Difference between revisions of "SRD:Colossal Monstrous Scorpion"

From Dungeons and Dragons Wiki
Jump to: navigation, search
m (Bot-assisted addition of subtypes)
Line 3: Line 3:
  
 
{{Creature Table
 
{{Creature Table
| style=
+
|style=
| creature=Monstrous Scor[[SRD:Creatures|pion]], Colossal
+
|creature=Monstrous Scor[[SRD:Creatures|pion]], Colossal
| size=Colossal | type=[[SRD:Vermin Type|Vermin]]
+
|size=Colossal |type=[[SRD:Vermin Type|Vermin]]
| hd=40d8+120  | hp=300  
+
|hd=40d8+120  |hp=300  
| init=–1
+
|init=–1
| speed=50 ft. (10 squares)
+
|speed=50 ft. (10 squares)
| ac=26 (–8 size, –1 [[SRD:Dexterity|Dex]], +25 natural)  | touch=1 | flat=26
+
|ac=26 (–8 size, –1 [[SRD:Dexterity|Dex]], +25 natural)  |touch=1 |flat=26
| bab=+30 | grapple=+58
+
|bab=+30 |grapple=+58
| at=Claw +34 melee (2d8+12)
+
|at=Claw +34 melee (2d8+12)
| full_at=2 claws +34 melee (2d8+12) and sting +29 melee (2d8+6 plus [[SRD:Poison|poison]])
+
|full_at=2 claws +34 melee (2d8+12) and sting +29 melee (2d8+6 plus [[SRD:Poison|poison]])
| space=40 ft. | reach=30 ft.
+
|space=40 ft. |reach=30 ft.
| sa=[[SRD:Constrict|Constrict]] 2d8+12, [[SRD:Improved Grab|improved grab]], [[SRD:Poison|poison]]
+
|sa=[[SRD:Constrict|Constrict]] 2d8+12, [[SRD:Improved Grab|improved grab]], [[SRD:Poison|poison]]
| sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Tremorsense|tremorsense]] 60 ft., [[SRD:Vermin Type|vermin traits]]
+
|sq=[[SRD:Darkvision|Darkvision]] 60 ft., [[SRD:Tremorsense|tremorsense]] 60 ft., [[SRD:Vermin Type|vermin traits]]
| fort=+25 | ref=+12 | will=+13
+
|fort=+25 |ref=+12 |will=+13
| str=35 | dex=8 | con=16 | int=| wis=10 | cha=2
+
|str=35 |dex=8 |con=16 |int=|wis=10 |cha=2
| skills=[[SRD:Climb Skill|Climb]] +16, [[SRD:Hide Skill|Hide]] –12, [[SRD:Spot Skill|Spot]] +4
+
|skills=[[SRD:Climb Skill|Climb]] +16, [[SRD:Hide Skill|Hide]] –12, [[SRD:Spot Skill|Spot]] +4
| feats=—
+
|feats=—
| env=Warm deserts
+
|env=Warm deserts
| org=Solitary
+
|org=Solitary
| cr=12
+
|cr=12
| align=Always neutral
+
|align=Always neutral
| treas=1/10 coins; 50% goods; 50% items
+
|treas=1/10 coins; 50% goods; 50% items
| adv=41–60 [[SRD:Hit Dice|HD]] (Colossal)
+
|adv=41–60 [[SRD:Hit Dice|HD]] (Colossal)
| la=—
+
|la=—
 
}}
 
}}
 
Monstrous scor[[SRD:Creatures|pion]]s are likely to attack any creature that approaches, and they usually [[SRD:Charge|charge]] when attacking prey.
 
Monstrous scor[[SRD:Creatures|pion]]s are likely to attack any creature that approaches, and they usually [[SRD:Charge|charge]] when attacking prey.
Line 36: Line 36:
 
'''[[SRD:Poison|Poison]] ([[SRD:Ex|Ex]]):''' A monstrous scor[[SRD:Creatures|pion]] has a [[SRD:Poison|poison]]ous sting. The details vary by the scor[[SRD:Creatures|pion]]’s size, as follows. The save [[SRD:DC|DCs]] are [[SRD:Constitution|Constitution]]- based. The indicated damage is initial and secondary damage.
 
'''[[SRD:Poison|Poison]] ([[SRD:Ex|Ex]]):''' A monstrous scor[[SRD:Creatures|pion]] has a [[SRD:Poison|poison]]ous sting. The details vary by the scor[[SRD:Creatures|pion]]’s size, as follows. The save [[SRD:DC|DCs]] are [[SRD:Constitution|Constitution]]- based. The indicated damage is initial and secondary damage.
  
{|       class="zebra d20"
+
{|     class="zebra d20"
 
|-
 
|-
 
! '''Size'''!! '''Fort [[SRD:DC|DC]]'''!! '''Damage'''
 
! '''Size'''!! '''Fort [[SRD:DC|DC]]'''!! '''Damage'''
 
|-
 
|-
| Colossal|| 33|| 1d10 [[SRD:Constitution|Con]]
+
|Colossal||33||1d10 [[SRD:Constitution|Con]]
 
|}
 
|}
  

Revision as of 22:00, 5 December 2009

This material is published under the OGL

COLOSSAL MONSTROUS SCORPION

Template:Creature Table Monstrous scorpions are likely to attack any creature that approaches, and they usually charge when attacking prey.

Constrict (Ex): A monstrous scorpion deals automatic claw damage on a successful grapple check.

Improved Grab (Ex): To use this ability, a monstrous scorpion must hit with a claw attack. A monstrous scorpion can use either its Strength modifier or Dexterity modifier for grapple checks, whichever is better.

Poison (Ex): A monstrous scorpion has a poisonous sting. The details vary by the scorpion’s size, as follows. The save DCs are Constitution- based. The indicated damage is initial and secondary damage.

Size Fort DC Damage
Colossal 33 1d10 Con

Skills: A monstrous scorpion has a +4 racial bonus on Climb, Hide, and Spot checks.

SEE WIKIPEDIA ENTRY: pion Scorpion



Back to Main PageSystem Reference DocumentCreatures

TitleColossal Monstrous Scorpion +