Difference between revisions of "Colorize (3.5e Spell)"
m (Just adding a category, let me know if it's inappropriate) |
|||
(2 intermediate revisions by 2 users not shown) | |||
Line 11: | Line 11: | ||
|subschool= | |subschool= | ||
|desc= | |desc= | ||
− | |lvl=Sorcerer/Wizard 0 | + | |lvl=Sorcerer/Wizard 0 |
|comp=V, S, M | |comp=V, S, M | ||
|casttime=1 round per color | |casttime=1 round per color | ||
Line 17: | Line 17: | ||
|dur=10 minutes per level | |dur=10 minutes per level | ||
|tsea=ea | |tsea=ea | ||
− | |subj=One creature, solid, liquid or gas | + | |subj=One creature, solid, liquid, or gas |
|save= Fortitude negates | |save= Fortitude negates | ||
|sr=Yes | |sr=Yes | ||
Line 24: | Line 24: | ||
− | The caster can change one of the target’s colors per caster level. | + | The caster can change one of the target’s colors per caster level. The material component is something that is the color they wish the target to become. It is typically a liquid or solid (i.e.: ink, dye, pigment, blood, dust, wheat flower, chalk, ash, a stone, a leaf, a piece of fabric, a flower pedal, insect shell, a gemstone…). The caster must touch the material component to the target. The maximum size of the target is medium + 1 size category larger per level above 1st. Some example color changes: 1) turn the background of a fierce knight’s coat of arms pink with a flower pedal, 2) turn the smoke from a fire or the fire itself pitch black by throwing ink into it, 3) turning your green cloak tan by putting some sand on it, 4) turning an ogre’s skin yellow by touching it with a dandelion, 5) change the beer in a barrel to green by dropping a leaf into it… If this spell is used as a camouflage, there is a +4 DC to other’s spot attempts. One can use a [[SRD:Permanency|''permanency'']] spell on ''colorize'' with no cost. |
''Material Component:'' Some coloring agent | ''Material Component:'' Some coloring agent | ||
Line 34: | Line 34: | ||
[[Category:User]] | [[Category:User]] | ||
[[Category:Spell]] | [[Category:Spell]] | ||
+ | [[Category:Gastromancy]] | ||
{{Navboxes}} | {{Navboxes}} |
Latest revision as of 13:46, 26 April 2021
| |||||||||
| |||||||||
Rate this article Discuss this article |
Transmutation | |
Level: | Sorcerer/Wizard 0 |
---|---|
Components: | V, S, M |
Casting time: | 1 round per color |
Range: | Touch and/or 5 ft |
Effect or Area: | One creature, solid, liquid, or gas |
Duration: | 10 minutes per level |
Saving Throw: | Fortitude negates |
Spell Resistance: | Yes |
The caster can change one of the target’s colors per caster level. The material component is something that is the color they wish the target to become. It is typically a liquid or solid (i.e.: ink, dye, pigment, blood, dust, wheat flower, chalk, ash, a stone, a leaf, a piece of fabric, a flower pedal, insect shell, a gemstone…). The caster must touch the material component to the target. The maximum size of the target is medium + 1 size category larger per level above 1st. Some example color changes: 1) turn the background of a fierce knight’s coat of arms pink with a flower pedal, 2) turn the smoke from a fire or the fire itself pitch black by throwing ink into it, 3) turning your green cloak tan by putting some sand on it, 4) turning an ogre’s skin yellow by touching it with a dandelion, 5) change the beer in a barrel to green by dropping a leaf into it… If this spell is used as a camouflage, there is a +4 DC to other’s spot attempts. One can use a permanency spell on colorize with no cost.
Material Component: Some coloring agent
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard