Difference between revisions of "User:Sasaisen/Kyudai (3.5e Campaign Setting)/Skills"

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(Created page with "== Acrobatics == * SRD:Dexterity-based. * All functions of Balance and Tumble. == Athletics == * SRD:Strength-based. * All functions of Climb, Jump,...")
 
 
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== Crafts ==
 
== Crafts ==
 
* [[SRD:Intelligence|Intelligence]]-based.
 
* [[SRD:Intelligence|Intelligence]]-based.
* All functions of [[Appraise]].
+
* All functions of [[Appraise]] and [[Craft]].
* All functions of [[Craft]] (any).
 
 
* Craft is no longer split into multiple skills. Instead, when a character places their first skill point into Craft, and every five skill points after, they select one discipline in which to be proficient.
 
* Craft is no longer split into multiple skills. Instead, when a character places their first skill point into Craft, and every five skill points after, they select one discipline in which to be proficient.
* Additional subskills can be acquired for two skill points each, or in place of some or all of the additional languages a character receives for a high Intelligence.
+
* Additional subskills can be acquired for two skill points each, or in place of some or all of the additional languages a character receives for a high [[SRD:Intelligence|Intelligence]].
 +
* The character uses their full Craft bonus for all checks pertaining to their disciplines. Other Craft checks are made as simple [[SRD:Intelligence|Intelligence]] checks.
  
 
== Creatures ==
 
== Creatures ==
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== Cultures ==
 
== Cultures ==
* [[SRD:Intelligence|Intelligence]]-based.
+
* [[SRD:Charisma|Charisma]]-based.
 
* All functions of [[Gather Information]], [[Knowledge]] (Local), and [[Knowledge]] (Nobility).
 
* All functions of [[Gather Information]], [[Knowledge]] (Local), and [[Knowledge]] (Nobility).
  
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* [[SRD:Charisma|Charisma]]-based.  
 
* [[SRD:Charisma|Charisma]]-based.  
 
* All functions of [[Diplomacy]].
 
* All functions of [[Diplomacy]].
 
+
 
 
== Disguises ==
 
== Disguises ==
 
* [[SRD:Charisma|Charisma]]-based.
 
* [[SRD:Charisma|Charisma]]-based.
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== Focus ==
 
== Focus ==
* [[SRD:Constitution|Constitution]]-based.
+
* [[SRD:Wisdom|Wisdom]]-based.
 
* All functions of [[Autohypnosis]] and [[Concentration]].
 
* All functions of [[Autohypnosis]] and [[Concentration]].
 
== Healing ==
 
* [[SRD:Wisdom|Wisdom]]-based.
 
* All functions of [[Heal]].
 
  
 
== History ==
 
== History ==
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== Linguistics ==
 
== Linguistics ==
 
* [[SRD:Intelligence|Intelligence]]-based.
 
* [[SRD:Intelligence|Intelligence]]-based.
* All functions of [[Decipher Script]] and [[Forgery]]. [[Speak Language]].
+
* All functions of [[Decipher Script]] and [[Forgery]].
* If Tome of Magic is used, all functions of [[Publication:Tome_of_Magic_(3.5e)|Truenaming]].
+
* If Tome of Magic is used, all functions of [[Truenaming]].
 
* Subsumes [[Speak Language]]. When a character places their first skill point into Linguistics, and every five skill points after, they select one language to speak/read/write.
 
* Subsumes [[Speak Language]]. When a character places their first skill point into Linguistics, and every five skill points after, they select one language to speak/read/write.
* Additional languages can be acquired for two skill points each, or by a character with a high Intelligence.
+
* Additional languages are acquired for two skill points each, or as usual for a character with a high [[SRD:Intelligence|Intelligence]].
 +
* Speaking/writing a known language doesn't typically require checks; a character uses their full Linguistics bonus for any checks that may be necessary, and to decipher/forge documents.
  
 
== Nature ==
 
== Nature ==
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== Profession ==
 
== Profession ==
 
* [[SRD:Wisdom|Wisdom]]-based.
 
* [[SRD:Wisdom|Wisdom]]-based.
* All functions of [[Perform]] and [[Profession].
+
* All functions of [[Profession]].
 +
* All functions of [[Heal]]. This is covered under Profession (Healer) or similar.
 +
* All functions of [[Perform]]. This is covered under Profession (Orator) or similar.
 
* Profession is no longer split into multiple skills. Instead, when a character places their first skill point into Profession, and every five skill points after, they select one area of expertise.
 
* Profession is no longer split into multiple skills. Instead, when a character places their first skill point into Profession, and every five skill points after, they select one area of expertise.
* Additional areas of expertise can be acquired for two skill points each, or in place of some or all of the additional languages a character receives for a high Intelligence.
+
* Additional areas of expertise are acquired for two skill points each, or in place of some or all of the additional languages a character receives for a high [[SRD:Intelligence|Intelligence]].
 +
* The character uses their full Profession bonus for all checks pertaining to their areas of expertise. Other Profession checks are made as simple [[SRD:Wisdom|Wisdom]] checks.
  
 
== Psionics ==
 
== Psionics ==
 
* [[SRD:Intelligence|Intelligence]]-based.
 
* [[SRD:Intelligence|Intelligence]]-based.
* All functions of [[Knowledge]] (Psionics), [[SRD:Psicraft Skill|Psicraft]], and [[SRD:Use Psionic Device Skill|Use Psionic Device]].
+
* All functions of [[Knowledge]] (Psionics), [[Psicraft]], and [[Use Psionic Device]].
  
 
== Stealth ==
 
== Stealth ==

Latest revision as of 19:53, 29 June 2017

Acrobatics[edit]

Athletics[edit]

Arcana[edit]

Crafts[edit]

  • Intelligence-based.
  • All functions of Appraise and Craft.
  • Craft is no longer split into multiple skills. Instead, when a character places their first skill point into Craft, and every five skill points after, they select one discipline in which to be proficient.
  • Additional subskills can be acquired for two skill points each, or in place of some or all of the additional languages a character receives for a high Intelligence.
  • The character uses their full Craft bonus for all checks pertaining to their disciplines. Other Craft checks are made as simple Intelligence checks.

Creatures[edit]

Cultures[edit]

Delving[edit]

Devices[edit]

Diplomacy[edit]

Disguises[edit]

Divinity[edit]

Focus[edit]

History[edit]

Insight[edit]

Intimidation[edit]

Legerdemain[edit]

Linguistics[edit]

  • Intelligence-based.
  • All functions of Decipher Script and Forgery.
  • If Tome of Magic is used, all functions of Truenaming.
  • Subsumes Speak Language. When a character places their first skill point into Linguistics, and every five skill points after, they select one language to speak/read/write.
  • Additional languages are acquired for two skill points each, or as usual for a character with a high Intelligence.
  • Speaking/writing a known language doesn't typically require checks; a character uses their full Linguistics bonus for any checks that may be necessary, and to decipher/forge documents.

Nature[edit]

Perception[edit]

Profession[edit]

  • Wisdom-based.
  • All functions of Profession.
  • All functions of Heal. This is covered under Profession (Healer) or similar.
  • All functions of Perform. This is covered under Profession (Orator) or similar.
  • Profession is no longer split into multiple skills. Instead, when a character places their first skill point into Profession, and every five skill points after, they select one area of expertise.
  • Additional areas of expertise are acquired for two skill points each, or in place of some or all of the additional languages a character receives for a high Intelligence.
  • The character uses their full Profession bonus for all checks pertaining to their areas of expertise. Other Profession checks are made as simple Wisdom checks.

Psionics[edit]

Stealth[edit]

Subterfuge[edit]