Difference between revisions of "SRD:Kobold"
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+ | {{edition|Kobold}} | ||
{{OGL Top}} | {{OGL Top}} | ||
=KOBOLD= | =KOBOLD= | ||
− | {{ | + | {{3.5e Monster Classic |
− | | | + | |monster=Kobold, 1st-Level [[SRD:Warrior|Warrior]] |
− | | size=Small | type= | + | |size=Small |type=Humanoid |subtypes=Reptilian |
− | | hd=1d8 | hp=4 | + | |hd=1d8 |hp=4 |
− | | init=+1 | + | |init=+1 |
− | | speed=30 ft. (6 squares) | + | |speed=30 ft. (6 squares) |
− | | ac=15 (+1 size, +1 [[SRD:Dexterity|Dex]], +1 natural, +2 [[SRD:Leather Armor|leather]]) | touch=12 | flat=14 | + | |ac=15 (+1 size, +1 [[SRD:Dexterity|Dex]], +1 natural, +2 [[SRD:Leather Armor|leather]]) |touch=12 |flat=14 |
− | | bab=+1 | grapple=–4 | + | |bab=+1 |grapple=–4 |
− | | at=[[SRD:Spear|Spear]] +1 melee (1d6–1/x3) or [[SRD:Sling|sling]] +3 ranged (1d3) | + | |at=[[SRD:Spear|Spear]] +1 melee (1d6–1/x3) or [[SRD:Sling|sling]] +3 ranged (1d3) |
− | | full_at=[[SRD:Spear|Spear]] +1 melee (1d6–1/x3) or [[SRD:Sling|sling]] +3 ranged (1d3) | + | |full_at=[[SRD:Spear|Spear]] +1 melee (1d6–1/x3) or [[SRD:Sling|sling]] +3 ranged (1d3) |
− | | space=5 ft. | reach=5 ft. | + | |space=5 ft. |reach=5 ft. |
− | | sq=[[SRD:Darkvision|Darkvision]] 60 ft., light sensitivity | + | |sq=[[SRD:Darkvision|Darkvision]] 60 ft., light sensitivity |
− | | fort=+2 | ref=+1 | will=–1 | + | |fort=+2 |ref=+1 |will=–1 |
− | | str=9| dex=13| con=10| int=10| wis=9 | cha=8 | + | |str=9|dex=13|con=10|int=10|wis=9 |cha=8 |
− | | skills=[[SRD:Craft Skill|Craft]] (trapmaking) +2, [[SRD:Hide Skill|Hide]] +6, [[SRD:Listen Skill|Listen]] +2, [[SRD:Move Silently Skill|Move Silently]] +2, [[SRD:Profession Skill|Profession]] (miner) +2, [[SRD:Search Skill|Search]] +2, [[SRD:Spot Skill|Spot]] +2 | + | |skills=[[SRD:Craft Skill|Craft]] (trapmaking) +2, [[SRD:Hide Skill|Hide]] +6, [[SRD:Listen Skill|Listen]] +2, [[SRD:Move Silently Skill|Move Silently]] +2, [[SRD:Profession Skill|Profession]] (miner) +2, [[SRD:Search Skill|Search]] +2, [[SRD:Spot Skill|Spot]] +2 |
− | | feats=[[SRD:Alertness|Alertness]] | + | |feats=[[SRD:Alertness|Alertness]] |
− | | env=Temperate forests | + | |env=Temperate forests |
− | | org=Gang (4–9), band (10–100 plus 100% noncombatants plus 1 3rd-level sergeant per 20 adults and 1 leader of 4th–6th level), warband (10–24 plus 2–4 [[SRD:Dire Weasel|dire weasels)]], tribe (40–400 plus 1 3rd-level sergeant per 20 adults, 1 or 2 lieutenants of 4th or 5th level, 1 leader of 6th–8th level, and 5–8 [[SRD:Dire Weasel|dire weasels]]) | + | |org=Gang (4–9), band (10–100 plus 100% noncombatants plus 1 3rd-level sergeant per 20 adults and 1 leader of 4th–6th level), warband (10–24 plus 2–4 [[SRD:Dire Weasel|dire weasels)]], tribe (40–400 plus 1 3rd-level sergeant per 20 adults, 1 or 2 lieutenants of 4th or 5th level, 1 leader of 6th–8th level, and 5–8 [[SRD:Dire Weasel|dire weasels]]) |
− | | cr=1/4 | + | |cr=1/4 |
− | | treas=Standard | + | |treas=Standard |
− | | align=Usually [[SRD:Lawful Evil|lawful evil]] | + | |align=Usually [[SRD:Lawful Evil|lawful evil]] |
− | | adv=By [[SRD:Classes|character class]] | + | |adv=By [[SRD:Classes|character class]] |
− | | la=+0 | + | |la=+0 |
}} | }} | ||
Kobolds are short, reptilian [[SRD:Humanoid Type|humanoids]] with cowardly and sadistic tendencies. | Kobolds are short, reptilian [[SRD:Humanoid Type|humanoids]] with cowardly and sadistic tendencies. | ||
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A kobold’s scaly skin ranges from dark rusty brown to a rusty black color. It has glowing red eyes. Its tail is nonprehensile. Kobolds wear ragged clothing, favoring red and orange. A kobold is 2 to 2-1/2 feet tall and weighs 35 to 45 pounds. Kobolds speak Draconic with a voice that sounds like that of a yapping dog. | A kobold’s scaly skin ranges from dark rusty brown to a rusty black color. It has glowing red eyes. Its tail is nonprehensile. Kobolds wear ragged clothing, favoring red and orange. A kobold is 2 to 2-1/2 feet tall and weighs 35 to 45 pounds. Kobolds speak Draconic with a voice that sounds like that of a yapping dog. | ||
− | === | + | ===Combat=== |
Kobolds like to attack with overwhelming odds—at least two to one—or trickery; should the odds fall below this threshold, they usually flee. However, they attack [[SRD:Gnome Subtype|gnomes]] on sight if their numbers are equal. | Kobolds like to attack with overwhelming odds—at least two to one—or trickery; should the odds fall below this threshold, they usually flee. However, they attack [[SRD:Gnome Subtype|gnomes]] on sight if their numbers are equal. | ||
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*Level adjustment +0. | *Level adjustment +0. | ||
− | ''' | + | '''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/Kobold Kobold] |
− | {{SRD Creature | + | |
− | + | ---- | |
− | + | {{SRD Creature Breadcrumb}} | |
− | + | {{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}} | |
− | [[Category: | + | [[Category:SRD]] |
− | + | [[Category:OGL]] | |
− | + | [[Category:Monster]] | |
− | |||
− | [[Category: | ||
− | [[Category: |
Latest revision as of 00:19, 12 February 2024
This material is published under the OGL |
KOBOLD[edit]
Kobold, 1st-Level Warrior | |
---|---|
Size/Type: | Small Humanoid (Reptilian) |
Hit Dice: | 1d8 (4 hp) |
Initiative: | +1 |
Speed: | 30 ft. (6 squares) |
Armor Class: | 15 (+1 size, +1 Dex, +1 natural, +2 leather), touch 12, flat-footed 14 |
Base Attack/Grapple: | +1/–4 |
Attack: | Spear +1 melee (1d6–1/x3) or sling +3 ranged (1d3) |
Full Attack: | Spear +1 melee (1d6–1/x3) or sling +3 ranged (1d3) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | — |
Special Qualities: | Darkvision 60 ft., light sensitivity |
Saves: | Fort +2, Ref +1, Will –1 |
Abilities: | Str 9, Dex 13, Con 10, Int 10, Wis 9, Cha 8 |
Skills: | Craft (trapmaking) +2, Hide +6, Listen +2, Move Silently +2, Profession (miner) +2, Search +2, Spot +2 |
Feats: | Alertness |
Environment: | Temperate forests |
Organization: | Gang (4–9), band (10–100 plus 100% noncombatants plus 1 3rd-level sergeant per 20 adults and 1 leader of 4th–6th level), warband (10–24 plus 2–4 dire weasels), tribe (40–400 plus 1 3rd-level sergeant per 20 adults, 1 or 2 lieutenants of 4th or 5th level, 1 leader of 6th–8th level, and 5–8 dire weasels) |
Challenge Rating: | 1/4 |
Treasure: | Standard |
Alignment: | Usually lawful evil |
Advancement: | By character class |
Level Adjustment: | +0 |
Kobolds are short, reptilian humanoids with cowardly and sadistic tendencies.
A kobold’s scaly skin ranges from dark rusty brown to a rusty black color. It has glowing red eyes. Its tail is nonprehensile. Kobolds wear ragged clothing, favoring red and orange. A kobold is 2 to 2-1/2 feet tall and weighs 35 to 45 pounds. Kobolds speak Draconic with a voice that sounds like that of a yapping dog.
Combat[edit]
Kobolds like to attack with overwhelming odds—at least two to one—or trickery; should the odds fall below this threshold, they usually flee. However, they attack gnomes on sight if their numbers are equal.
They begin a fight by slinging bullets, closing only when they can see that their foes have been weakened. Whenever they can, kobolds set up ambushes near trapped areas.
Light Sensitivity (Ex): Kobolds are dazzled in bright sunlight or within the radius of a daylight spell.
Skills: Kobolds have a +2 racial bonus on Craft (trapmaking), Profession (miner), and Search checks.
The kobold warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8.
Challenge Rating: Kobolds with levels in NPC classes have a CR equal to their character level –3.
KOBOLD CHARACTERS[edit]
Kobold characters possess the following racial traits.
- –4 Strength, +2 Dexterity, –2 Constitution.
- Small size: +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, –4 penalty on grapple checks, lifting and carrying limits 3/4 those of Medium characters.
- A kobold’s base land speed is 30 feet.
- Darkvision out to 60 feet.
- Racial Skills: A kobold character has a +2 racial bonus on Craft (trapmaking), Profession (miner), and Search checks.
- Racial Feats: A kobold character gains feats according to its character class.
- +1 natural armor bonus.
- Special Qualities (see above): Light sensitivity.
- Automatic Languages: Draconic. Bonus Languages: Common, Undercommon.
- Favored Class: Sorcerer.
- Level adjustment +0.
See Wikipedia Entry: Kobold
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