= |
− | | creature=Monstrous Scor[[SRD:Creatures|pion]], Small | + | |creature=Monstrous Scor[[SRD:Creatures|pion]], Small |
− | | size=Small | type=[[SRD:Vermin Type|Vermin]] | + | |size=Small |type=[[SRD:Vermin Type|Vermin]] |
− | | hd=1d8+2 | hp=6 | + | |hd=1d8+2 |hp=6 |
− | | init=+0 | + | |init=+0 |
− | | speed=30 ft. (6 squares) | + | |speed=30 ft. (6 squares) |
− | | ac=14 (+1 size, +3 natural), | touch=11 | flat=14 | + | |ac=14 (+1 size, +3 natural), |touch=11 |flat=14 |
− | | bab=+0 | grapple=–4 | + | |bab=+0 |grapple=–4 |
− | | at=Claw +1 melee (1d3–1) | + | |at=Claw +1 melee (1d3–1) |
− | | full_at=2 claws +1 melee (1d3–1) and sting –4 melee (1d3–1 plus [[SRD:Poison|poison]]) | + | |full_at=2 claws +1 melee (1d3–1) and sting –4 melee (1d3–1 plus [[SRD:Poison|poison]]) |
− | | space=5 ft. | reach=5 ft. | + | |space=5 ft. |reach=5 ft. |
− | | sa=[[SRD:Constrict|Constrict]] 1d3–1, [[SRD:Improved Grab|improved grab]], [[SRD:Poison|poison]] | + | |sa=[[SRD:Constrict|Constrict]] 1d3–1, [[SRD:Improved Grab|improved grab]], [[SRD:Poison|poison]] |
− | | sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Tremorsense|tremorsense]] 60 ft., [[SRD:Vermin Type|vermin traits]] | + | |sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Tremorsense|tremorsense]] 60 ft., [[SRD:Vermin Type|vermin traits]] |
− | | fort=+4 | ref=+0 | will=+0 | + | |fort=+4 |ref=+0 |will=+0 |
− | | str=9 | dex=10 | con=14 | int=| wis=10 | cha=2 | + | |str=9 |dex=10 |con=14 |int=|wis=10 |cha=2 |
− | | skills=[[SRD:Climb Skill|Climb]] +3, [[SRD:Hide Skill|Hide]] +8, [[SRD:Spot Skill|Spot]] +4 | + | |skills=[[SRD:Climb Skill|Climb]] +3, [[SRD:Hide Skill|Hide]] +8, [[SRD:Spot Skill|Spot]] +4 |
− | | feats=[[SRD:Weapon Finesse|Weapon Finesse]]<SUP>B</SUP> | + | |feats=[[SRD:Weapon Finesse|Weapon Finesse]]<SUP>B</SUP> |
− | | env=Warm deserts | + | |env=Warm deserts |
− | | org=Colony (2–5) or swarm (6–11) | + | |org=Colony (2–5) or swarm (6–11) |
− | | cr=1/2 | + | |cr=1/2 |
− | | align=[[SRD:Neutral|Always neutral]] | + | |align=[[SRD:Neutral|Always neutral]] |
− | | adv=— | + | |adv=— |
− | | la=— | + | |la=— |
}} | }} | ||
Monstrous scor[[SRD:Creatures|pion]]s are likely to attack any creature that approaches, and they usually [[SRD:Charge|charge]] when attacking prey. | Monstrous scor[[SRD:Creatures|pion]]s are likely to attack any creature that approaches, and they usually [[SRD:Charge|charge]] when attacking prey. | ||
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'''[[SRD:Poison|Poison]] ([[SRD:Ex|Ex]]):''' A monstrous scor[[SRD:Creatures|pion]] has a [[SRD:Poison|poison]]ous sting. The details vary by the scor[[SRD:Creatures|pion]]’s size, as follows. The save [[SRD:DC|DCs]] are [[SRD:Constitution|Constitution]]- based. The indicated damage is initial and secondary damage. | '''[[SRD:Poison|Poison]] ([[SRD:Ex|Ex]]):''' A monstrous scor[[SRD:Creatures|pion]] has a [[SRD:Poison|poison]]ous sting. The details vary by the scor[[SRD:Creatures|pion]]’s size, as follows. The save [[SRD:DC|DCs]] are [[SRD:Constitution|Constitution]]- based. The indicated damage is initial and secondary damage. | ||
− | {| | + | {| class="zebra d20" |
|- | |- | ||
! '''Size'''!! '''Fort [[SRD:DC|DC]]'''!! '''Damage''' | ! '''Size'''!! '''Fort [[SRD:DC|DC]]'''!! '''Damage''' | ||
|- | |- | ||
− | | Small|| 12|| 1d2 [[SRD:Constitution|Con]] | + | |Small||12||1d2 [[SRD:Constitution|Con]] |
|} | |} | ||
Revision as of 22:00, 5 December 2009
This material is published under the OGL |
SMALL MONSTROUS SCORPION
Template:Creature Table Monstrous scorpions are likely to attack any creature that approaches, and they usually charge when attacking prey.
Constrict (Ex): A monstrous scorpion deals automatic claw damage on a successful grapple check.
Improved Grab (Ex): To use this ability, a monstrous scorpion must hit with a claw attack. A monstrous scorpion can use either its Strength modifier or Dexterity modifier for grapple checks, whichever is better.
Poison (Ex): A monstrous scorpion has a poisonous sting. The details vary by the scorpion’s size, as follows. The save DCs are Constitution- based. The indicated damage is initial and secondary damage.
Size | Fort DC | Damage |
---|---|---|
Small | 12 | 1d2 Con |
Skills: A monstrous scorpion has a +4 racial bonus on Climb, Hide, and Spot checks.
SEE WIKIPEDIA ENTRY: pion Scorpion
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