Difference between revisions of "Overweight (3.5e Flaw)"
m |
m |
||
(One intermediate revision by the same user not shown) | |||
Line 12: | Line 12: | ||
'''Effect:''' Due to your heavy weight, you are always encumbered, even when you carry no equipment, and you have overall poor physical fitness. You are treated as carrying a [[SRD:Carrying Capacity#Table: Carrying Loads|medium load]] even when your load is light, and you take a -4 penalty to all [[SRD:Constitution|Constitution]] checks made to continue performing strenuous activities, like travel, running, or holding your breath. | '''Effect:''' Due to your heavy weight, you are always encumbered, even when you carry no equipment, and you have overall poor physical fitness. You are treated as carrying a [[SRD:Carrying Capacity#Table: Carrying Loads|medium load]] even when your load is light, and you take a -4 penalty to all [[SRD:Constitution|Constitution]] checks made to continue performing strenuous activities, like travel, running, or holding your breath. | ||
+ | |||
+ | Every time you are forced to make a skill check that applies armor check penalty, you must make a DC 10 [[SRD:Constitution|Constitution]] check to avoid [[SRD:Fatigued|fatigue]] or [[SRD:Exhausted|exhaustion]]. The check DC increases by a cumulative +1 for every such skill check undertaken until at least one hour of uninterrupted rest resets it to 10. | ||
'''Benefit:''' A bonus feat for which you meet the prerequisites. | '''Benefit:''' A bonus feat for which you meet the prerequisites. |
Latest revision as of 21:55, 16 December 2015
| |||||||||
| |||||||||
Rate this article Discuss this article |
Overweight[edit]
You are very heavy set.
Prerequisite: You must weigh at least 50% more than what is the norm for your species, height, and build.
Effect: Due to your heavy weight, you are always encumbered, even when you carry no equipment, and you have overall poor physical fitness. You are treated as carrying a medium load even when your load is light, and you take a -4 penalty to all Constitution checks made to continue performing strenuous activities, like travel, running, or holding your breath.
Every time you are forced to make a skill check that applies armor check penalty, you must make a DC 10 Constitution check to avoid fatigue or exhaustion. The check DC increases by a cumulative +1 for every such skill check undertaken until at least one hour of uninterrupted rest resets it to 10.
Benefit: A bonus feat for which you meet the prerequisites.
Back to Main Page → 3.5e Homebrew → Character Options → Flaws