Difference between revisions of "SRD5:Wand of Binding"
(Created page with "{{5esrd}} {{5e Magic Item |name=Wand of Binding <!-- name of magic item --> |sorttext= <!--blank, or category sort--> |type=Wand <!-- Weapon, Armor, Wondrous Item, Staff, Wand...") |
m |
||
Line 3: | Line 3: | ||
|name=Wand of Binding <!-- name of magic item --> | |name=Wand of Binding <!-- name of magic item --> | ||
|sorttext= <!--blank, or category sort--> | |sorttext= <!--blank, or category sort--> | ||
+ | |canon=true | ||
|type=Wand <!-- Weapon, Armor, Wondrous Item, Staff, Wand --> | |type=Wand <!-- Weapon, Armor, Wondrous Item, Staff, Wand --> | ||
|typenote= <!-- Note following type. ex. ammunition --> | |typenote= <!-- Note following type. ex. ammunition --> |
Latest revision as of 12:36, 12 December 2019
This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY |
Wand of Binding
Magic Wand, rare (requires attunement by a spellcaster)
This wand has 7 charges for the following properties. It regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
Spells. While holding the wand, you can use an action to expend some of its charges to cast one of the following spells (save DC 17): hold monster (5 charges) or hold person (2 charges).
Assisted Escape. While holding the wand, you can use your reaction to expend 1 charge and gain advantage on a saving throw you make to avoid being paralyzed or restrained, or you can expend 1 charge and gain advantage on any check you make to escape a grapple.
Sources[edit]
Back to Main Page → SRD5 → SRD5:Equipment → SRD5:Magic Item