Difference between revisions of "SRD:Colossal Monstrous Scorpion"
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{{Creature Table | {{Creature Table | ||
− | | style= | + | |style= |
− | | creature=Monstrous Scor[[SRD:Creatures|pion]], Colossal | + | |creature=Monstrous Scor[[SRD:Creatures|pion]], Colossal |
− | | size=Colossal | type=[[SRD:Vermin Type|Vermin]] | + | |size=Colossal |type=[[SRD:Vermin Type|Vermin]] |
− | | hd=40d8+120 | hp=300 | + | |hd=40d8+120 |hp=300 |
− | | init=–1 | + | |init=–1 |
− | | speed=50 ft. (10 squares) | + | |speed=50 ft. (10 squares) |
− | | ac=26 (–8 size, –1 [[SRD:Dexterity|Dex]], +25 natural) | touch=1 | flat=26 | + | |ac=26 (–8 size, –1 [[SRD:Dexterity|Dex]], +25 natural) |touch=1 |flat=26 |
− | | bab=+30 | grapple=+58 | + | |bab=+30 |grapple=+58 |
− | | at=Claw +34 melee (2d8+12) | + | |at=Claw +34 melee (2d8+12) |
− | | full_at=2 claws +34 melee (2d8+12) and sting +29 melee (2d8+6 plus [[SRD:Poison|poison]]) | + | |full_at=2 claws +34 melee (2d8+12) and sting +29 melee (2d8+6 plus [[SRD:Poison|poison]]) |
− | | space=40 ft. | reach=30 ft. | + | |space=40 ft. |reach=30 ft. |
− | | sa=[[SRD:Constrict|Constrict]] 2d8+12, [[SRD:Improved Grab|improved grab]], [[SRD:Poison|poison]] | + | |sa=[[SRD:Constrict|Constrict]] 2d8+12, [[SRD:Improved Grab|improved grab]], [[SRD:Poison|poison]] |
− | | sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Tremorsense|tremorsense]] 60 ft., [[SRD:Vermin Type|vermin traits]] | + | |sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Tremorsense|tremorsense]] 60 ft., [[SRD:Vermin Type|vermin traits]] |
− | | fort=+25 | ref=+12 | will=+13 | + | |fort=+25 |ref=+12 |will=+13 |
− | | str=35 | dex=8 | con=16 | int=| wis=10 | cha=2 | + | |str=35 |dex=8 |con=16 |int=|wis=10 |cha=2 |
− | | skills=[[SRD:Climb Skill|Climb]] +16, [[SRD:Hide Skill|Hide]] –12, [[SRD:Spot Skill|Spot]] +4 | + | |skills=[[SRD:Climb Skill|Climb]] +16, [[SRD:Hide Skill|Hide]] –12, [[SRD:Spot Skill|Spot]] +4 |
− | | feats=— | + | |feats=— |
− | | env=Warm deserts | + | |env=Warm deserts |
− | | org=Solitary | + | |org=Solitary |
− | | cr=12 | + | |cr=12 |
− | | align=Always neutral | + | |align=Always neutral |
− | | treas=1/10 coins; 50% goods; 50% items | + | |treas=1/10 coins; 50% goods; 50% items |
− | | adv=41–60 [[SRD:Hit Dice|HD]] (Colossal) | + | |adv=41–60 [[SRD:Hit Dice|HD]] (Colossal) |
− | | la=— | + | |la=— |
}} | }} | ||
Monstrous scor[[SRD:Creatures|pion]]s are likely to attack any creature that approaches, and they usually [[SRD:Charge|charge]] when attacking prey. | Monstrous scor[[SRD:Creatures|pion]]s are likely to attack any creature that approaches, and they usually [[SRD:Charge|charge]] when attacking prey. | ||
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'''[[SRD:Poison|Poison]] ([[SRD:Ex|Ex]]):''' A monstrous scor[[SRD:Creatures|pion]] has a [[SRD:Poison|poison]]ous sting. The details vary by the scor[[SRD:Creatures|pion]]’s size, as follows. The save [[SRD:DC|DCs]] are [[SRD:Constitution|Constitution]]- based. The indicated damage is initial and secondary damage. | '''[[SRD:Poison|Poison]] ([[SRD:Ex|Ex]]):''' A monstrous scor[[SRD:Creatures|pion]] has a [[SRD:Poison|poison]]ous sting. The details vary by the scor[[SRD:Creatures|pion]]’s size, as follows. The save [[SRD:DC|DCs]] are [[SRD:Constitution|Constitution]]- based. The indicated damage is initial and secondary damage. | ||
− | {| | + | {| class="zebra d20" |
|- | |- | ||
! '''Size'''!! '''Fort [[SRD:DC|DC]]'''!! '''Damage''' | ! '''Size'''!! '''Fort [[SRD:DC|DC]]'''!! '''Damage''' | ||
|- | |- | ||
− | | Colossal|| 33|| 1d10 [[SRD:Constitution|Con]] | + | |Colossal||33||1d10 [[SRD:Constitution|Con]] |
|} | |} | ||
Revision as of 22:00, 5 December 2009
This material is published under the OGL |
COLOSSAL MONSTROUS SCORPION
Template:Creature Table Monstrous scorpions are likely to attack any creature that approaches, and they usually charge when attacking prey.
Constrict (Ex): A monstrous scorpion deals automatic claw damage on a successful grapple check.
Improved Grab (Ex): To use this ability, a monstrous scorpion must hit with a claw attack. A monstrous scorpion can use either its Strength modifier or Dexterity modifier for grapple checks, whichever is better.
Poison (Ex): A monstrous scorpion has a poisonous sting. The details vary by the scorpion’s size, as follows. The save DCs are Constitution- based. The indicated damage is initial and secondary damage.
Size | Fort DC | Damage |
---|---|---|
Colossal | 33 | 1d10 Con |
Skills: A monstrous scorpion has a +4 racial bonus on Climb, Hide, and Spot checks.
SEE WIKIPEDIA ENTRY: pion Scorpion
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