Difference between revisions of "Devilish Catharsis (3.5e Maneuver)"

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Revision as of 12:46, 25 June 2010

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Author: ThunderGod Cid (talk)
Date Created: May 3, 2010
Status: Complete
Editing: Clarity edits only please
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Devilish Catharsis
Amaranth Eclipse (Boost)
Level: 1
Initiation Action: 1 swift action
Range: See text
Target: One creature
Duration: 1 round
Saving Throw: None

Your power positively oozes from you as you stare down your opponent, striking fear into his heart.

You may make an Intimidate check that forces an opponent that can see you and that you threaten in melee to make a modified level check (1d20 + character level or Hit Dice + target’s Wisdom modifier [if any] + target’s modifiers on saves against fear). If you win the check, your opponent is considered shaken until the end of their next turn. If you win by 5 or more, the opponent is frightened for the same duration, and if you win by 10 or more they are treated as panicked.


Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesAmaranth Eclipse

AuthorThunderGod Cid +
DisciplineAmaranth Eclipse +
Identifier3.5e Maneuver +
Level1 +
RatingUndiscussed +
SummaryMake an Intimidate check opposed by your target. Depending on the success of your roll, they are either shaken. frightened or panicked. +
TitleDevilish Catharsis +
TypeBoost +