Difference between revisions of "Increase Susceptibility (3.5e Spell)"

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Latest revision as of 03:36, 19 September 2012

Homebrew.png
Author: Foxwarrior (talk)
Date Created: 3/3/11
Status: Just started
Editing: Clarity edits only please
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Increase Susceptibility
Necromancy [Evil]
Level: Cleric 2, Sorcerer/Wizard 2, Druid 1, Infection 1, Paladette 2, Sylvan Occultist 2
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: 1 day/level
Saving Throw: None
Spell Resistance: Yes

You hawk up some mucus onto your victim.

If you hit the target with a ranged touch attack, it becomes more susceptible to diseases for the duration. This gives it a -2 penalty to saving throws against disease. In addition, if it had immunities to diseases, it loses some of them: if it was immune to both supernatural and mundane diseases, it loses immunity to supernatural diseases; if it was only immune to mundane diseases or only immune to supernatural diseases, it loses that immunity.



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Foxwarrior's Homebrew (780 Articles)
Foxwarriorv
AuthorFoxwarrior +
ComponentV + and S +
DescriptorEvil +
Identifier3.5e Spell +
LevelCleric 2 +, Sorcerer/Wizard 2 +, Druid 1 +, Infection 1 +, Paladette 2 + and Sylvan Occultist 2 +
RangeClose +
RatingUnrated +
SchoolNecromancy +
SummaryYou make your hapless victim more susceptible to diseases. +
TitleIncrease Susceptibility +